Player Matchup

Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Affinitymage
Apollo
Level 118
God Stats
8W - 7L
1,582 SR
Queue Stats
144W - 110L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
NepOnSwitch
Gilgamesh
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 68L
1,614 Elo+
Party 1
Fenrir
Fenrir
Ole Papa Swagg
Fenrir
Level 160
God Stats
14W - 15L
1,800 SR
Queue Stats
235W - 229L
1,607 Elo+
Solo
Cerberus
Cerberus
Ram of Dawn
Cerberus
Level 124
God Stats
2W - 7L
1,345 SR
Queue Stats
75W - 58L
1,592 Elo+
Party 1
Team Averages
Level 132
1,545 SR
1,587 Elo+

VS

Team Averages
Level 123
1,628 SR
1,548 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Coming for that
Cupid
Level 67
God Stats
4W - 4L
1,621 SR
Queue Stats
37W - 31L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
Good_Assassin
Kuzenbo
Level 153
God Stats
2W - 2L
1,601 SR
Queue Stats
106W - 101L
1,530 Elo+
Solo
Agni
Agni
rommx
Agni
Level 159
God Stats
57W - 30L
1,657 SR
Queue Stats
488W - 427L
1,555 Elo+
Solo
Loki
Loki
thiccloligotcake
Loki
Level 88
God Stats
56W - 29L
1,761 SR
Queue Stats
99W - 69L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 5 / 6
10,620
759
13,790
10,941
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
18
2 / 3 / 5
10,504
750
8,105
13,168
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
NepOnSwitch
Gilgamesh
16
2 / 5 / 7
9,785
699
12,277
17,188
17,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 3 / 3
10,332
738
9,660
13,984
11,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Ram of Dawn
Cerberus
16
1 / 2 / 5
9,323
666
5,040
13,483
12,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
2 / 1 / 9
11,203
800
13,844
12,162
6,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 2
10,645
760
6,888
11,718
4,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
18
4 / 2 / 9
11,295
807
7,725
16,805
25,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
rommx
Agni
17
2 / 2 / 9
10,527
752
12,516
11,310
4,531
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 6 / 6
11,575
827
16,721
13,010
5,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
15
Kills
18
18
Deaths
15
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
5
6
1.2
W
Aphrodite
 
Aphrodite
2
1
9
6.5
L
Apollo
2
3
5
1.5
W
2
4
2
0.75
W
Kuzenbo
4
2
9
4.25
L
Gilgamesh
NepOnSwitch
Gilgamesh
2
5
7
1.1
L
7
3
3
2.83
L
Cerberus
Ram of Dawn
Cerberus
1
2
5
1.75
W
Agni
rommx
Agni
2
2
9
3.25
W
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,872
Damage
57,694
68,764
Taken
65,005
48,334
Mitigated
46,469
11,543
Healing
17,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
13,790
270
84
1,882
10,941
3,001
0
3,327
7,518
50,891
0
W
Aphrodite
 
Aphrodite
13,844
1,368
2,443
7,385
12,162
6,029
406
3,181
8,981
45,508
0
L
Apollo
8,105
4,933
0
2,934
13,168
4,568
1,050
5,666
7,338
0
50,402
W
6,888
3,039
54
2,107
11,718
4,589
1,425
3,831
7,887
0
41,406
W
Kuzenbo
7,725
2,767
0
2,905
16,805
25,790
230
5,717
11,088
22,606
0
L
Gilgamesh
NepOnSwitch
Gilgamesh
12,277
3,040
0
1,342
17,188
17,207
0
9,957
6,677
0
30,378
L
9,660
1,414
0
2,305
13,984
11,169
0
6,922
6,809
0
21,689
L
Cerberus
Ram of Dawn
Cerberus
5,040
151
0
2,996
13,483
12,389
0
6,812
6,183
18,648
0
W
Agni
rommx
Agni
12,516
546
0
2,207
11,310
4,531
1,433
3,232
8,078
39,322
0
W
16,721
6,070
0
708
13,010
5,530
0
2,869
10,141
0
41,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
55,245
261
Minions Killed
296
0
Camps Cleared
0
1,498,971
Distance Traveled
1,482,858
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,620
759
69
5
0
296,127
3
W
Aphrodite
11,203
800
98
7
0
296,541
4
L
Apollo
10,504
750
89
6
0
289,588
1
W
Cupid
10,645
760
69
5
0
271,999
6
W
Kuzenbo
11,295
807
32
2
0
299,780
0
L
Gilgamesh
9,785
699
42
3
0
285,085
2
L
Fenrir
10,332
738
20
1
0
314,280
5
L
Cerberus
9,323
666
41
3
0
313,891
4
W
Agni
10,527
752
58
4
0
300,102
2
W
Loki
11,575
827
39
3
0
314,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role