Player Matchup

Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ImSoSnorlax
Ares
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,756 Elo+
Party 1
Raijin
Raijin
Juggy291869
Raijin
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 245L
1,574 Elo+
Party 1
Skadi
Skadi
OneKiller847570
Skadi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 39L
1,512 Elo+
Party 1
Izanami
Izanami
xXEpic IzaakXx
Izanami
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 80L
1,571 Elo+
Party 1
Team Averages
Level 133
1,500 SR
1,583 Elo+

VS

Team Averages
Level 109
1,528 SR
1,541 Elo+
Chiron
Chiron
ACTIONJ23
Chiron
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 65L
1,441 Elo+
Party 2
Hun Batz
Hun Batz
RetiredfromSmite
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,625 Elo+
Party 2
Fenrir
Fenrir
aRogueBagel
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 92L
1,598 Elo+
Party 2
Sun Wukong
Sun Wukong
k9ruru
Sun Wukong
Level 158
God Stats
3W - 3L
1,561 SR
Queue Stats
177W - 192L
1,490 Elo+
Solo
Geb
Geb
weazeltamer
Geb
Level 127
God Stats
1W - 4L
1,581 SR
Queue Stats
111W - 86L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
12 / 2 / 21
13,060
871
16,535
20,937
34,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 4 / 24
12,790
853
21,917
25,773
41,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
18
10 / 6 / 15
12,278
819
20,843
20,226
13,389
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 5 / 19
11,420
761
16,652
15,478
8,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 10
9,939
663
6,487
7,984
3,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ACTIONJ23
Chiron
17
3 / 7 / 11
10,701
713
20,430
15,468
6,078
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 8 / 5
9,371
625
9,416
15,316
7,576
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
3 / 9 / 11
10,420
695
8,877
17,564
19,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
k9ruru
Sun Wukong
18
4 / 4 / 9
10,582
705
10,116
14,501
17,737
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 7 / 7
12,099
807
19,354
28,165
29,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
63
35
Kills
20
20
Deaths
35
89
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
12
2
21
11.25
L
Chiron
ACTIONJ23
Chiron
3
7
11
1.21
W
8
4
24
5
W
Raijin
10
6
15
2.92
W
4
5
19
2.7
L
3
8
5
0.69
L
Fenrir
3
9
11
0.94
L
Sun Wukong
k9ruru
Sun Wukong
4
4
9
2.13
L
7
7
7
1.5
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,434
Damage
68,193
90,398
Taken
91,014
102,286
Mitigated
80,013
25,244
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,535
2,490
889
8,235
20,937
34,701
921
3,305
17,524
0
36,700
L
Chiron
ACTIONJ23
Chiron
20,430
9,492
1,858
2,171
15,468
6,078
1,045
6,828
8,319
0
41,711
W
21,917
3,626
813
5,090
25,773
41,462
590
5,908
19,669
24,811
0
W
Raijin
20,843
2,282
1,138
3,145
20,226
13,389
963
4,810
15,057
34,867
0
W
16,652
7,549
1,878
2,816
15,478
8,757
3,802
4,554
10,810
0
42,328
L
9,416
1,923
115
1,043
15,316
7,576
806
8,501
6,533
0
17,796
L
Fenrir
8,877
750
1,926
2,463
17,564
19,235
329
8,308
8,945
0
15,674
L
Sun Wukong
k9ruru
Sun Wukong
10,116
1,009
18
2,526
14,501
17,737
318
6,690
7,689
903
18,340
L
19,354
3,097
840
5,910
28,165
29,387
324
12,231
15,523
28,067
0
W
6,487
4,298
642
598
7,984
3,977
0
1,057
6,817
0
16,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,487
Gold Earned
53,173
148
Minions Killed
99
0
Camps Cleared
0
1,199,656
Distance Traveled
1,139,101
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,060
871
38
3
0
298,242
0
L
Chiron
10,701
713
43
3
0
206,608
0
W
Ares
12,790
853
4
0
0
285,931
0
W
Raijin
12,278
819
29
2
0
240,203
0
W
Skadi
11,420
761
49
3
0
228,613
3
L
Hun Batz
9,371
625
14
1
0
210,147
0
L
Fenrir
10,420
695
8
1
0
261,586
0
L
Sun Wukong
10,582
705
22
1
0
225,756
0
L
Geb
12,099
807
12
1
0
235,004
0
W
Izanami
9,939
663
28
2
0
146,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role