Player Matchup

Achilles
Achilles
CBRCBRCBR
Achilles
Level 87
God Stats
2W - 0L
1,290 SR
Queue Stats
95W - 51L
1,681 Elo+
Party 2
Terra
Terra
Oscorp107
Terra
Level 60
God Stats
1W - 3L
1,282 SR
Queue Stats
91W - 67L
1,607 Elo+
Party 2
Discordia
Discordia
byjhonny
Discordia
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,723 Elo+
Party 2
Gilgamesh
Gilgamesh
creiger
Gilgamesh
Level 109
God Stats
2W - 3L
1,565 SR
Queue Stats
110W - 78L
1,619 Elo+
Party 2
Ymir
Ymir
jorgeGP112
Ymir
Level 29
God Stats
5W - 0L
1,820 SR
Queue Stats
49W - 29L
1,613 Elo+
Party 2
Team Averages
Level 80
1,491 SR
1,649 Elo+

VS

Team Averages
Level 63
1,503 SR
1,451 Elo+
Terra
Terra
HazardTree
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,411 Elo+
Party 1
Apollo
Apollo
IIXINII
Apollo
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,460 Elo+
Party 3
Zeus
Zeus
IM xLegendx
Zeus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 100L
1,425 Elo+
Party 1
Nemesis
Nemesis
Jpmouse1
Nemesis
Level 92
God Stats
2W - 5L
1,516 SR
Queue Stats
249W - 230L
1,576 Elo+
Party 3
Poseidon
Poseidon
leo951104
Poseidon
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 30L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CBRCBRCBR
Achilles
20
9 / 3 / 16
13,023
724
18,125
22,634
30,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Terra
Oscorp107
Terra
18
3 / 5 / 15
11,785
655
5,689
24,260
22,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
byjhonny
Discordia
20
10 / 1 / 15
13,769
765
33,917
13,267
6,199
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
creiger
Gilgamesh
20
8 / 4 / 16
13,264
737
19,178
24,426
31,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 4 / 13
11,580
643
3,669
22,736
28,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
0 / 3 / 12
11,107
617
6,460
20,792
23,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
IIXINII
Apollo
19
5 / 8 / 4
12,073
671
9,628
20,867
8,966
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 6 / 6
11,568
643
39,895
14,652
5,721
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Jpmouse1
Nemesis
19
5 / 6 / 6
11,823
657
17,680
18,786
12,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
leo951104
Poseidon
18
2 / 8 / 7
11,902
661
11,933
15,768
6,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
31
Kills
17
17
Deaths
31
75
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
CBRCBRCBR
Achilles
9
3
16
5.67
L
Terra
0
3
12
2
L
Apollo
IIXINII
Apollo
5
8
4
0.88
L
5
6
6
1.33
L
Nemesis
Jpmouse1
Nemesis
5
6
6
1.33
W
Terra
Oscorp107
Terra
3
5
15
2.1
W
Discordia
byjhonny
Discordia
10
1
15
17.5
W
Gilgamesh
creiger
Gilgamesh
8
4
16
4
W
1
4
13
1.88
L
Poseidon
leo951104
Poseidon
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,578
Damage
85,596
107,323
Taken
90,865
118,776
Mitigated
56,824
48,790
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CBRCBRCBR
Achilles
18,125
4,680
3,582
5,761
22,634
30,166
678
12,459
10,175
0
32,810
L
Terra
6,460
398
6,868
5,718
20,792
23,238
522
9,864
10,057
10,714
0
L
Apollo
IIXINII
Apollo
9,628
6,076
437
2,413
20,867
8,966
0
10,787
9,613
0
19,428
L
39,895
1,792
770
571
14,652
5,721
1,181
7,221
7,062
58,713
0
L
Nemesis
Jpmouse1
Nemesis
17,680
4,164
1,742
2,653
18,786
12,680
1,082
7,513
10,881
0
24,629
W
Terra
Oscorp107
Terra
5,689
509
14,449
9,107
24,260
22,751
606
16,500
7,760
12,688
0
W
Discordia
byjhonny
Discordia
33,917
2,313
1,154
1,049
13,267
6,199
2,621
5,913
7,354
57,963
0
W
Gilgamesh
creiger
Gilgamesh
19,178
3,596
4,062
6,996
24,426
31,058
1,552
9,707
14,719
0
38,489
W
3,669
541
212
2,418
22,736
28,602
261
13,709
9,027
14,083
0
L
Poseidon
leo951104
Poseidon
11,933
725
779
857
15,768
6,219
1,296
7,890
7,600
44,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,421
Gold Earned
58,473
138
Minions Killed
156
0
Camps Cleared
0
1,663,504
Distance Traveled
1,441,640
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,023
724
27
2
0
349,443
4
L
Terra
11,107
617
7
0
0
353,110
1
L
Apollo
12,073
671
23
1
0
267,303
0
L
Zeus
11,568
643
37
2
0
276,656
0
L
Nemesis
11,823
657
12
1
0
300,428
0
W
Terra
11,785
655
17
1
0
373,911
0
W
Discordia
13,769
765
43
2
0
348,797
3
W
Gilgamesh
13,264
737
36
2
0
314,410
2
W
Ymir
11,580
643
15
1
0
276,943
1
L
Poseidon
11,902
661
77
4
0
244,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role