Player Matchup

Ne Zha
Ne Zha
BLuDYBuLitZ
Ne Zha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 160L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
CurseThrower
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
KING-_-_24-7_365
Discordia
Level 98
God Stats
2W - 3L
1,705 SR
Queue Stats
95W - 128L
1,306 Elo+
Party 2
Eset
Eset
WolfmanZz4540
Eset
Level 89
God Stats
4W - 5L
1,498 SR
Queue Stats
172W - 191L
1,465 Elo+
Solo
Ganesha
Ganesha
jeremiahthelion
Ganesha
Level 134
God Stats
4W - 5L
1,212 SR
Queue Stats
136W - 151L
1,402 Elo+
Solo
Team Averages
Level 100
1,483 SR
1,416 Elo+

VS

Team Averages
Level 95
1,545 SR
1,460 Elo+
Vulcan
Vulcan
 
Vulcan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BAU Lead Foot
Hun Batz
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 95L
1,427 Elo+
Party 1
Skadi
Skadi
BAU Titan
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 118L
1,508 Elo+
Party 1
Cerberus
Cerberus
ISAIAH---69
Cerberus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,374 Elo+
Solo
Raijin
Raijin
ben3121990
Raijin
Level 120
God Stats
3W - 0L
1,724 SR
Queue Stats
152W - 184L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 6 / 4
8,995
562
4,394
8,972
3,736
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
CurseThrower
Zhong Kui
19
5 / 6 / 3
10,803
675
12,625
21,020
13,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
20
9 / 7 / 4
12,935
808
16,691
13,938
5,490
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 6 / 7
11,520
720
12,297
13,414
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
1 / 2 / 16
12,388
774
10,657
18,767
20,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
4 / 2 / 13
11,687
730
11,200
6,147
2,063
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
BAU Lead Foot
Hun Batz
18
2 / 6 / 13
11,100
694
12,522
15,399
7,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
BAU Titan
Skadi
20
14 / 3 / 11
13,988
874
26,383
15,614
6,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ISAIAH---69
Cerberus
18
3 / 6 / 11
11,434
715
5,926
16,313
10,479
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
ben3121990
Raijin
20
4 / 6 / 12
12,286
768
11,613
13,816
4,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
87
22
Kills
27
27
Deaths
23
34
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
13
5.25
W
Hun Batz
BAU Lead Foot
Hun Batz
2
6
13
1.42
W
Skadi
BAU Titan
Skadi
14
3
11
6.5
L
Ne Zha
1
6
4
0.5
L
Zhong Kui
CurseThrower
Zhong Kui
5
6
3
1.08
W
Cerberus
ISAIAH---69
Cerberus
3
6
11
1.42
L
Discordia
9
7
4
1.57
L
6
6
7
1.58
W
Raijin
ben3121990
Raijin
4
6
12
1.67
L
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,664
Damage
67,644
76,111
Taken
67,289
49,331
Mitigated
31,504
25,305
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,200
5,281
1,464
1,379
6,147
2,063
1,328
5,192
955
27,477
0
W
Hun Batz
BAU Lead Foot
Hun Batz
12,522
153
574
1,823
15,399
7,257
196
11,227
4,172
0
30,650
W
Skadi
BAU Titan
Skadi
26,383
13,524
2,021
6,939
15,614
6,727
1,942
11,647
3,967
0
53,735
L
Ne Zha
4,394
1,263
964
797
8,972
3,736
0
4,133
4,839
0
9,903
L
Zhong Kui
CurseThrower
Zhong Kui
12,625
521
1,272
6,667
21,020
13,965
873
6,546
14,474
30,327
0
W
Cerberus
ISAIAH---69
Cerberus
5,926
628
741
2,495
16,313
10,479
509
12,859
3,454
14,385
0
L
Discordia
16,691
719
749
1,679
13,938
5,490
280
5,017
8,921
40,395
0
L
12,297
848
2,624
3,114
13,414
5,420
514
3,735
9,679
22,016
0
W
Raijin
ben3121990
Raijin
11,613
1,189
1,296
2,545
13,816
4,978
1,294
11,345
2,471
30,436
0
L
10,657
162
333
7,106
18,767
20,720
203
9,308
9,459
30,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,641
Gold Earned
60,495
162
Minions Killed
195
0
Camps Cleared
0
1,282,989
Distance Traveled
1,317,449
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,687
730
37
2
0
190,725
0
W
Hun Batz
11,100
694
36
2
0
288,046
1
W
Skadi
13,988
874
54
3
0
292,348
0
L
Ne Zha
8,995
562
10
1
0
140,235
2
L
Zhong Kui
10,803
675
59
4
0
299,258
1
W
Cerberus
11,434
715
26
2
0
273,153
2
L
Discordia
12,935
808
58
4
0
260,100
0
L
Eset
11,520
720
32
2
0
253,501
1
W
Raijin
12,286
768
42
3
0
273,177
2
L
Ganesha
12,388
774
3
0
0
329,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role