Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ByePolarOwl
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,316 Elo+
Solo
Thanatos
Thanatos
ICEStunt
Thanatos
Level 135
God Stats
1W - 0L
1,713 SR
Queue Stats
55W - 42L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
Mrpangci
Nu Wa
Level 106
God Stats
2W - 1L
1,407 SR
Queue Stats
83W - 80L
1,417 Elo+
Party 2
Zeus
Zeus
loulou-BzH-29
Zeus
Level 153
God Stats
1W - 0L
1,713 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,567 SR
1,437 Elo+

VS

Team Averages
Level 61
1,602 SR
1,562 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Sheraah
Thoth
Level 26
God Stats
0W - 1L
1,829 SR
Queue Stats
6W - 2L
1,739 Elo+
Party 1
Cthulhu
Cthulhu
Volwiz
Cthulhu
Level 77
God Stats
1W - 1L
1,681 SR
Queue Stats
23W - 17L
1,632 Elo+
Solo
Baba Yaga
Baba Yaga
boss77zz
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo
Charybdis
Charybdis
vReapZzc
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 2 / 14
8,652
865
9,280
11,373
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
15
3 / 3 / 14
8,871
887
8,026
8,490
2,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
ICEStunt
Thanatos
16
7 / 2 / 14
9,527
953
11,111
8,892
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Mrpangci
Nu Wa
15
5 / 2 / 17
9,010
901
12,332
6,494
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
12 / 3 / 13
11,595
1,160
13,882
9,653
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 6 / 3
7,699
770
3,356
9,799
2,721
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
Sheraah
Thoth
17
6 / 5 / 5
9,576
958
15,085
12,475
4,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Volwiz
Cthulhu
13
1 / 7 / 5
7,327
733
8,972
17,001
17,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
boss77zz
Baba Yaga
11
0 / 6 / 3
6,732
673
1,584
8,335
2,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
vReapZzc
Charybdis
13
3 / 6 / 2
7,853
785
8,034
10,881
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
30
Kills
12
12
Deaths
30
72
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
14
5
L
Chronos
 
Chronos
2
6
3
0.58
W
Apollo
3
3
14
3.33
W
Thanatos
ICEStunt
Thanatos
7
2
14
7
W
Nu Wa
Mrpangci
Nu Wa
5
2
17
6.75
L
Thoth
Sheraah
Thoth
6
5
5
1.7
L
Cthulhu
Volwiz
Cthulhu
1
7
5
0.5
L
Baba Yaga
boss77zz
Baba Yaga
0
6
3
0.25
W
12
3
13
6.17
L
Charybdis
vReapZzc
Charybdis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,631
Damage
37,031
44,902
Taken
58,491
24,385
Mitigated
30,083
27,021
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,280
864
965
4,589
11,373
7,255
244
6,292
4,738
1,239
19,677
L
Chronos
 
Chronos
3,356
623
696
1,986
9,799
2,721
185
4,081
5,203
9,253
0
W
Apollo
8,026
3,874
704
2,784
8,490
2,851
2,458
6,033
2,321
0
20,013
W
Thanatos
ICEStunt
Thanatos
11,111
889
750
9,316
8,892
7,760
795
5,014
3,750
0
15,737
W
Nu Wa
Mrpangci
Nu Wa
12,332
2,052
2,014
2,120
6,494
2,285
1,241
4,658
1,796
20,089
0
L
Thoth
Sheraah
Thoth
15,085
240
498
4,570
12,475
4,193
12
6,601
5,280
38,523
0
L
Cthulhu
Volwiz
Cthulhu
8,972
446
863
1,839
17,001
17,553
126
5,276
10,825
16,784
0
L
Baba Yaga
boss77zz
Baba Yaga
1,584
198
0
1,361
8,335
2,513
0
3,961
3,742
6,625
0
W
13,882
982
768
3,011
9,653
4,234
581
6,325
3,300
28,277
0
L
Charybdis
vReapZzc
Charybdis
8,034
2,807
0
2,496
10,881
3,103
0
4,995
5,376
0
15,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,655
Gold Earned
39,187
109
Minions Killed
98
0
Camps Cleared
0
1,038,146
Distance Traveled
818,462
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,652
865
17
2
0
237,349
4
L
Chronos
7,699
770
8
1
0
147,760
0
W
Apollo
8,871
887
27
3
0
202,738
0
W
Thanatos
9,527
953
9
1
0
216,860
2
W
Nu Wa
9,010
901
23
2
0
189,290
0
L
Thoth
9,576
958
55
6
0
188,333
0
L
Cthulhu
7,327
733
9
1
0
176,934
0
L
Baba Yaga
6,732
673
9
1
0
129,602
1
W
Zeus
11,595
1,160
33
3
0
191,909
0
L
Charybdis
7,853
785
17
2
0
175,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role