Player Matchup

Athena
Athena
Lobitoferoz8808
Athena
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chronos
Chronos
MarceloSepulve98
Chronos
Level 44
God Stats
0W - 3L
1,321 SR
Queue Stats
96W - 133L
1,345 Elo+
Solo
Ao Kuang
Ao Kuang
Nico1as328YT
Ao Kuang
Level 52
God Stats
6W - 3L
1,579 SR
Queue Stats
47W - 56L
1,360 Elo+
Party 3
Danzaburou
Danzaburou
Playmaker49bandy
Danzaburou
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
998 Elo+
Party 2
King Arthur
King Arthur
jjok08_13
King Arthur
Level 64
God Stats
5W - 6L
1,564 SR
Queue Stats
50W - 38L
1,360 Elo+
Party 2
Team Averages
Level 42
1,493 SR
1,313 Elo+

VS

Team Averages
Level 47
1,584 SR
1,398 Elo+
Ymir
Ymir
AstroMark2
Ymir
Level 27
God Stats
28W - 19L
1,548 SR
Queue Stats
79W - 61L
1,415 Elo+
Party 1
Tiamat
Tiamat
AstroMark3
Tiamat
Level 28
God Stats
8W - 1L
1,801 SR
Queue Stats
48W - 42L
1,472 Elo+
Party 1
Horus
Horus
FrreIo
Horus
Level 46
God Stats
4W - 1L
1,569 SR
Queue Stats
62W - 63L
1,355 Elo+
Party 1
Bastet
Bastet
I L3afy l
Bastet
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 73L
1,361 Elo+
Party 1
Rama
Rama
lilchungusdocc
Rama
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,345
445
2,128
6,905
5,110
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 7 / 1
5,576
465
4,702
9,563
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Nico1as328YT
Ao Kuang
9
1 / 4 / 1
5,679
473
2,494
7,529
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Playmaker49bandy
Danzaburou
9
1 / 2 / 0
5,447
454
6,452
5,776
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
jjok08_13
King Arthur
11
2 / 1 / 0
6,088
507
4,989
10,471
5,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,895
491
2,815
9,235
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
AstroMark3
Tiamat
13
1 / 0 / 2
7,204
600
6,053
4,693
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
FrreIo
Horus
11
9 / 0 / 3
7,200
600
8,878
7,619
3,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
I L3afy l
Bastet
12
3 / 2 / 7
7,156
596
6,557
8,503
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 2 / 1
6,097
508
3,568
6,634
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
15
15
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Tiamat
AstroMark3
Tiamat
1
0
2
2
W
Horus
FrreIo
Horus
9
0
3
10.5
W
Bastet
I L3afy l
Bastet
3
2
7
3.25
L
0
1
2
1
L
0
7
1
0.07
L
Ao Kuang
Nico1as328YT
Ao Kuang
1
4
1
0.38
L
Danzaburou
Playmaker49bandy
Danzaburou
1
2
0
0.5
L
King Arthur
jjok08_13
King Arthur
2
1
0
2
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,765
Damage
27,871
40,244
Taken
36,684
15,134
Mitigated
16,669
9,775
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,815
531
238
3,341
9,235
5,410
318
1,159
8,076
10,908
659
W
Tiamat
AstroMark3
Tiamat
6,053
462
0
2,882
4,693
3,006
80
260
4,406
52,550
0
W
Horus
FrreIo
Horus
8,878
3,507
590
2,533
7,619
3,649
560
2,874
4,445
0
26,744
W
Bastet
I L3afy l
Bastet
6,557
1,750
0
3,051
8,503
2,837
0
2,684
5,533
0
36,829
L
2,128
870
0
425
6,905
5,110
148
2,049
4,856
11,848
0
L
4,702
584
0
891
9,563
1,501
396
86
9,211
26,417
0
L
Ao Kuang
Nico1as328YT
Ao Kuang
2,494
631
0
2,516
7,529
1,499
0
423
6,933
20,626
0
L
Danzaburou
Playmaker49bandy
Danzaburou
6,452
2,430
0
1,955
5,776
1,348
575
1,208
4,532
0
26,410
L
King Arthur
jjok08_13
King Arthur
4,989
846
0
3,988
10,471
5,676
0
4,969
5,439
0
29,186
W
3,568
2,757
0
2,388
6,634
1,767
390
1,734
4,900
0
41,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
33,552
228
Minions Killed
318
0
Camps Cleared
0
1,140,499
Distance Traveled
1,166,633
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,895
491
16
1
0
223,888
5
W
Tiamat
7,204
600
116
10
0
233,283
3
W
Horus
7,200
600
33
3
0
262,261
0
W
Bastet
7,156
596
71
6
0
250,828
2
L
Athena
5,345
445
16
1
0
240,415
0
L
Chronos
5,576
465
49
4
0
208,291
1
L
Ao Kuang
5,679
473
52
4
0
254,577
0
L
Danzaburou
5,447
454
51
4
0
205,752
0
L
King Arthur
6,088
507
60
5
0
231,464
1
W
Rama
6,097
508
82
7
0
196,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role