Player Matchup

Tsukuyomi
Tsukuyomi
AnUndRmndd 4ce
Tsukuyomi
Level 119
God Stats
5W - 2L
1,815 SR
Queue Stats
84W - 90L
1,458 Elo+
Party 3
Cerberus
Cerberus
DreaminEasy
Cerberus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,261 Elo+
Party 2
Kuzenbo
Kuzenbo
Jay Xcells
Kuzenbo
Level 116
God Stats
4W - 1L
1,752 SR
Queue Stats
152W - 144L
1,441 Elo+
Solo
Tyr
Tyr
Meepsqueaks
Tyr
Level 108
God Stats
8W - 11L
1,141 SR
Queue Stats
219W - 240L
1,462 Elo+
Party 3
Discordia
Discordia
Tr1st0n
Discordia
Level 51
God Stats
1W - 1L
1,027 SR
Queue Stats
16W - 26L
1,261 Elo+
Party 2
Team Averages
Level 86
1,447 SR
1,377 Elo+

VS

Team Averages
Level 119
1,659 SR
1,486 Elo+
Bacchus
Bacchus
Feeshtail
Bacchus
Level 114
God Stats
3W - 3L
1,657 SR
Queue Stats
198W - 212L
1,461 Elo+
Solo
Ah Puch
Ah Puch
Jward079
Ah Puch
Level 130
God Stats
9W - 6L
1,529 SR
Queue Stats
181W - 193L
1,511 Elo+
Party 1
Xing Tian
Xing Tian
Laerick
Xing Tian
Level 158
God Stats
2W - 4L
1,731 SR
Queue Stats
409W - 393L
1,508 Elo+
Party 1
Hades
Hades
ThEdArKmAsTeR91
Hades
Level 149
God Stats
15W - 9L
1,878 SR
Queue Stats
263W - 264L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
zencat 50
Sun Wukong
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
184W - 179L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnUndRmndd 4ce
Tsukuyomi
20
8 / 7 / 15
13,225
696
21,777
19,918
9,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
DreaminEasy
Cerberus
18
3 / 7 / 16
11,877
625
12,083
25,863
25,942
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Jay Xcells
Kuzenbo
20
6 / 2 / 20
13,852
729
15,869
35,742
42,509
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 3 / 17
13,020
685
14,460
29,312
32,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Tr1st0n
Discordia
20
8 / 3 / 19
14,497
763
26,611
11,650
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Feeshtail
Bacchus
16
5 / 6 / 8
11,084
583
14,903
13,755
14,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Jward079
Ah Puch
20
3 / 8 / 12
12,282
646
29,952
18,429
8,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Laerick
Xing Tian
20
5 / 3 / 13
13,001
684
16,842
25,994
43,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 10 / 10
12,148
639
26,742
25,605
17,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
zencat 50
Sun Wukong
20
2 / 4 / 14
11,815
622
12,897
19,152
20,943
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
79
31
Kills
22
22
Deaths
31
87
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AnUndRmndd 4ce
Tsukuyomi
8
7
15
2.21
W
Cerberus
DreaminEasy
Cerberus
3
7
16
1.57
L
Bacchus
Feeshtail
Bacchus
5
6
8
1.5
W
Kuzenbo
Jay Xcells
Kuzenbo
6
2
20
8
L
Ah Puch
Jward079
Ah Puch
3
8
12
1.13
L
Xing Tian
Laerick
Xing Tian
5
3
13
3.83
W
6
3
17
4.83
L
7
10
10
1.2
W
Discordia
Tr1st0n
Discordia
8
3
19
5.83
L
Sun Wukong
zencat 50
Sun Wukong
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,800
Damage
101,336
122,485
Taken
102,935
115,241
Mitigated
105,207
58,421
Healing
28,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AnUndRmndd 4ce
Tsukuyomi
21,777
4,352
2,123
4,282
19,918
9,071
2,546
14,164
5,568
0
47,307
W
Cerberus
DreaminEasy
Cerberus
12,083
1,091
2,710
6,964
25,863
25,942
591
20,892
4,757
19,393
0
L
Bacchus
Feeshtail
Bacchus
14,903
1,183
0
2,446
13,755
14,258
0
5,769
7,986
23,468
0
W
Kuzenbo
Jay Xcells
Kuzenbo
15,869
6,551
4,543
18,609
35,742
42,509
890
26,169
9,429
33,605
0
L
Ah Puch
Jward079
Ah Puch
29,952
1,010
1,623
2,853
18,429
8,856
150
10,202
8,227
65,123
0
L
Xing Tian
Laerick
Xing Tian
16,842
818
1,277
5,036
25,994
43,220
0
15,742
10,252
32,796
0
W
14,460
2,327
3,042
11,678
29,312
32,788
1,819
18,993
10,119
0
34,851
L
26,742
1,112
1,793
7,354
25,605
17,930
0
12,810
12,795
45,060
0
W
Discordia
Tr1st0n
Discordia
26,611
1,737
1,423
3,047
11,650
4,931
1,454
9,577
2,011
50,637
0
L
Sun Wukong
zencat 50
Sun Wukong
12,897
1,373
2,492
3,818
19,152
20,943
90
10,040
9,112
5,109
23,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,471
Gold Earned
60,330
196
Minions Killed
190
0
Camps Cleared
0
1,832,245
Distance Traveled
1,570,743
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,225
696
39
2
0
353,722
0
W
Cerberus
11,877
625
7
0
0
322,884
3
L
Bacchus
11,084
583
17
1
0
223,993
0
W
Kuzenbo
13,852
729
31
2
0
380,964
1
L
Ah Puch
12,282
646
79
4
0
297,227
0
L
Xing Tian
13,001
684
22
1
0
386,013
0
W
Tyr
13,020
685
50
3
0
398,676
4
L
Hades
12,148
639
38
2
0
267,566
1
W
Discordia
14,497
763
69
4
0
375,999
0
L
Sun Wukong
11,815
622
34
2
0
395,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role