Player Matchup

Erlang Shen
Erlang Shen
Diamond II
 
Erlang Shen
Diamond II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Masters
 
Atlas
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
EightInchCyst
Morgan Le Fay
Diamond II
Level 144
God Stats
3W - 6L
1,967 SR
Queue Stats
342W - 309L
2,397 MMR
Party 2
Izanami
Izanami
Diamond III
dixi5
Izanami
Diamond III
Level 93
God Stats
2W - 8L
1,548 SR
Queue Stats
33W - 26L
2,276 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
wpolloloco
Gilgamesh
Diamond I
Level 160
God Stats
25W - 24L
1,678 SR
Queue Stats
281W - 265L
2,517 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,638 SR
2,038 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,636 SR
2,471 MMR
Arachne
Arachne
Grandmaster
AutοSpeed
Arachne
Grandmaster
Level 136
God Stats
407W - 298L
1,776 SR
Queue Stats
1,977W - 1,889L
3,488 MMR
Solo
Sol
Sol
Platinum IV
DanteRedfern
Sol
Platinum IV
Level 157
God Stats
5W - 1L
1,287 SR
Queue Stats
191W - 180L
1,973 MMR
Solo
Tiamat
Tiamat
Diamond II
GuyJ
Tiamat
Diamond II
Level 160
God Stats
54W - 46L
1,626 SR
Queue Stats
344W - 287L
2,239 MMR
Party 1
Bellona
Bellona
Masters
Kazkade
Bellona
Masters
Level 160
God Stats
6W - 6L
1,571 SR
Queue Stats
243W - 191L
2,409 MMR
Party 1
Ganesha
Ganesha
Masters
KendrickLmaoo
Ganesha
Masters
Level 81
God Stats
3W - 2L
1,919 SR
Queue Stats
179W - 137L
2,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
2 / 2 / 4
6,065
551
7,107
10,549
6,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atlas
 
Atlas
10
0 / 1 / 1
5,564
506
3,353
6,938
4,528
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
EightInchCyst
Morgan Le Fay
9
0 / 3 / 1
5,265
479
4,943
5,526
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
dixi5
Izanami
11
5 / 3 / 1
7,206
655
7,028
8,611
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
wpolloloco
Gilgamesh
9
1 / 4 / 0
5,396
491
3,198
8,130
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CliodhnaBastetMedusaKali

VS

Bans
ArtioKhepriShivaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AutοSpeed
Arachne
12
5 / 0 / 3
7,305
664
6,908
9,455
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 5 / 3
6,948
632
8,345
7,938
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
GuyJ
Tiamat
13
2 / 0 / 3
7,217
656
6,041
6,304
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Kazkade
Bellona
13
1 / 0 / 2
7,384
671
5,854
8,517
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
8
0 / 3 / 5
5,774
525
2,652
11,192
5,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
13
13
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
2
4
2
L
Atlas
 
Atlas
0
1
1
0.5
W
Arachne
AutοSpeed
Arachne
5
0
3
6.5
W
5
5
3
1.3
L
Morgan Le Fay
EightInchCyst
Morgan Le Fay
0
3
1
0.17
W
Tiamat
GuyJ
Tiamat
2
0
3
3.5
W
Bellona
Kazkade
Bellona
1
0
2
2
W
Ganesha
0
3
5
0.83
L
Izanami
dixi5
Izanami
5
3
1
1.83
L
Gilgamesh
wpolloloco
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,629
Damage
29,800
39,754
Taken
43,406
18,248
Mitigated
25,472
11,939
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,107
3,832
1,103
2,705
10,549
6,484
0
5,315
5,131
0
17,872
L
Atlas
 
Atlas
3,353
1,052
0
2,918
6,938
4,528
0
530
6,366
31,474
0
W
Arachne
AutοSpeed
Arachne
6,908
4,619
0
4,953
9,455
5,134
0
960
8,495
0
48,054
W
8,345
4,738
0
2,673
7,938
2,235
1,114
585
7,353
33,028
4,583
L
Morgan Le Fay
EightInchCyst
Morgan Le Fay
4,943
556
0
618
5,526
1,815
0
3,645
1,749
32,170
0
W
Tiamat
GuyJ
Tiamat
6,041
220
0
2,560
6,304
4,452
0
1,965
4,339
41,697
5,894
W
Bellona
Kazkade
Bellona
5,854
2,756
0
4,377
8,517
7,829
0
2,546
5,971
0
56,690
W
Ganesha
2,652
407
1,243
2,064
11,192
5,822
0
2,240
8,952
9,549
0
L
Izanami
dixi5
Izanami
7,028
5,642
0
2,207
8,611
2,713
0
3,328
5,283
0
50,027
L
Gilgamesh
wpolloloco
Gilgamesh
3,198
638
0
2,388
8,130
2,708
0
2,324
5,630
0
29,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
34,628
346
Minions Killed
396
0
Camps Cleared
0
1,101,501
Distance Traveled
1,136,003
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,065
551
22
2
0
224,631
1
L
Atlas
5,564
506
77
7
0
220,108
3
W
Arachne
7,305
664
76
7
0
268,603
3
W
Sol
6,948
632
73
7
0
190,204
4
L
Morgan Le Fay
5,265
479
67
6
0
213,473
5
W
Tiamat
7,217
656
118
11
0
231,960
3
W
Bellona
7,384
671
127
12
0
231,215
2
W
Ganesha
5,774
525
2
0
0
214,021
5
L
Izanami
7,206
655
108
10
0
181,229
6
L
Gilgamesh
5,396
491
72
7
0
262,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role