Player Matchup

Tyr
Tyr
 
Tyr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TheKiddReturns
Baron Samedi
Level 44
God Stats
12W - 13L
1,465 SR
Queue Stats
184W - 199L
1,334 Elo+
Party 2
Cerberus
Cerberus
elmatabruja
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,079 Elo+
Party 1
Medusa
Medusa
singatumai
Medusa
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 41L
1,330 Elo+
Party 1
Thanatos
Thanatos
vGimmie
Thanatos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 62L
1,306 Elo+
Party 2
Team Averages
Level 30
1,493 SR
1,310 Elo+

VS

Team Averages
Level 61
1,512 SR
1,350 Elo+
Skadi
Skadi
F1F_Esojaa
Skadi
Level 39
God Stats
8W - 14L
1,450 SR
Queue Stats
179W - 253L
1,240 Elo+
Party 3
Janus
Janus
GaMeRGrIl25
Janus
Level 122
God Stats
0W - 1L
1,292 SR
Queue Stats
96W - 121L
1,300 Elo+
Party 3
Horus
Horus
V1Momochi
Horus
Level 49
God Stats
5W - 5L
1,715 SR
Queue Stats
249W - 274L
1,422 Elo+
Solo
Cliodhna
Cliodhna
XxElderArcherxX
Cliodhna
Level 39
God Stats
11W - 9L
1,577 SR
Queue Stats
199W - 194L
1,412 Elo+
Solo
Medusa
Medusa
jesusM17
Medusa
Level 55
God Stats
18W - 17L
1,527 SR
Queue Stats
454W - 533L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 0 / 0
6,214
621
1,964
5,780
2,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TheKiddReturns
Baron Samedi
10
2 / 1 / 2
6,049
605
3,583
4,027
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
elmatabruja
Cerberus
9
2 / 2 / 13
6,474
647
3,018
8,118
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
singatumai
Medusa
11
15 / 1 / 2
7,724
772
10,106
7,839
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
vGimmie
Thanatos
10
1 / 2 / 1
5,676
568
1,483
6,701
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
0 / 3 / 0
5,172
517
2,821
4,613
1,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 1
5,625
563
3,153
4,778
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
V1Momochi
Horus
6
1 / 7 / 1
4,508
451
4,016
8,601
2,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cliodhna
9
4 / 3 / 1
5,797
580
4,621
6,904
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
jesusM17
Medusa
6
0 / 7 / 0
4,307
431
3,108
6,974
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
23
Kills
6
6
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
0
3
L
Skadi
0
3
0
0
L
1
4
1
0.38
W
Baron Samedi
TheKiddReturns
Baron Samedi
2
1
2
3
L
Horus
V1Momochi
Horus
1
7
1
0.21
L
Cliodhna
4
3
1
1.5
W
Cerberus
elmatabruja
Cerberus
2
2
13
4.25
L
Medusa
jesusM17
Medusa
0
7
0
0
W
Medusa
singatumai
Medusa
15
1
2
16
W
Thanatos
vGimmie
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,154
Damage
17,719
32,465
Taken
31,870
13,448
Mitigated
8,598
11,919
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,964
236
0
2,072
5,780
2,638
808
0
5,780
947
23,711
L
Skadi
2,821
1,477
0
43
4,613
1,895
28
92
4,521
0
22,758
L
3,153
46
0
215
4,778
893
0
1,122
3,656
19,112
0
W
Baron Samedi
TheKiddReturns
Baron Samedi
3,583
274
180
1,335
4,027
1,524
440
320
3,657
29,737
0
L
Horus
V1Momochi
Horus
4,016
2,440
267
824
8,601
2,951
42
1,997
6,604
0
11,654
L
Cliodhna
4,621
1,021
0
1,920
6,904
1,914
0
1,990
4,914
0
22,093
W
Cerberus
elmatabruja
Cerberus
3,018
368
387
1,740
8,118
4,356
0
768
7,266
8,941
0
L
Medusa
jesusM17
Medusa
3,108
1,918
0
891
6,974
945
328
1,517
5,457
0
13,390
W
Medusa
singatumai
Medusa
10,106
6,101
0
2,313
7,839
2,392
876
788
6,989
0
37,689
W
Thanatos
vGimmie
Thanatos
1,483
312
0
3,892
6,701
2,538
0
931
5,620
0
27,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
25,409
243
Minions Killed
178
0
Camps Cleared
0
972,633
Distance Traveled
891,584
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,214
621
51
5
0
213,035
1
L
Skadi
5,172
517
61
6
0
172,957
4
L
Janus
5,625
563
43
4
0
182,623
0
W
Baron Samedi
6,049
605
48
5
0
188,377
0
L
Horus
4,508
451
10
1
0
168,756
0
L
Cliodhna
5,797
580
40
4
0
194,438
0
W
Cerberus
6,474
647
20
2
0
205,467
0
L
Medusa
4,307
431
24
2
0
172,810
0
W
Medusa
7,724
772
65
7
0
187,025
0
W
Thanatos
5,676
568
59
6
0
178,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role