Player Matchup

Mulan
Mulan
StickWitSTIXX
Mulan
Level 84
God Stats
11W - 9L
1,398 SR
Queue Stats
33W - 43L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
Treore
Cthulhu
Level 25
God Stats
6W - 12L
1,363 SR
Queue Stats
6W - 12L
1,381 Elo+
Party 1
Anubis
Anubis
littleshippy
Anubis
Level 88
God Stats
2W - 1L
1,229 SR
Queue Stats
21W - 29L
1,402 Elo+
Party 1
Team Averages
Level 66
1,330 SR
1,375 Elo+

VS

Team Averages
Level 81
1,441 SR
1,301 Elo+
Jing Wei
Jing Wei
K1 Lomano
Jing Wei
Level 7
God Stats
3W - 8L
1,219 SR
Queue Stats
23W - 37L
1,500 Elo+
Party 2
Merlin
Merlin
Luis Ely19
Merlin
Level 109
God Stats
0W - 2L
1,504 SR
Queue Stats
56W - 83L
1,423 Elo+
Party 2
Achilles
Achilles
Thekkiller530
Achilles
Level 126
God Stats
0W - 1L
1,600 SR
Queue Stats
35W - 85L
979 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 13
12,206
763
11,853
12,006
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Treore
Cthulhu
16
3 / 2 / 16
11,117
695
10,297
15,416
15,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
17
11 / 3 / 8
12,705
794
16,813
15,544
7,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
K1 Lomano
Jing Wei
14
2 / 7 / 5
10,524
658
4,726
14,767
3,492
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Merlin
Luis Ely19
Merlin
16
4 / 6 / 2
11,727
733
13,905
11,731
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Thekkiller530
Achilles
14
1 / 7 / 5
9,727
608
8,351
19,822
20,326
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
20
Kills
7
7
Deaths
20
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
K1 Lomano
Jing Wei
2
7
5
0.64
L
Merlin
Luis Ely19
Merlin
4
6
2
0.83
W
6
2
13
6.25
L
Achilles
Thekkiller530
Achilles
1
7
5
0.5
W
Cthulhu
Treore
Cthulhu
3
2
16
5.5
W
Anubis
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,963
Damage
26,982
42,966
Taken
46,320
30,870
Mitigated
26,516
15,295
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
K1 Lomano
Jing Wei
4,726
3,975
0
1,840
14,767
3,492
0
10,437
3,787
0
22,906
L
Merlin
Luis Ely19
Merlin
13,905
258
0
978
11,731
2,698
456
8,717
2,631
44,840
0
W
11,853
1,475
658
2,901
12,006
7,641
772
5,901
6,105
3,935
41,464
L
Achilles
Thekkiller530
Achilles
8,351
1,547
0
1,385
19,822
20,326
94
7,973
11,040
0
28,548
W
Cthulhu
Treore
Cthulhu
10,297
403
1,007
3,799
15,416
15,710
529
3,015
12,401
23,814
0
W
Anubis
16,813
1,206
0
6,930
15,544
7,519
2,032
6,020
9,524
58,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,028
Gold Earned
31,978
161
Minions Killed
138
8
Camps Cleared
4
889,767
Distance Traveled
791,544
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,524
658
31
2
0
247,806
0
L
Merlin
11,727
733
74
5
2
272,796
2
W
Mulan
12,206
763
64
4
5
320,161
3
L
Achilles
9,727
608
33
2
2
270,942
9
W
Cthulhu
11,117
695
24
2
0
325,443
4
W
Anubis
12,705
794
73
5
3
244,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role