Player Matchup

Horus
Horus
BobbleHead00371
Horus
Level 29
God Stats
12W - 10L
1,655 SR
Queue Stats
130W - 185L
1,294 Elo+
Party 2
Hera
Hera
JuJuBees876
Hera
Level 27
God Stats
8W - 8L
1,849 SR
Queue Stats
28W - 67L
1,211 Elo+
Party 2
Cthulhu
Cthulhu
Kyletx22
Cthulhu
Level 66
God Stats
36W - 32L
1,515 SR
Queue Stats
322W - 385L
1,390 Elo+
Party 2
Hachiman
Hachiman
Ratchet0202
Hachiman
Level 19
God Stats
4W - 3L
1,849 SR
Queue Stats
66W - 78L
1,310 Elo+
Party 2
Ymir
Ymir
SmurfTankv2
Ymir
Level 12
God Stats
1W - 2L
1,162 SR
Queue Stats
17W - 23L
1,482 Elo+
Party 2
Team Averages
Level 31
1,606 SR
1,337 Elo+

VS

Team Averages
Level 54
1,551 SR
1,410 Elo+
Bellona
Bellona
BRENDA Mxx
Bellona
Level 58
God Stats
14W - 21L
1,445 SR
Queue Stats
797W - 805L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
PAmmbi
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,444 Elo+
Party 3
Atlas
Atlas
spartan117 dha
Atlas
Level 29
God Stats
35W - 36L
1,534 SR
Queue Stats
604W - 576L
1,419 Elo+
Party 1
Fenrir
Fenrir
xGOLDN GOATx
Fenrir
Level 103
God Stats
5W - 4L
1,775 SR
Queue Stats
147W - 148L
1,375 Elo+
Party 3
Xing Tian
Xing Tian
xGOLDN LORDx
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
6,635
510
3,468
8,770
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 2 / 1
6,773
521
3,176
5,208
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Kyletx22
Cthulhu
11
0 / 1 / 2
6,399
492
4,186
4,848
4,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Ratchet0202
Hachiman
13
8 / 1 / 1
7,636
587
11,528
7,377
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 3
7,151
550
7,759
8,032
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BRENDA Mxx
Bellona
11
0 / 1 / 1
6,430
495
3,147
6,678
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
PAmmbi
Heimdallr
9
0 / 4 / 2
5,397
415
6,470
8,353
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

11
4 / 2 / 0
6,633
510
4,101
8,809
3,594
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
11
2 / 2 / 2
6,311
485
3,028
8,311
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
xGOLDN LORDx
Xing Tian
9
1 / 5 / 2
5,673
436
2,585
11,133
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
7
7
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
BRENDA Mxx
Bellona
0
1
1
0.5
W
1
1
7
4.5
W
2
2
1
1.25
W
Cthulhu
Kyletx22
Cthulhu
0
1
2
1
L
Heimdallr
PAmmbi
Heimdallr
0
4
2
0.25
W
Hachiman
Ratchet0202
Hachiman
8
1
1
8.5
W
3
2
3
2.25
L
4
2
0
2
L
Fenrir
2
2
2
1.5
L
Xing Tian
xGOLDN LORDx
Xing Tian
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,117
Damage
19,331
34,235
Taken
43,284
17,410
Mitigated
18,954
12,226
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BRENDA Mxx
Bellona
3,147
1,384
0
2,853
6,678
3,912
383
4,963
1,715
0
34,366
W
3,468
1,637
567
3,074
8,770
5,772
0
1,055
7,463
0
15,734
W
3,176
1,310
0
2,057
5,208
1,489
464
1,957
3,251
32,671
0
W
Cthulhu
Kyletx22
Cthulhu
4,186
327
0
1,310
4,848
4,645
39
0
4,848
30,987
0
L
Heimdallr
PAmmbi
Heimdallr
6,470
4,146
0
1,827
8,353
1,386
749
632
7,721
0
27,732
W
Hachiman
Ratchet0202
Hachiman
11,528
6,604
0
3,896
7,377
2,172
170
1,006
6,371
0
51,575
W
7,759
1,619
0
1,322
8,032
3,332
0
2,668
5,364
33,860
0
L
4,101
995
0
2,790
8,809
3,594
1,145
4,277
4,532
26,199
0
L
Fenrir
3,028
266
0
2,534
8,311
4,758
0
3,666
4,645
0
29,008
L
Xing Tian
xGOLDN LORDx
Xing Tian
2,585
139
87
1,458
11,133
5,304
110
1,583
9,550
10,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
30,444
281
Minions Killed
258
0
Camps Cleared
0
1,265,669
Distance Traveled
1,262,740
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,430
495
85
7
0
251,750
4
W
Horus
6,635
510
17
1
0
300,076
1
W
Hera
6,773
521
63
5
0
215,429
2
W
Cthulhu
6,399
492
58
4
0
259,750
2
L
Heimdallr
5,397
415
51
4
0
237,709
2
W
Hachiman
7,636
587
83
6
0
234,620
3
W
Ymir
7,151
550
60
5
0
255,794
3
L
Atlas
6,633
510
50
4
0
259,214
6
L
Fenrir
6,311
485
54
4
0
264,122
2
L
Xing Tian
5,673
436
18
1
0
249,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role