Player Matchup

Chiron
Chiron
Platinum II
EthanFatal
Chiron
Platinum II
Level 128
God Stats
2W - 1L
1,521 SR
Queue Stats
158W - 148L
1,737 MMR
Party 1
Fafnir
Fafnir
Platinum II
IfYouSaySoo
Fafnir
Platinum II
Level 160
God Stats
4W - 3L
1,757 SR
Queue Stats
196W - 192L
1,731 MMR
Solo
Chronos
Chronos
Platinum V
ManikMachine
Chronos
Platinum V
Level 160
God Stats
9W - 1L
1,727 SR
Queue Stats
63W - 54L
1,697 MMR
Solo
Thanatos
Thanatos
Platinum III
Oakkwood
Thanatos
Platinum III
Level 155
God Stats
8W - 11L
1,471 SR
Queue Stats
462W - 474L
1,692 MMR
Solo
Jormungandr
Jormungandr
Platinum III
reivazX
Jormungandr
Platinum III
Level 144
God Stats
3W - 2L
1,651 SR
Queue Stats
158W - 150L
1,691 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,626 SR
1,710 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,576 SR
1,678 MMR
Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum I
DoctorDilf
Da Ji
Platinum I
Level 160
God Stats
1W - 6L
1,326 SR
Queue Stats
300W - 270L
1,959 MMR
Party 2
Ullr
Ullr
Silver II
Gonŧrix
Ullr
Silver II
Level 160
God Stats
1W - 1L
1,921 SR
Queue Stats
8W - 7L
1,731 MMR
Solo
Neith
Neith
Platinum III
NeithFeetPics
Neith
Platinum III
Level 69
God Stats
60W - 64L
1,566 SR
Queue Stats
73W - 86L
1,713 MMR
Solo
Bacchus
Bacchus
Gold III
realAlphaprime6
Bacchus
Gold III
Level 154
God Stats
2W - 5L
1,566 SR
Queue Stats
157W - 154L
1,487 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EthanFatal
Chiron
8
1 / 0 / 0
4,121
824
926
1,900
449
Fafnir
6
1 / 0 / 1
3,943
789
1,592
3,207
1,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
ManikMachine
Chronos
6
1 / 0 / 1
3,708
742
2,953
2,297
577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Oakkwood
Thanatos
6
0 / 1 / 2
3,707
741
1,521
3,278
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
reivazX
Jormungandr
7
0 / 0 / 0
3,936
787
2,330
3,080
1,709
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
ThothBastetGilgameshAtlas

VS

Bans
CthulhuPersephoneCabrakanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 0 / 0
3,241
648
1,896
3,252
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
1
0 / 0 / 0
2,508
502
0
0
0
Ullr
5
0 / 1 / 0
3,195
639
1,870
3,617
723
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
3,878
776
1,847
2,548
796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
3,326
665
1,514
3,750
1,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
L
Da Ji
0
0
0
0
W
Chiron
EthanFatal
Chiron
1
0
0
1
L
Ullr
0
1
0
0
W
Fafnir
1
0
1
1.5
W
Chronos
ManikMachine
Chronos
1
0
1
1.5
L
1
1
0
1
W
Thanatos
Oakkwood
Thanatos
0
1
2
1
L
0
1
0
0
W
Jormungandr
reivazX
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,322
Damage
7,127
13,762
Taken
13,167
5,556
Mitigated
4,896
8,713
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,896
815
0
1,969
3,252
1,913
0
2,330
922
0
12,323
L
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
EthanFatal
Chiron
926
183
33
1,050
1,900
449
0
0
1,900
0
21,017
L
Ullr
1,870
977
0
500
3,617
723
0
1,854
1,763
0
18,547
W
Fafnir
1,592
499
0
1,695
3,207
1,710
0
826
2,381
5,788
0
W
Chronos
ManikMachine
Chronos
2,953
1,258
0
950
2,297
577
0
472
1,825
17,425
4,126
L
1,847
678
0
931
2,548
796
0
0
2,548
0
21,389
W
Thanatos
Oakkwood
Thanatos
1,521
458
0
3,135
3,278
1,111
0
216
3,062
0
21,067
L
1,514
470
635
1,304
3,750
1,464
0
2,196
1,554
6,426
0
W
Jormungandr
reivazX
Jormungandr
2,330
902
0
1,850
3,080
1,709
0
0
3,080
22,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,415
Gold Earned
16,148
199
Minions Killed
117
0
Camps Cleared
0
518,105
Distance Traveled
432,960
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,241
648
27
5
0
119,657
0
L
Da Ji
2,508
502
0
0
0
1,969
0
W
Chiron
4,121
824
53
11
0
108,899
1
L
Ullr
3,195
639
31
6
0
107,819
2
W
Fafnir
3,943
789
5
1
0
100,998
1
W
Chronos
3,708
742
43
9
0
96,899
2
L
Neith
3,878
776
44
9
0
94,974
4
W
Thanatos
3,707
741
48
10
0
118,719
0
L
Bacchus
3,326
665
15
3
0
108,541
2
W
Jormungandr
3,936
787
50
10
0
92,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role