Player Matchup

Merlin
Merlin
Reckophzki3669
Merlin
Level 60
God Stats
0W - 5L
1,238 SR
Queue Stats
45W - 82L
1,270 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Takfox
Cu Chulainn
Level 63
God Stats
1W - 3L
1,478 SR
Queue Stats
9W - 19L
1,302 Elo+
Party 2
Izanami
Izanami
darksl4yer X
Izanami
Level 124
God Stats
3W - 6L
1,339 SR
Queue Stats
54W - 91L
1,296 Elo+
Party 2
Team Averages
Level 82
1,352 SR
1,290 Elo+

VS

Team Averages
Level 77
1,484 SR
1,247 Elo+
Susano
Susano
OddxFuture666
Susano
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,278 Elo+
Party 1
Ah Puch
Ah Puch
SKATE361
Ah Puch
Level 45
God Stats
2W - 4L
1,236 SR
Queue Stats
9W - 13L
1,278 Elo+
Party 1
Gilgamesh
Gilgamesh
Stoaw_Chumath
Gilgamesh
Level 69
God Stats
3W - 2L
1,715 SR
Queue Stats
17W - 47L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 11 / 12
11,885
743
7,111
14,251
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Takfox
Cu Chulainn
16
2 / 6 / 15
11,949
747
8,570
20,883
22,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
darksl4yer X
Izanami
18
14 / 6 / 5
13,667
854
25,587
19,496
7,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 9
11,885
743
12,278
14,912
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
SKATE361
Ah Puch
18
10 / 6 / 9
14,040
878
16,324
17,269
6,461
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Stoaw_Chumath
Gilgamesh
19
10 / 4 / 10
14,493
906
17,686
18,520
9,514
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
51
21
Kills
23
23
Deaths
21
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
11
9
0.68
L
5
11
12
1
W
Ah Puch
SKATE361
Ah Puch
10
6
9
2.42
W
Gilgamesh
Stoaw_Chumath
Gilgamesh
10
4
10
3.75
L
Cu Chulainn
Takfox
Cu Chulainn
2
6
15
1.58
L
Izanami
darksl4yer X
Izanami
14
6
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,268
Damage
46,288
54,630
Taken
50,701
34,099
Mitigated
22,096
10,420
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,278
2,661
0
1,265
14,912
6,121
208
3,132
11,780
0
33,940
L
7,111
751
636
1,972
14,251
4,227
23
4,755
9,262
24,223
0
W
Ah Puch
SKATE361
Ah Puch
16,324
1,771
0
6,194
17,269
6,461
1,350
4,191
13,078
51,572
0
W
Gilgamesh
Stoaw_Chumath
Gilgamesh
17,686
6,549
257
3,948
18,520
9,514
1,289
3,573
14,947
0
54,302
L
Cu Chulainn
Takfox
Cu Chulainn
8,570
1,356
0
1,243
20,883
22,630
66
6,093
14,619
9,524
13,249
L
Izanami
darksl4yer X
Izanami
25,587
19,281
712
5,857
19,496
7,242
1,940
5,750
13,536
0
70,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
40,418
176
Minions Killed
166
6
Camps Cleared
7
746,207
Distance Traveled
852,024
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,885
743
34
2
4
242,932
1
L
Merlin
11,885
743
27
2
2
227,761
4
W
Ah Puch
14,040
878
67
4
1
258,086
2
W
Gilgamesh
14,493
906
65
4
2
351,006
5
L
Cu Chulainn
11,949
747
24
2
3
270,429
2
L
Izanami
13,667
854
125
8
1
248,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role