Player Matchup

Heimdallr
Heimdallr
Avidity D1
Heimdallr
Level 11
God Stats
0W - 1L
1,204 SR
Queue Stats
5W - 10L
1,210 Elo+
Party 1
Ra
Ra
Ivontage
Ra
Level 7
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 4L
1,341 Elo+
Party 1
Osiris
Osiris
PlqnB
Osiris
Level 70
God Stats
0W - 2L
1,311 SR
Queue Stats
6W - 11L
1,210 Elo+
Party 1
Atlas
Atlas
TheBorgerMan
Atlas
Level 7
God Stats
0W - 2L
1,674 SR
Queue Stats
0W - 5L
1,210 Elo+
Party 1
Neith
Neith
TheFrozenDon
Neith
Level 5
God Stats
0W - 2L
1,301 SR
Queue Stats
4W - 10L
1,341 Elo+
Party 1
Team Averages
Level 20
1,331 SR
1,262 Elo+

VS

Team Averages
Level 82
1,472 SR
1,521 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
BADBOY A1PHA
Scylla
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,299 Elo+
Party 3
Thor
Thor
Bahoozle
Thor
Level 86
God Stats
11W - 4L
1,360 SR
Queue Stats
47W - 31L
1,580 Elo+
Party 2
Ra
Ra
Bahoozled
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Avidity D1
Heimdallr
12
1 / 7 / 1
6,906
691
4,824
10,534
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 0
6,434
643
2,987
6,825
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
PlqnB
Osiris
11
0 / 4 / 2
6,424
642
5,904
11,691
9,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 5 / 1
6,537
654
3,787
11,339
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 1
6,216
622
3,657
7,571
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
11 / 0 / 8
8,922
892
8,680
5,483
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
 
Baron Samedi
14
4 / 0 / 14
8,348
835
5,246
8,902
9,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
14
5 / 1 / 17
8,286
829
11,441
4,992
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
6 / 0 / 7
8,782
878
7,823
5,814
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 1 / 12
8,492
849
7,599
5,097
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
86
2
Kills
28
28
Deaths
2
5
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
0
8
15
W
Baron Samedi
 
Baron Samedi
4
0
14
11
L
Heimdallr
Avidity D1
Heimdallr
1
7
1
0.21
W
Scylla
5
1
17
13.5
W
Thor
6
0
7
9.5
W
2
1
12
8
L
1
6
0
0.17
L
Osiris
PlqnB
Osiris
0
4
2
0.25
L
0
5
1
0.1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,159
Damage
40,789
47,960
Taken
30,288
27,663
Mitigated
17,936
3,780
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,680
4,175
0
860
5,483
2,092
3,073
1,366
4,117
0
21,822
W
Baron Samedi
 
Baron Samedi
5,246
164
1,020
3,111
8,902
9,263
867
2,219
6,544
14,963
0
L
Heimdallr
Avidity D1
Heimdallr
4,824
2,435
0
271
10,534
4,663
256
5,797
4,737
0
13,583
W
Scylla
11,441
603
0
1,124
4,992
1,556
490
1,632
3,258
19,264
0
W
Thor
7,823
1,547
0
1,668
5,814
3,106
869
395
5,350
0
24,298
W
7,599
1,113
856
1,603
5,097
1,919
315
1,162
3,867
34,781
0
L
2,987
1,004
795
568
6,825
2,238
258
5,355
1,470
8,780
0
L
Osiris
PlqnB
Osiris
5,904
2,066
280
812
11,691
9,944
229
5,251
6,440
0
15,285
L
3,787
1,696
224
803
11,339
8,256
426
3,916
7,423
8,149
0
L
3,657
2,757
0
27
7,571
2,562
416
3,967
3,604
0
7,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
42,830
74
Minions Killed
193
0
Camps Cleared
0
822,200
Distance Traveled
1,092,851
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,922
892
32
3
0
202,516
2
W
Baron Samedi
8,348
835
19
2
0
218,569
0
L
Heimdallr
6,906
691
28
3
0
162,694
0
W
Scylla
8,286
829
24
2
0
221,163
0
W
Thor
8,782
878
39
4
0
235,049
2
W
Ra
8,492
849
79
8
0
215,554
0
L
Ra
6,434
643
14
1
0
167,857
0
L
Osiris
6,424
642
21
2
0
191,130
0
L
Atlas
6,537
654
7
1
0
170,728
1
L
Neith
6,216
622
4
0
0
129,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role