Player Matchup

Cthulhu
Cthulhu
GsK_Shadow
Cthulhu
Level 68
God Stats
3W - 2L
1,817 SR
Queue Stats
376W - 364L
1,513 Elo+
Party 2
Kali
Kali
SYamaguchiS
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
Wady9633
Janus
Level 103
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
angxloiscool
Neith
Level 15
God Stats
1W - 3L
1,250 SR
Queue Stats
32W - 42L
1,442 Elo+
Party 2
Shiva
Shiva
chuckyiscool
Shiva
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 156L
1,393 Elo+
Party 2
Team Averages
Level 43
1,471 SR
1,470 Elo+

VS

Team Averages
Level 51
1,627 SR
1,434 Elo+
Da Ji
Da Ji
Chaos809
Da Ji
Level 34
God Stats
47W - 38L
1,570 SR
Queue Stats
91W - 94L
1,432 Elo+
Party 1
Ares
Ares
KAK27
Ares
Level 47
God Stats
99W - 82L
1,575 SR
Queue Stats
141W - 128L
1,517 Elo+
Party 1
Hercules
Hercules
Peterp4rker
Hercules
Level 78
God Stats
34W - 26L
1,729 SR
Queue Stats
503W - 511L
1,403 Elo+
Solo
Zeus
Zeus
Red-Hood5656
Zeus
Level 26
God Stats
31W - 28L
1,483 SR
Queue Stats
50W - 71L
1,304 Elo+
Party 1
Cupid
Cupid
electk9
Cupid
Level 68
God Stats
11W - 5L
1,775 SR
Queue Stats
356W - 329L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GsK_Shadow
Cthulhu
10
0 / 9 / 6
6,465
431
9,863
13,912
12,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 1
6,789
453
4,842
12,696
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Wady9633
Janus
12
3 / 7 / 2
7,692
513
7,022
9,143
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
6 / 8 / 1
8,332
555
9,667
10,961
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 4 / 1
7,158
477
5,202
10,142
7,905
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chaos809
Da Ji
12
5 / 1 / 10
8,067
538
4,784
7,645
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
KAK27
Ares
13
8 / 4 / 11
8,541
569
8,994
13,614
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Peterp4rker
Hercules
15
4 / 0 / 4
9,371
625
9,368
13,423
15,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
4 / 3 / 4
7,692
513
4,063
6,278
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
electk9
Cupid
15
11 / 3 / 8
9,270
618
14,414
15,323
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
11
Kills
32
32
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Chaos809
Da Ji
5
1
10
10
L
Cthulhu
GsK_Shadow
Cthulhu
0
9
6
0.33
W
Ares
KAK27
Ares
8
4
11
3.38
W
Hercules
Peterp4rker
Hercules
4
0
4
6
W
4
3
4
2
L
1
4
1
0.38
L
Janus
Wady9633
Janus
3
7
2
0.57
L
6
8
1
0.81
L
1
4
1
0.38
W
Cupid
electk9
Cupid
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
41,623
56,854
Taken
56,283
29,257
Mitigated
37,200
8,577
Healing
21,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Chaos809
Da Ji
4,784
1,245
0
3,208
7,645
2,441
504
991
6,597
0
39,252
L
Cthulhu
GsK_Shadow
Cthulhu
9,863
936
0
1,206
13,912
12,037
0
4,746
9,166
30,870
0
W
Ares
KAK27
Ares
8,994
500
0
1,220
13,614
11,919
0
4,625
8,659
18,785
0
W
Hercules
Peterp4rker
Hercules
9,368
2,169
0
8,704
13,423
15,670
0
1,214
12,139
0
58,926
W
4,063
582
0
326
6,278
2,034
474
4,293
1,920
30,300
0
L
4,842
2,576
0
3,494
12,696
4,299
0
1,430
11,266
0
43,086
L
Janus
Wady9633
Janus
7,022
796
0
278
9,143
2,102
0
3,212
5,931
33,518
0
L
9,667
5,493
265
1,881
10,961
2,914
0
2,498
8,463
0
32,670
L
5,202
1,145
437
1,016
10,142
7,905
0
1,171
8,971
0
37,730
W
Cupid
electk9
Cupid
14,414
8,579
188
7,610
15,323
5,136
1,106
5,018
10,083
0
61,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
42,941
333
Minions Killed
386
0
Camps Cleared
0
1,371,663
Distance Traveled
1,407,702
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,067
538
67
4
0
296,849
0
L
Cthulhu
6,465
431
43
3
0
281,792
5
W
Ares
8,541
569
17
1
0
306,664
4
W
Hercules
9,371
625
139
9
0
307,949
5
W
Zeus
7,692
513
65
4
0
245,718
1
L
Kali
6,789
453
82
5
0
303,853
0
L
Janus
7,692
513
72
5
0
269,193
0
L
Neith
8,332
555
51
3
0
231,633
1
L
Shiva
7,158
477
85
6
0
285,192
2
W
Cupid
9,270
618
98
7
0
250,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role