Player Matchup

Hercules
Hercules
JetTheCat
Hercules
Level 121
God Stats
7W - 5L
1,476 SR
Queue Stats
99W - 96L
1,460 Elo+
Party 2
Sol
Sol
Skrzbi
Sol
Level 42
God Stats
14W - 12L
1,496 SR
Queue Stats
91W - 95L
1,492 Elo+
Party 2
Ares
Ares
Stair
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,462 Elo+
Party 2
Bellona
Bellona
Tuno2x
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 22L
1,204 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vectorerector
Ah Muzen Cab
Level 85
God Stats
6W - 8L
1,500 SR
Queue Stats
118W - 123L
1,478 Elo+
Party 2
Team Averages
Level 59
1,494 SR
1,419 Elo+

VS

Team Averages
Level 21
1,545 SR
1,435 Elo+
Fenrir
Fenrir
 
Fenrir
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AkaruiMemories
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Chubbz98
Cernunnos
Level 26
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 5L
1,306 Elo+
Party 1
Janus
Janus
LngSchlngJhnsn
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,589 Elo+
Party 1
Mercury
Mercury
zamoralex
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JetTheCat
Hercules
20
9 / 1 / 21
15,089
1,078
18,680
30,303
29,179
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
Skrzbi
Sol
20
4 / 3 / 27
15,114
1,080
21,782
12,884
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
Stair
Ares
20
6 / 5 / 22
15,894
1,135
16,108
27,099
40,679
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Tuno2x
Bellona
20
7 / 9 / 16
14,089
1,006
16,042
25,752
23,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Vectorerector
Ah Muzen Cab
20
13 / 2 / 19
17,204
1,229
33,693
11,647
5,767
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
2 / 11 / 9
13,286
949
14,459
30,794
20,490
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
20
11 / 6 / 6
16,802
1,200
25,276
24,331
34,493
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Chubbz98
Cernunnos
20
4 / 6 / 11
14,896
1,064
27,950
23,466
7,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 2 / 12
14,671
1,048
27,022
10,853
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
zamoralex
Mercury
19
0 / 14 / 9
12,803
915
5,115
23,610
7,951
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
67
39
Kills
20
20
Deaths
39
105
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
11
9
0.59
L
Achilles
11
6
6
2.33
L
Cernunnos
Chubbz98
Cernunnos
4
6
11
1.58
W
Hercules
JetTheCat
Hercules
9
1
21
19.5
L
3
2
12
4.5
W
Sol
Skrzbi
Sol
4
3
27
5.83
W
Ares
Stair
Ares
6
5
22
3.4
W
Bellona
Tuno2x
Bellona
7
9
16
1.67
W
Ah Muzen Cab
Vectorerector
Ah Muzen Cab
13
2
19
11.25
L
Mercury
zamoralex
Mercury
0
14
9
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,305
Damage
99,822
107,685
Taken
113,054
104,543
Mitigated
74,081
26,105
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,459
2,938
0
413
30,794
20,490
0
10,080
19,982
584
22,312
L
Achilles
25,276
6,010
0
2,585
24,331
34,493
0
7,482
16,159
0
45,350
L
Cernunnos
Chubbz98
Cernunnos
27,950
9,499
0
600
23,466
7,971
0
8,182
14,850
0
68,952
W
Hercules
JetTheCat
Hercules
18,680
4,805
0
11,394
30,303
29,179
0
6,155
24,148
0
44,845
L
27,022
2,158
0
1,183
10,853
3,176
0
3,821
6,986
63,018
0
W
Sol
Skrzbi
Sol
21,782
5,504
0
2,594
12,884
5,511
0
3,468
9,416
42,616
0
W
Ares
Stair
Ares
16,108
1,276
409
5,972
27,099
40,679
0
6,214
20,885
24,251
0
W
Bellona
Tuno2x
Bellona
16,042
3,117
459
1,782
25,752
23,407
0
6,742
18,961
0
21,942
W
Ah Muzen Cab
Vectorerector
Ah Muzen Cab
33,693
18,400
0
3,495
11,647
5,767
0
4,582
7,065
0
87,335
L
Mercury
zamoralex
Mercury
5,115
2,027
0
335
23,610
7,951
0
8,325
14,717
0
15,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,390
Gold Earned
72,458
260
Minions Killed
277
8
Camps Cleared
6
1,368,128
Distance Traveled
1,372,803
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,286
949
11
1
2
273,631
0
L
Achilles
16,802
1,200
48
3
1
304,280
0
L
Cernunnos
14,896
1,064
94
7
1
237,411
0
W
Hercules
15,089
1,078
65
5
1
342,129
0
L
Janus
14,671
1,048
96
7
1
258,511
0
W
Sol
15,114
1,080
61
4
1
256,802
0
W
Ares
15,894
1,135
7
1
0
259,654
0
W
Bellona
14,089
1,006
14
1
0
241,296
0
W
Ah Muzen Cab
17,204
1,229
113
8
6
268,247
1
L
Mercury
12,803
915
28
2
1
298,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role