Player Matchup

Jing Wei
Jing Wei
HOG MURPHY
Jing Wei
Level 88
God Stats
1W - 1L
1,673 SR
Queue Stats
21W - 14L
1,579 Elo+
Party 4
Terra
Terra
destrocher9999
Terra
Level 65
God Stats
18W - 11L
1,461 SR
Queue Stats
196W - 214L
1,355 Elo+
Party 3
Poseidon
Poseidon
flammablepants4
Poseidon
Level 93
God Stats
2W - 1L
1,659 SR
Queue Stats
35W - 22L
1,634 Elo+
Party 4
Horus
Horus
nahuxtikHD
Horus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 207L
1,359 Elo+
Party 3
Neith
Neith
sugmaligmabofa
Neith
Level 6
God Stats
1W - 1L
1,310 SR
Queue Stats
5W - 2L
1,710 Elo+
Party 4
Team Averages
Level 63
1,521 SR
1,528 Elo+

VS

Team Averages
Level 61
1,470 SR
1,365 Elo+
Geb
Geb
HomelessJoeBro
Geb
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 73L
1,270 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Patana7
Ah Muzen Cab
Level 139
God Stats
3W - 4L
1,537 SR
Queue Stats
171W - 181L
1,491 Elo+
Solo
Izanami
Izanami
Tarkan2467
Izanami
Level 13
God Stats
2W - 8L
1,315 SR
Queue Stats
2W - 15L
1,047 Elo+
Party 1
Agni
Agni
abrollerlift
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,517 Elo+
Party 2
Thor
Thor
cutecatM
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HOG MURPHY
Jing Wei
10
3 / 0 / 3
5,693
569
4,256
4,756
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 5
5,995
600
3,050
6,809
2,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
11
3 / 1 / 4
6,253
625
3,682
4,807
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
10
0 / 3 / 0
5,336
534
2,914
6,817
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 1 / 0
7,704
770
5,941
5,268
1,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,589
459
1,739
8,646
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Patana7
Ah Muzen Cab
12
5 / 1 / 0
6,868
687
5,060
6,678
1,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
Tarkan2467
Izanami
6
1 / 3 / 0
4,322
432
2,288
3,807
788
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
4,783
478
1,723
5,411
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
5
0 / 4 / 0
4,090
409
0
4,902
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
6
6
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
HOG MURPHY
Jing Wei
3
0
3
4.5
L
0
4
1
0.13
L
Ah Muzen Cab
Patana7
Ah Muzen Cab
5
1
0
5
L
Izanami
Tarkan2467
Izanami
1
3
0
0.33
L
0
5
0
0
L
Thor
0
4
0
0
W
1
1
5
3.5
W
Poseidon
3
1
4
5
W
Horus
0
3
0
0
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,843
Damage
10,810
28,457
Taken
29,444
9,796
Mitigated
8,638
12,676
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
HOG MURPHY
Jing Wei
4,256
3,446
0
1,407
4,756
1,321
856
579
4,177
0
27,789
L
1,739
327
0
1,491
8,646
3,608
0
3,318
5,328
8,929
0
L
Ah Muzen Cab
Patana7
Ah Muzen Cab
5,060
2,180
0
2,462
6,678
1,892
0
227
6,451
0
34,928
L
Izanami
Tarkan2467
Izanami
2,288
2,022
0
0
3,807
788
0
1,904
1,903
0
16,292
L
1,723
66
0
174
5,411
1,214
0
644
4,767
23,820
0
L
Thor
0
0
0
935
4,902
1,136
0
1,042
3,860
0
6,315
W
3,050
258
1,543
2,652
6,809
2,512
256
1,127
5,682
17,514
0
W
Poseidon
3,682
943
0
2,378
4,807
1,236
0
469
4,338
36,704
0
W
Horus
2,914
2,157
0
2,990
6,817
3,047
754
0
6,817
0
24,533
W
5,941
2,804
0
1,706
5,268
1,680
0
1,287
3,981
0
47,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,981
Gold Earned
24,652
317
Minions Killed
172
0
Camps Cleared
0
974,757
Distance Traveled
861,683
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,693
569
51
5
0
176,241
4
L
Geb
4,589
459
10
1
0
187,793
0
L
Ah Muzen Cab
6,868
687
70
7
0
196,671
1
L
Izanami
4,322
432
33
3
0
158,189
0
L
Agni
4,783
478
40
4
0
167,015
0
L
Thor
4,090
409
19
2
0
152,015
0
W
Terra
5,995
600
31
3
0
196,255
2
W
Poseidon
6,253
625
75
8
0
220,688
2
W
Horus
5,336
534
58
6
0
182,122
2
W
Neith
7,704
770
102
10
0
199,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role