Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
AOTAngel88M
Tyr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,279 Elo+
Party 3
Guan Yu
Guan Yu
HombreCaiman876
Guan Yu
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 202L
1,379 Elo+
Solo
Zeus
Zeus
RyseingAngel88M
Zeus
Level 139
God Stats
2W - 1L
1,616 SR
Queue Stats
22W - 23L
1,417 Elo+
Party 3
Cthulhu
Cthulhu
Stuckstepbro466
Cthulhu
Level 141
God Stats
2W - 2L
1,459 SR
Queue Stats
64W - 63L
1,478 Elo+
Party 3
Team Averages
Level 134
1,515 SR
1,411 Elo+

VS

Team Averages
Level 97
1,534 SR
1,517 Elo+
Neith
Neith
DARKxDarkSidex69
Neith
Level 148
God Stats
3W - 9L
1,261 SR
Queue Stats
408W - 522L
1,424 Elo+
Solo
Set
Set
DreaminEasy
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,502 Elo+
Party 2
Hou Yi
Hou Yi
NoFear94
Hou Yi
Level 128
God Stats
0W - 1L
1,912 SR
Queue Stats
9W - 12L
1,579 Elo+
Party 1
Chang'e
Chang'e
Tr1st0n
Chang'e
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,502 Elo+
Party 2
Nox
Nox
worstofwildlife7
Nox
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
6 / 1 / 17
9,299
1,033
9,415
4,710
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 2 / 13
8,582
954
7,596
17,117
11,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 19
8,211
912
5,431
11,920
6,918
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
7 / 1 / 15
9,450
1,050
18,246
6,278
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 2 / 18
8,432
937
10,911
18,401
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
6,764
752
4,423
12,151
4,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 8 / 3
6,708
745
6,038
12,182
4,987
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
NoFear94
Hou Yi
13
1 / 5 / 4
7,304
812
11,612
10,895
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Tr1st0n
Chang'e
14
2 / 4 / 3
7,239
804
5,941
10,683
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 4 / 4
6,611
735
3,648
8,122
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
28
Kills
5
7
Deaths
28
82
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
17
14.5
W
7
2
13
6.75
L
1
7
2
0.29
L
1
8
3
0.31
W
4
1
19
13.5
L
Hou Yi
NoFear94
Hou Yi
1
5
4
0.6
W
7
1
15
14.5
W
4
2
18
6.5
L
Chang'e
Tr1st0n
Chang'e
2
4
3
0.88
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,599
Damage
31,662
58,426
Taken
54,033
37,718
Mitigated
20,728
27,352
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,415
293
850
605
4,710
2,133
1,013
685
4,025
26,973
0
W
7,596
707
748
5,644
17,117
11,460
378
1,728
14,604
1,921
8,839
L
4,423
1,914
494
2,672
12,151
4,273
0
9,379
2,631
0
13,065
L
6,038
3,085
338
1,970
12,182
4,987
0
8,298
3,572
0
10,241
W
5,431
113
6,619
4,163
11,920
6,918
429
2,912
8,309
465
9,070
L
Hou Yi
NoFear94
Hou Yi
11,612
3,918
849
2,494
10,895
3,888
0
7,785
2,761
0
22,752
W
18,246
690
651
495
6,278
2,437
2,092
1,017
5,261
33,106
0
W
10,911
306
1,075
6,502
18,401
14,770
147
3,247
15,154
17,350
0
L
Chang'e
Tr1st0n
Chang'e
5,941
205
4,568
4,694
10,683
3,969
0
7,774
2,793
11,005
0
L
3,648
257
471
677
8,122
3,611
0
5,985
1,745
6,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,974
Gold Earned
34,626
88
Minions Killed
62
0
Camps Cleared
0
942,698
Distance Traveled
757,034
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,299
1,033
42
5
0
184,227
0
W
Tyr
8,582
954
4
0
0
209,753
0
L
Neith
6,764
752
16
2
0
150,856
0
L
Set
6,708
745
7
1
0
140,388
2
W
Guan Yu
8,211
912
2
0
0
196,501
0
L
Hou Yi
7,304
812
22
2
0
150,528
0
W
Zeus
9,450
1,050
31
3
0
169,572
3
W
Cthulhu
8,432
937
9
1
0
182,645
0
L
Chang'e
7,239
804
9
1
0
177,515
0
L
Nox
6,611
735
8
1
0
137,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role