Player Matchup

Nox
Nox
An1man1ac
Nox
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,509 Elo+
Solo
Khepri
Khepri
ConverseRhyme60
Khepri
Level 132
God Stats
4W - 3L
1,187 SR
Queue Stats
152W - 147L
1,505 Elo+
Solo
Sol
Sol
GGhxul
Sol
Level 65
God Stats
9W - 7L
1,488 SR
Queue Stats
185W - 173L
1,419 Elo+
Party 2
Loki
Loki
Thler
Loki
Level 62
God Stats
18W - 16L
1,500 SR
Queue Stats
134W - 132L
1,307 Elo+
Party 2
Izanami
Izanami
Zukarinokushi
Izanami
Level 96
God Stats
21W - 8L
1,627 SR
Queue Stats
520W - 539L
1,502 Elo+
Solo
Team Averages
Level 84
1,460 SR
1,448 Elo+

VS

Team Averages
Level 128
1,553 SR
1,387 Elo+
Sun Wukong
Sun Wukong
PwD Joy Boy
Sun Wukong
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
229W - 239L
1,189 Elo+
Party 1
Thoth
Thoth
PwDAizen
Thoth
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
211W - 213L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
Urameshi12
Hou Yi
Level 119
God Stats
6W - 4L
1,718 SR
Queue Stats
152W - 163L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
XxGoduSoppxX
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,406 Elo+
Party 1
Fenrir
Fenrir
broadfoal56677
Fenrir
Level 160
God Stats
12W - 5L
1,546 SR
Queue Stats
165W - 144L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
11,077
554
10,736
10,129
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 2 / 6
11,066
553
9,388
11,523
13,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
GGhxul
Sol
19
5 / 2 / 5
12,585
629
11,293
12,517
4,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Thler
Loki
18
5 / 2 / 12
11,686
584
10,573
13,341
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
16
4 / 4 / 6
10,933
547
13,534
14,375
5,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PwD Joy Boy
Sun Wukong
16
4 / 2 / 3
10,524
526
10,405
18,927
13,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
PwDAizen
Thoth
14
0 / 8 / 0
8,694
435
3,127
12,298
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
Urameshi12
Hou Yi
14
3 / 3 / 2
8,516
426
7,057
13,699
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
XxGoduSoppxX
Cthulhu
12
0 / 4 / 6
8,376
419
7,407
14,333
14,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
6 / 7 / 2
10,529
526
10,230
19,055
11,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
24
Kills
13
13
Deaths
24
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
W
5
2
6
4
W
Sol
GGhxul
Sol
5
2
5
3.75
L
Sun Wukong
PwD Joy Boy
Sun Wukong
4
2
3
2.75
L
Thoth
PwDAizen
Thoth
0
8
0
0
W
Loki
Thler
Loki
5
2
12
5.5
L
Hou Yi
Urameshi12
Hou Yi
3
3
2
1.33
L
Cthulhu
XxGoduSoppxX
Cthulhu
0
4
6
0.75
W
Izanami
4
4
6
1.75
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,524
Damage
38,226
61,885
Taken
78,312
32,054
Mitigated
48,655
20,050
Healing
21,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,736
1,182
0
1,331
10,129
4,451
1,177
0
10,129
62,245
0
W
9,388
1,297
426
2,186
11,523
13,092
465
2,056
9,467
41,657
5,461
W
Sol
GGhxul
Sol
11,293
4,716
0
5,409
12,517
4,819
1,550
2,008
10,509
97,303
3,614
L
Sun Wukong
PwD Joy Boy
Sun Wukong
10,405
1,139
0
8,117
18,927
13,117
0
11,226
7,701
0
57,028
L
Thoth
PwDAizen
Thoth
3,127
481
0
520
12,298
4,306
0
4,271
8,027
59,560
0
W
Loki
Thler
Loki
10,573
2,026
0
3,999
13,341
4,421
1,042
3,028
10,313
0
70,182
L
Hou Yi
Urameshi12
Hou Yi
7,057
3,593
0
3,780
13,699
5,022
128
3,289
10,410
0
55,679
L
Cthulhu
XxGoduSoppxX
Cthulhu
7,407
940
189
1,710
14,333
14,820
0
5,695
8,638
27,703
0
W
Izanami
13,534
9,591
0
6,699
14,375
5,271
2,902
3,442
10,933
0
72,288
L
10,230
2,850
0
6,907
19,055
11,390
0
6,151
12,904
0
76,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,347
Gold Earned
46,639
570
Minions Killed
463
0
Camps Cleared
0
1,932,469
Distance Traveled
1,841,388
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,077
554
101
5
0
352,697
3
W
Khepri
11,066
553
72
4
0
384,411
5
W
Sol
12,585
629
156
8
0
384,860
4
L
Sun Wukong
10,524
526
96
5
0
393,023
9
L
Thoth
8,694
435
111
6
0
329,651
6
W
Loki
11,686
584
106
5
0
454,931
5
L
Hou Yi
8,516
426
96
5
0
376,031
1
L
Cthulhu
8,376
419
50
3
0
354,068
0
W
Izanami
10,933
547
135
7
0
355,570
0
L
Fenrir
10,529
526
110
6
0
388,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role