Player Matchup

Eset
Eset
LotusValen
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
993 Elo+
Party 2
Ymir
Ymir
MartilloBlanco1
Ymir
Level 49
God Stats
6W - 9L
1,394 SR
Queue Stats
35W - 35L
1,402 Elo+
Party 2
Izanami
Izanami
SamwiseThe1st
Izanami
Level 29
God Stats
10W - 8L
1,429 SR
Queue Stats
44W - 55L
1,371 Elo+
Party 2
He Bo
He Bo
ScratchyManx15
He Bo
Level 80
God Stats
4W - 3L
1,582 SR
Queue Stats
127W - 124L
1,411 Elo+
Party 2
Chaac
Chaac
pinoymathwiz
Chaac
Level 26
God Stats
11W - 21L
1,348 SR
Queue Stats
115W - 144L
1,352 Elo+
Party 2
Team Averages
Level 38
1,451 SR
1,306 Elo+

VS

Team Averages
Level 75
1,422 SR
1,430 Elo+
Chang'e
Chang'e
 
Chang'e
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Godofkrunk
Ra
Level 65
God Stats
9W - 12L
1,345 SR
Queue Stats
204W - 181L
1,412 Elo+
Party 1
Athena
Athena
Just Joshin Yew
Athena
Level 69
God Stats
38W - 29L
1,416 SR
Queue Stats
207W - 211L
1,405 Elo+
Party 1
Anhur
Anhur
Thee Honroth
Anhur
Level 26
God Stats
27W - 13L
1,553 SR
Queue Stats
91W - 64L
1,439 Elo+
Party 1
Cliodhna
Cliodhna
Valiyeant
Cliodhna
Level 63
God Stats
4W - 3L
1,296 SR
Queue Stats
162W - 171L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,624
414
2,482
8,622
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 5 / 2
7,824
489
5,905
17,023
15,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
11
2 / 7 / 3
6,887
430
7,903
10,940
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 2
8,235
515
7,872
14,311
4,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 3
6,505
407
6,295
17,447
11,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 0 / 6
9,536
596
9,633
9,871
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 1 / 10
9,775
611
10,815
8,771
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 15
8,112
507
8,135
11,125
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
10 / 3 / 9
8,978
561
14,990
10,410
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Valiyeant
Cliodhna
15
6 / 2 / 7
8,774
548
8,450
10,442
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
9
Kills
27
27
Deaths
9
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
6
6
W
7
1
10
12
W
1
3
15
2.83
L
1
7
1
0.21
L
4
5
2
1
L
Izanami
2
7
3
0.5
L
2
3
2
1
W
10
3
9
4.83
W
Cliodhna
Valiyeant
Cliodhna
6
2
7
4.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
52,023
68,343
Taken
50,619
38,229
Mitigated
26,825
13,543
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,633
850
907
7,008
9,871
5,726
82
1,860
7,520
71,918
0
W
10,815
514
760
4,317
8,771
3,741
708
3,221
5,550
75,160
0
W
8,135
971
0
1,950
11,125
9,674
23
3,845
7,177
17,274
6,388
L
2,482
95
907
509
8,622
2,746
0
3,351
5,271
28,784
0
L
5,905
1,091
406
1,448
17,023
15,279
426
5,649
11,374
25,417
0
L
Izanami
7,903
6,629
263
268
10,940
3,662
1,847
6,301
4,639
0
32,237
L
7,872
1,050
147
5,086
14,311
4,556
0
4,623
9,688
48,378
0
W
14,990
9,249
0
3,200
10,410
3,450
1,083
3,817
6,488
0
41,296
W
Cliodhna
Valiyeant
Cliodhna
8,450
379
0
1,473
10,442
4,234
1,045
3,516
6,865
0
51,894
L
6,295
703
258
4,251
17,447
11,986
59
7,594
9,853
0
31,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,075
Gold Earned
45,175
305
Minions Killed
476
0
Camps Cleared
0
1,367,460
Distance Traveled
1,500,428
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,536
596
158
10
0
288,471
5
W
Ra
9,775
611
147
9
0
308,304
6
W
Athena
8,112
507
30
2
0
276,445
2
L
Eset
6,624
414
56
4
0
249,287
6
L
Ymir
7,824
489
33
2
0
281,956
3
L
Izanami
6,887
430
68
4
0
248,806
2
L
He Bo
8,235
515
88
6
0
285,131
0
W
Anhur
8,978
561
56
4
0
276,050
3
W
Cliodhna
8,774
548
85
5
0
351,158
2
L
Chaac
6,505
407
60
4
0
302,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role