Player Matchup

Mercury
Mercury
CleverAnswer
Mercury
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,320 Elo+
Party 1
Chang'e
Chang'e
JKwisz
Chang'e
Level 67
God Stats
6W - 1L
1,417 SR
Queue Stats
152W - 191L
1,429 Elo+
Solo
Shiva
Shiva
iJEWxProeliator
Shiva
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 17L
1,318 Elo+
Party 1
Team Averages
Level 90
1,472 SR
1,356 Elo+

VS

Team Averages
Level 80
1,397 SR
1,360 Elo+
Poseidon
Poseidon
I Donate Ls
Poseidon
Level 100
God Stats
2W - 3L
1,229 SR
Queue Stats
103W - 145L
1,371 Elo+
Party 2
Ares
Ares
LividBug9453233
Ares
Level 40
God Stats
16W - 13L
1,670 SR
Queue Stats
52W - 82L
1,300 Elo+
Party 2
Fenrir
Fenrir
bananamomana
Fenrir
Level 100
God Stats
0W - 2L
1,290 SR
Queue Stats
84W - 102L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CleverAnswer
Mercury
18
4 / 5 / 13
13,625
681
18,749
17,595
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
JKwisz
Chang'e
20
10 / 4 / 10
15,247
762
18,367
18,217
7,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 2 / 14
15,754
788
20,876
23,639
29,837
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
I Donate Ls
Poseidon
19
1 / 7 / 6
13,314
666
18,352
20,992
11,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 9
13,142
657
8,160
26,371
39,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
17
8 / 9 / 2
13,898
695
11,440
19,308
13,223
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
23
Kills
11
11
Deaths
23
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
CleverAnswer
Mercury
4
5
13
2.1
L
Poseidon
I Donate Ls
Poseidon
1
7
6
0.57
W
Chang'e
JKwisz
Chang'e
10
4
10
3.75
L
2
7
9
0.93
L
Fenrir
8
9
2
1
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,992
Damage
37,952
59,451
Taken
66,671
43,394
Mitigated
64,656
25,284
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CleverAnswer
Mercury
18,749
9,187
0
4,748
17,595
6,445
2,423
7,205
9,641
0
57,463
L
Poseidon
I Donate Ls
Poseidon
18,352
1,866
151
1,383
20,992
11,503
608
5,630
14,936
107,707
0
W
Chang'e
JKwisz
Chang'e
18,367
1,678
6,579
8,016
18,217
7,112
306
9,285
8,932
70,906
0
L
8,160
258
596
749
26,371
39,930
281
7,288
18,348
13,603
0
L
Fenrir
11,440
1,613
332
1,045
19,308
13,223
177
5,984
13,070
0
30,074
W
20,876
5,100
1,364
4,577
23,639
29,837
44
10,444
13,195
0
52,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,626
Gold Earned
40,354
225
Minions Killed
204
11
Camps Cleared
5
1,169,328
Distance Traveled
961,459
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,625
681
54
3
7
422,160
3
L
Poseidon
13,314
666
169
8
2
327,765
0
W
Chang'e
15,247
762
105
5
4
357,238
2
L
Ares
13,142
657
2
0
0
336,445
2
L
Fenrir
13,898
695
33
2
3
297,249
4
W
Shiva
15,754
788
66
3
0
389,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role