Player Matchup

Baron Samedi
Baron Samedi
ColdFanatic
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,294 Elo+
Party 1
Sobek
Sobek
ELCABRALESuwu
Sobek
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 26L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Lucantti
Danzaburou
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,343 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,323 Elo+

VS

Team Averages
Level 86
1,565 SR
1,505 Elo+
Bastet
Bastet
TomFury5153
Bastet
Level 143
God Stats
61W - 35L
1,668 SR
Queue Stats
434W - 420L
1,539 Elo+
Solo
Chaac
Chaac
abrollerlift
Chaac
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
cutecatM
Nu Wa
Level 7
God Stats
2W - 1L
1,526 SR
Queue Stats
2W - 2L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColdFanatic
Baron Samedi
18
6 / 9 / 4
14,151
643
24,491
24,716
12,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 4 / 10
13,675
622
7,338
26,412
43,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Danzaburou
Lucantti
Danzaburou
18
5 / 4 / 5
14,384
654
13,500
20,944
15,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
11 / 3 / 6
16,568
753
38,920
29,435
11,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 4 / 10
15,239
693
18,697
23,804
23,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
cutecatM
Nu Wa
17
1 / 6 / 8
13,072
594
8,149
9,783
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
13
Kills
17
17
Deaths
13
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ColdFanatic
Baron Samedi
6
9
4
0.89
L
2
4
10
1.75
L
Danzaburou
Lucantti
Danzaburou
5
4
5
1.88
W
Bastet
11
3
6
4.67
W
5
4
10
2.5
W
Nu Wa
cutecatM
Nu Wa
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,329
Damage
65,766
72,072
Taken
63,022
70,671
Mitigated
38,428
16,249
Healing
28,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ColdFanatic
Baron Samedi
24,491
894
2,342
7,441
24,716
12,214
0
1,749
22,751
75,674
0
L
7,338
1,206
335
2,804
26,412
43,100
0
3,701
22,065
20,079
0
L
Danzaburou
Lucantti
Danzaburou
13,500
6,297
0
3,327
20,944
15,357
612
1,835
18,857
0
66,428
W
Bastet
38,920
12,511
0
14,191
29,435
11,413
114
12,109
17,326
0
111,986
W
18,697
2,722
0
13,067
23,804
23,690
2,034
13,295
10,509
0
68,848
W
Nu Wa
cutecatM
Nu Wa
8,149
1,662
271
1,279
9,783
3,325
239
7,325
2,458
24,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,210
Gold Earned
44,879
237
Minions Killed
245
4
Camps Cleared
12
1,063,692
Distance Traveled
1,172,071
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,151
643
111
5
2
327,079
2
L
Sobek
13,675
622
14
1
0
390,550
3
L
Danzaburou
14,384
654
112
5
2
346,063
0
W
Bastet
16,568
753
121
6
9
485,379
4
W
Chaac
15,239
693
77
4
1
429,434
0
W
Nu Wa
13,072
594
47
2
2
257,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role