Player Matchup

Gilgamesh
Gilgamesh
CaesartheGrape
Gilgamesh
Level 86
God Stats
6W - 5L
1,644 SR
Queue Stats
14W - 17L
1,371 Elo+
Party 1
Bacchus
Bacchus
GreenHaze82
Bacchus
Level 95
God Stats
6W - 7L
1,761 SR
Queue Stats
11W - 23L
1,229 Elo+
Party 1
Olorun
Olorun
TheHolyChase900
Olorun
Level 42
God Stats
6W - 3L
1,546 SR
Queue Stats
13W - 17L
1,470 Elo+
Party 1
Team Averages
Level 74
1,650 SR
1,356 Elo+

VS

Team Averages
Level 105
1,517 SR
1,373 Elo+
Ravana
Ravana
FelicitousEyes
Ravana
Level 62
God Stats
2W - 3L
1,312 SR
Queue Stats
54W - 76L
1,461 Elo+
Party 2
Chang'e
Chang'e
VICTORYYY101
Chang'e
Level 129
God Stats
13W - 14L
1,511 SR
Queue Stats
27W - 32L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
iTz LoBo SZN
Gilgamesh
Level 124
God Stats
0W - 1L
1,727 SR
Queue Stats
36W - 53L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaesartheGrape
Gilgamesh
18
15 / 1 / 10
13,008
813
17,693
14,252
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
GreenHaze82
Bacchus
16
5 / 1 / 16
12,450
778
9,318
10,394
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 1 / 18
12,223
764
17,076
11,423
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
10,686
668
8,187
17,695
11,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
VICTORYYY101
Chang'e
13
0 / 12 / 2
8,991
562
10,938
17,548
5,413
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
iTz LoBo SZN
Gilgamesh
13
0 / 8 / 3
9,103
569
7,026
16,145
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
25
Kills
3
3
Deaths
25
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CaesartheGrape
Gilgamesh
15
1
10
20
L
3
5
0
0.6
W
Bacchus
GreenHaze82
Bacchus
5
1
16
13
W
5
1
18
14
L
Chang'e
VICTORYYY101
Chang'e
0
12
2
0.08
L
Gilgamesh
iTz LoBo SZN
Gilgamesh
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,087
Damage
26,151
36,069
Taken
51,388
27,664
Mitigated
27,648
15,838
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CaesartheGrape
Gilgamesh
17,693
5,580
0
3,640
14,252
11,795
1,010
5,941
8,062
0
34,833
L
8,187
2,370
0
415
17,695
11,899
0
10,211
6,779
0
24,997
W
Bacchus
GreenHaze82
Bacchus
9,318
430
349
3,769
10,394
10,711
532
3,192
7,050
32,178
0
W
17,076
8,011
1,173
6,907
11,423
5,158
1,483
2,740
8,585
67,063
0
L
Chang'e
VICTORYYY101
Chang'e
10,938
1,981
1,462
4,146
17,548
5,413
24
6,755
10,339
42,276
0
L
Gilgamesh
iTz LoBo SZN
Gilgamesh
7,026
923
0
1,098
16,145
10,336
0
8,934
6,558
0
28,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
28,780
182
Minions Killed
133
11
Camps Cleared
3
917,613
Distance Traveled
791,012
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,008
813
37
2
4
319,109
0
L
Ravana
10,686
668
41
3
1
295,378
1
W
Bacchus
12,450
778
38
2
1
320,628
6
W
Olorun
12,223
764
107
7
6
277,876
4
L
Chang'e
8,991
562
55
3
0
233,939
0
L
Gilgamesh
9,103
569
37
2
2
261,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role