Player Matchup

Bellona
Bellona
Caboose04
Bellona
Level 148
God Stats
3W - 1L
1,804 SR
Queue Stats
69W - 45L
1,628 Elo+
Party 1
Khepri
Khepri
Clownprince15
Khepri
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 63L
1,634 Elo+
Party 1
Kali
Kali
Elha
Kali
Level 159
God Stats
2W - 0L
1,584 SR
Queue Stats
51W - 28L
1,595 Elo+
Party 1
Nu Wa
Nu Wa
MummaGoose
Nu Wa
Level 129
God Stats
7W - 1L
1,743 SR
Queue Stats
40W - 19L
1,670 Elo+
Party 1
Ullr
Ullr
MysticBeachBunny
Ullr
Level 49
God Stats
4W - 3L
1,527 SR
Queue Stats
4W - 3L
1,416 Elo+
Party 1
Team Averages
Level 118
1,632 SR
1,589 Elo+

VS

Team Averages
Level 96
1,481 SR
1,344 Elo+
Aphrodite
Aphrodite
BrownPlata
Aphrodite
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,366 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SalyerofDoom
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 2
Baron Samedi
Baron Samedi
WyattRiot9119
Baron Samedi
Level 159
God Stats
0W - 1L
1,824 SR
Queue Stats
0W - 5L
1,265 Elo+
Party 2
Agni
Agni
alphatruck
Agni
Level 153
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 4L
1,265 Elo+
Party 2
Mercury
Mercury
chicoprestas
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Caboose04
Bellona
19
9 / 3 / 11
14,950
1,150
18,574
24,982
21,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 4 / 25
14,497
1,115
14,470
19,349
31,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
Elha
Kali
20
18 / 6 / 12
17,018
1,309
31,224
24,786
13,218
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
20
10 / 2 / 17
15,380
1,183
29,715
10,069
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 4 / 14
12,728
979
7,466
11,056
4,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrownPlata
Aphrodite
19
0 / 6 / 10
11,761
905
6,386
16,414
14,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SalyerofDoom
Ah Muzen Cab
18
4 / 8 / 7
13,351
1,027
15,918
20,756
6,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
WyattRiot9119
Baron Samedi
20
3 / 9 / 12
14,170
1,090
18,756
21,696
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 9 / 7
15,037
1,157
25,637
24,749
7,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
chicoprestas
Mercury
18
3 / 10 / 7
12,791
984
12,902
22,001
7,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
62
42
Kills
19
19
Deaths
42
79
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BrownPlata
Aphrodite
0
6
10
0.83
W
Bellona
Caboose04
Bellona
9
3
11
4.83
W
3
4
25
3.88
W
Kali
Elha
Kali
18
6
12
4
W
Nu Wa
10
2
17
9.25
W
2
4
14
2.25
L
Ah Muzen Cab
SalyerofDoom
Ah Muzen Cab
4
8
7
0.94
L
Baron Samedi
WyattRiot9119
Baron Samedi
3
9
12
1
L
9
9
7
1.39
L
Mercury
chicoprestas
Mercury
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,449
Damage
79,599
90,242
Taken
105,616
77,723
Mitigated
43,464
19,206
Healing
21,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BrownPlata
Aphrodite
6,386
873
1,898
1,842
16,414
14,945
0
6,935
9,479
13,591
0
W
Bellona
Caboose04
Bellona
18,574
4,015
2,044
2,673
24,982
21,892
0
14,471
10,264
0
32,735
W
14,470
985
1,094
891
19,349
31,829
0
11,417
7,606
22,807
0
W
Kali
Elha
Kali
31,224
18,215
0
10,847
24,786
13,218
0
10,277
14,221
0
49,283
W
Nu Wa
29,715
5,507
506
1,012
10,069
5,906
0
6,511
3,558
63,439
0
W
7,466
1,720
0
139
11,056
4,878
0
7,237
3,814
0
24,779
L
Ah Muzen Cab
SalyerofDoom
Ah Muzen Cab
15,918
6,573
0
2,349
20,756
6,252
0
7,998
12,758
0
55,234
L
Baron Samedi
WyattRiot9119
Baron Samedi
18,756
1,515
3,796
5,475
21,696
7,371
0
9,003
12,693
58,525
0
L
25,637
2,345
358
5,064
24,749
7,580
0
11,215
13,534
44,536
0
L
Mercury
chicoprestas
Mercury
12,902
7,709
0
1,037
22,001
7,316
0
9,034
12,967
0
20,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,573
Gold Earned
67,110
244
Minions Killed
248
12
Camps Cleared
4
1,199,285
Distance Traveled
1,174,368
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,761
905
23
2
0
241,385
0
W
Bellona
14,950
1,150
39
3
1
255,304
0
W
Khepri
14,497
1,115
19
1
1
256,345
0
W
Kali
17,018
1,309
48
4
9
239,991
0
W
Nu Wa
15,380
1,183
85
7
0
218,457
0
W
Ullr
12,728
979
53
4
1
229,188
0
L
Ah Muzen Cab
13,351
1,027
81
6
0
230,405
0
L
Baron Samedi
14,170
1,090
84
6
1
217,933
0
L
Agni
15,037
1,157
39
3
2
228,287
0
L
Mercury
12,791
984
21
2
1
256,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role