Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Ita1ianSta77ion
Jormungandr
Level 128
God Stats
9W - 5L
1,619 SR
Queue Stats
140W - 148L
1,407 Elo+
Party 3
Artemis
Artemis
MythicHippie
Artemis
Level 89
God Stats
0W - 1L
1,706 SR
Queue Stats
5W - 4L
1,561 Elo+
Party 3
Vulcan
Vulcan
pleased_whale0
Vulcan
Level 88
God Stats
1W - 3L
1,510 SR
Queue Stats
219W - 253L
1,307 Elo+
Party 3
Susano
Susano
the6thsoulreaper
Susano
Level 106
God Stats
0W - 1L
1,848 SR
Queue Stats
0W - 5L
1,250 Elo+
Party 3
Team Averages
Level 114
1,637 SR
1,405 Elo+

VS

Team Averages
Level 126
1,575 SR
1,448 Elo+
Nu Wa
Nu Wa
Brakuss32
Nu Wa
Level 123
God Stats
9W - 9L
1,586 SR
Queue Stats
19W - 18L
1,434 Elo+
Party 2
Artemis
Artemis
Bxleexdatt
Artemis
Level 137
God Stats
7W - 4L
1,606 SR
Queue Stats
56W - 49L
1,441 Elo+
Party 2
Bacchus
Bacchus
CoffeeBean12
Bacchus
Level 88
God Stats
41W - 37L
1,514 SR
Queue Stats
193W - 191L
1,474 Elo+
Party 1
Da Ji
Da Ji
Nurosis
Da Ji
Level 160
God Stats
23W - 12L
1,500 SR
Queue Stats
629W - 599L
1,439 Elo+
Solo
Osiris
Osiris
ruled-by-chaos
Osiris
Level 124
God Stats
8W - 8L
1,672 SR
Queue Stats
364W - 365L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
5 / 7 / 1
10,748
597
13,107
18,755
9,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Ita1ianSta77ion
Jormungandr
13
1 / 7 / 3
8,441
469
10,819
20,528
13,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
MythicHippie
Artemis
12
1 / 10 / 0
7,443
414
8,037
17,645
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 7 / 3
7,575
421
3,729
9,988
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 6 / 1
9,468
526
7,162
12,947
4,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brakuss32
Nu Wa
18
2 / 2 / 8
11,629
646
12,571
7,484
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Bxleexdatt
Artemis
16
9 / 5 / 5
10,529
585
14,688
14,718
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
CoffeeBean12
Bacchus
15
7 / 2 / 11
10,264
570
6,875
20,523
17,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Nurosis
Da Ji
18
12 / 1 / 1
11,282
627
10,177
11,965
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 4
11,094
616
13,264
13,500
14,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
12
Kills
37
37
Deaths
12
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
7
1
0.79
W
Nu Wa
Brakuss32
Nu Wa
2
2
8
3
W
Artemis
Bxleexdatt
Artemis
9
5
5
2.3
W
Bacchus
CoffeeBean12
Bacchus
7
2
11
6.25
L
Jormungandr
Ita1ianSta77ion
Jormungandr
1
7
3
0.36
L
Artemis
MythicHippie
Artemis
1
10
0
0.1
W
Da Ji
Nurosis
Da Ji
12
1
1
12.5
L
0
7
3
0.21
W
7
2
4
4.5
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,854
Damage
57,575
79,863
Taken
68,190
34,746
Mitigated
44,730
15,866
Healing
25,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,107
4,165
101
6,397
18,755
9,248
51
2,810
15,945
0
56,991
W
Nu Wa
Brakuss32
Nu Wa
12,571
3,913
0
687
7,484
2,708
416
1,921
5,563
101,191
0
W
Artemis
Bxleexdatt
Artemis
14,688
8,842
0
4,383
14,718
4,686
5,500
4,005
10,713
0
66,720
W
Bacchus
CoffeeBean12
Bacchus
6,875
614
675
9,905
20,523
17,833
852
3,820
16,703
18,924
0
L
Jormungandr
Ita1ianSta77ion
Jormungandr
10,819
3,563
0
335
20,528
13,623
0
6,099
14,429
61,291
0
L
Artemis
MythicHippie
Artemis
8,037
4,000
0
4,987
17,645
4,952
0
2,807
14,838
0
45,514
W
Da Ji
Nurosis
Da Ji
10,177
3,217
0
5,473
11,965
4,832
0
1,963
10,002
0
77,739
L
3,729
1,590
0
200
9,988
2,732
0
4,677
5,311
47,833
0
W
13,264
5,682
0
4,101
13,500
14,671
908
2,839
10,661
0
68,975
L
7,162
924
59
3,787
12,947
4,191
0
3,053
9,894
0
44,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
54,798
454
Minions Killed
562
0
Camps Cleared
0
1,591,384
Distance Traveled
1,701,593
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,748
597
116
6
0
318,013
4
W
Nu Wa
11,629
646
182
10
0
329,257
1
W
Artemis
10,529
585
103
6
0
276,713
1
W
Bacchus
10,264
570
26
1
0
377,295
0
L
Jormungandr
8,441
469
98
5
0
298,035
3
L
Artemis
7,443
414
72
4
0
275,471
6
W
Da Ji
11,282
627
127
7
0
387,628
2
L
Vulcan
7,575
421
93
5
0
322,724
10
W
Osiris
11,094
616
124
7
0
330,700
3
L
Susano
9,468
526
75
4
0
377,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role