Player Matchup

Set
Set
 
Set
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
CosmicMemory
Agni
Level 160
God Stats
3W - 1L
1,615 SR
Queue Stats
300W - 274L
1,520 Elo+
Party 1
Sobek
Sobek
DeftOne96
Sobek
Level 106
God Stats
8W - 5L
1,627 SR
Queue Stats
342W - 343L
1,434 Elo+
Party 1
Khepri
Khepri
Osbourn
Khepri
Level 158
God Stats
2W - 2L
1,156 SR
Queue Stats
134W - 138L
1,508 Elo+
Solo
Hachiman
Hachiman
PandaVilleguin
Hachiman
Level 106
God Stats
23W - 20L
1,557 SR
Queue Stats
255W - 246L
1,449 Elo+
Party 1
Team Averages
Level 137
1,491 SR
1,482 Elo+

VS

Team Averages
Level 109
1,441 SR
1,474 Elo+
Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
JBrav_shot
Thoth
Level 82
God Stats
0W - 2L
1,314 SR
Queue Stats
93W - 83L
1,473 Elo+
Solo
Cerberus
Cerberus
Lautiefr
Cerberus
Level 85
God Stats
10W - 13L
1,393 SR
Queue Stats
34W - 48L
1,421 Elo+
Party 2
Arachne
Arachne
WeedBunta
Arachne
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 294L
1,421 Elo+
Solo
Artemis
Artemis
fenixrojotomas
Artemis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
5 / 1 / 0
6,441
644
5,079
5,907
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
6 / 0 / 2
6,452
645
5,839
2,742
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
DeftOne96
Sobek
9
1 / 0 / 7
5,790
579
1,793
5,346
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
Osbourn
Khepri
10
0 / 2 / 2
5,641
564
3,624
6,729
4,867
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
9
3 / 1 / 2
5,288
529
5,714
4,288
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 2 / 0
6,480
648
5,982
9,042
3,855
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
8
0 / 5 / 0
5,020
502
1,171
5,142
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Lautiefr
Cerberus
6
0 / 5 / 1
4,227
423
1,110
9,194
2,365
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
WeedBunta
Arachne
10
1 / 2 / 1
5,558
556
1,742
8,316
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 1
4,839
484
3,696
4,410
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
1
0
5
L
Vamana
 
Vamana
3
2
0
1.5
W
6
0
2
7
W
Sobek
DeftOne96
Sobek
1
0
7
4.5
L
Thoth
0
5
0
0
L
Cerberus
Lautiefr
Cerberus
0
5
1
0.1
W
Khepri
Osbourn
Khepri
0
2
2
0.5
W
Hachiman
3
1
2
4
L
Arachne
WeedBunta
Arachne
1
2
1
0.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,049
Damage
13,701
25,012
Taken
36,104
11,471
Mitigated
10,806
9,389
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,079
2,423
0
2,494
5,907
2,078
130
0
5,907
0
29,405
L
Vamana
 
Vamana
5,982
3,628
0
2,506
9,042
3,855
0
3,560
5,482
0
34,485
W
5,839
562
0
292
2,742
684
0
1,171
1,571
34,791
0
W
Sobek
DeftOne96
Sobek
1,793
234
10
2,920
5,346
2,798
0
388
4,958
12,590
0
L
Thoth
1,171
0
0
658
5,142
1,235
0
2,689
2,287
27,479
0
L
Cerberus
Lautiefr
Cerberus
1,110
27
79
1,296
9,194
2,365
43
2,892
6,216
8,679
0
W
Khepri
Osbourn
Khepri
3,624
862
0
1,620
6,729
4,867
0
0
6,729
30,617
0
W
Hachiman
5,714
2,381
0
2,053
4,288
1,044
0
722
3,566
0
33,985
L
Arachne
WeedBunta
Arachne
1,742
1,203
0
2,541
8,316
2,469
7
463
7,841
0
29,339
L
3,696
1,699
0
1,851
4,410
882
0
1,342
3,022
0
24,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
26,124
299
Minions Killed
274
0
Camps Cleared
0
997,750
Distance Traveled
890,146
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,441
644
70
7
0
234,435
0
L
Vamana
6,480
648
78
8
0
173,378
4
W
Agni
6,452
645
81
8
0
219,826
2
W
Sobek
5,790
579
17
2
0
203,860
4
L
Thoth
5,020
502
60
6
0
187,070
2
L
Cerberus
4,227
423
26
3
0
171,230
3
W
Khepri
5,641
564
64
6
0
171,693
3
W
Hachiman
5,288
529
67
7
0
167,936
4
L
Arachne
5,558
556
66
7
0
189,265
1
L
Artemis
4,839
484
44
4
0
169,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role