Player Matchup

Neith
Neith
ACornfedColossus
Neith
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 43L
1,493 Elo+
Party 1
Tyr
Tyr
Blandcandie97
Tyr
Level 43
God Stats
8W - 9L
1,587 SR
Queue Stats
98W - 103L
1,452 Elo+
Party 2
Ymir
Ymir
DivisibleRuby
Ymir
Level 30
God Stats
4W - 1L
1,771 SR
Queue Stats
47W - 35L
1,617 Elo+
Party 2
Cliodhna
Cliodhna
MiamiMajin-
Cliodhna
Level 154
God Stats
7W - 4L
1,500 SR
Queue Stats
176W - 181L
1,439 Elo+
Party 1
Anubis
Anubis
TherealBoobooski
Anubis
Level 89
God Stats
2W - 3L
1,583 SR
Queue Stats
58W - 69L
1,377 Elo+
Party 1
Team Averages
Level 89
1,588 SR
1,476 Elo+

VS

Team Averages
Level 104
1,541 SR
1,533 Elo+
Xbalanque
Xbalanque
DamnYouPavlov
Xbalanque
Level 89
God Stats
32W - 28L
1,560 SR
Queue Stats
41W - 42L
1,524 Elo+
Party 3
Cerberus
Cerberus
HAudiTX
Cerberus
Level 33
God Stats
5W - 3L
1,689 SR
Queue Stats
387W - 469L
1,439 Elo+
Party 3
Mulan
Mulan
Javini_J
Mulan
Level 152
God Stats
1W - 4L
1,173 SR
Queue Stats
64W - 71L
1,534 Elo+
Solo
Hel
Hel
Shcoop
Hel
Level 106
God Stats
12W - 20L
1,568 SR
Queue Stats
148W - 154L
1,555 Elo+
Solo
Arachne
Arachne
Spirtwo
Arachne
Level 141
God Stats
0W - 1L
1,715 SR
Queue Stats
22W - 24L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
8,784
799
6,844
4,590
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 1 / 11
8,701
791
11,637
9,708
14,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 2 / 11
8,663
788
4,919
12,358
14,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
MiamiMajin-
Cliodhna
15
7 / 2 / 6
8,605
782
9,569
8,450
3,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 0 / 9
7,726
702
4,549
4,059
2,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DamnYouPavlov
Xbalanque
14
1 / 6 / 3
7,526
684
7,292
9,257
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
HAudiTX
Cerberus
11
0 / 5 / 4
6,754
614
3,722
9,225
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Javini_J
Mulan
15
0 / 2 / 1
7,669
697
4,304
8,892
7,402
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
Shcoop
Hel
14
1 / 4 / 3
7,663
697
4,445
10,907
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Spirtwo
Arachne
15
3 / 2 / 0
8,081
735
4,450
7,046
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
19
Kills
5
5
Deaths
19
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
6
1
11
11.5
L
Xbalanque
DamnYouPavlov
Xbalanque
1
6
3
0.42
W
3
2
11
4.25
L
Cerberus
HAudiTX
Cerberus
0
5
4
0.4
L
Mulan
Javini_J
Mulan
0
2
1
0.25
W
Cliodhna
MiamiMajin-
Cliodhna
7
2
6
5
L
Hel
Shcoop
Hel
1
4
3
0.63
L
Arachne
Spirtwo
Arachne
3
2
0
1.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,518
Damage
24,213
39,165
Taken
45,327
36,685
Mitigated
24,053
8,535
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,844
2,036
0
2,274
4,590
2,418
495
64
4,526
0
44,349
W
11,637
1,199
0
2,392
9,708
14,011
0
2,432
7,131
0
21,129
L
Xbalanque
DamnYouPavlov
Xbalanque
7,292
2,261
58
1,173
9,257
2,891
719
1,430
7,660
0
23,773
W
4,919
835
0
1,041
12,358
14,242
0
2,608
9,654
18,310
0
L
Cerberus
HAudiTX
Cerberus
3,722
121
0
684
9,225
5,909
0
1,847
7,114
6,335
0
L
Mulan
Javini_J
Mulan
4,304
383
247
2,266
8,892
7,402
0
1,875
6,886
0
25,840
W
Cliodhna
MiamiMajin-
Cliodhna
9,569
751
0
683
8,450
3,555
0
2,070
6,257
0
25,659
L
Hel
Shcoop
Hel
4,445
224
3,295
4,708
10,907
3,933
0
2,140
8,652
24,917
0
L
Arachne
Spirtwo
Arachne
4,450
2,909
0
1,696
7,046
3,918
97
2,176
4,765
0
21,031
W
4,549
92
0
2,145
4,059
2,459
0
629
3,430
27,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,479
Gold Earned
37,693
221
Minions Killed
175
0
Camps Cleared
0
1,126,477
Distance Traveled
1,012,957
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,784
799
81
7
0
207,764
2
W
Tyr
8,701
791
29
3
0
241,385
2
L
Xbalanque
7,526
684
44
4
0
202,568
0
W
Ymir
8,663
788
25
2
0
219,471
4
L
Cerberus
6,754
614
2
0
0
140,238
0
L
Mulan
7,669
697
59
5
0
223,208
1
W
Cliodhna
8,605
782
45
4
0
248,255
1
L
Hel
7,663
697
42
4
0
219,659
1
L
Arachne
8,081
735
28
3
0
227,284
0
W
Anubis
7,726
702
41
4
0
209,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role