Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Il Tbone lI
Anhur
Level 118
God Stats
4W - 5L
1,608 SR
Queue Stats
67W - 70L
1,512 Elo+
Party 1
Tiamat
Tiamat
JoeKingYou
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,524 Elo+
Party 1
Kuzenbo
Kuzenbo
ol Funky lo
Kuzenbo
Level 135
God Stats
1W - 1L
1,547 SR
Queue Stats
69W - 67L
1,530 Elo+
Party 1
Mercury
Mercury
xd Sweezy
Mercury
Level 27
God Stats
4W - 4L
1,727 SR
Queue Stats
41W - 39L
1,521 Elo+
Party 1
Team Averages
Level 94
1,576 SR
1,517 Elo+

VS

Team Averages
Level 65
1,523 SR
1,496 Elo+
Ymir
Ymir
DirtyGrimmm
Ymir
Level 89
God Stats
6W - 6L
1,396 SR
Queue Stats
60W - 63L
1,536 Elo+
Party 2
Ah Puch
Ah Puch
DirtyOldham
Ah Puch
Level 42
God Stats
11W - 6L
1,646 SR
Queue Stats
57W - 51L
1,606 Elo+
Party 2
King Arthur
King Arthur
KHAOCELOT
King Arthur
Level 77
God Stats
18W - 12L
1,626 SR
Queue Stats
234W - 227L
1,534 Elo+
Party 2
Izanami
Izanami
Mocemenyo
Izanami
Level 64
God Stats
8W - 13L
1,402 SR
Queue Stats
172W - 172L
1,559 Elo+
Party 2
Janus
Janus
SOLUTlONN
Janus
Level 54
God Stats
4W - 6L
1,545 SR
Queue Stats
12W - 29L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
2 / 1 / 4
9,503
634
8,545
6,345
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 1 / 5
10,406
694
8,979
17,076
7,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
JoeKingYou
Tiamat
17
2 / 3 / 4
9,985
666
9,597
10,122
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
ol Funky lo
Kuzenbo
17
3 / 2 / 4
10,714
714
9,348
16,065
22,538
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
xd Sweezy
Mercury
16
3 / 6 / 2
9,567
638
3,653
13,166
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 6
10,082
672
4,385
12,153
14,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
DirtyOldham
Ah Puch
17
1 / 4 / 5
9,950
663
11,980
7,761
2,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
KHAOCELOT
King Arthur
18
4 / 1 / 3
10,831
722
11,201
14,089
12,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Mocemenyo
Izanami
17
4 / 3 / 2
10,611
707
8,343
8,017
3,156
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
SOLUTlONN
Janus
17
3 / 2 / 4
10,630
709
11,723
9,683
3,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
13
Kills
13
13
Deaths
13
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
1
4
4
W
1
3
6
1.33
W
Ah Puch
DirtyOldham
Ah Puch
1
4
5
0.88
L
3
1
5
5.5
L
Tiamat
JoeKingYou
Tiamat
2
3
4
1.33
W
King Arthur
KHAOCELOT
King Arthur
4
1
3
5.5
W
Izanami
Mocemenyo
Izanami
4
3
2
1.67
W
Janus
SOLUTlONN
Janus
3
2
4
2.5
L
Kuzenbo
ol Funky lo
Kuzenbo
3
2
4
2.5
L
Mercury
xd Sweezy
Mercury
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,122
Damage
47,632
62,774
Taken
51,703
44,278
Mitigated
35,881
11,562
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,545
1,551
746
1,591
6,345
2,736
426
2,734
3,462
28,173
0
W
4,385
154
300
1,387
12,153
14,196
136
5,647
6,211
24,488
0
W
Ah Puch
DirtyOldham
Ah Puch
11,980
47
0
199
7,761
2,470
138
5,543
1,893
30,853
0
L
8,979
5,260
0
4,843
17,076
7,181
552
8,527
8,373
0
41,312
L
Tiamat
JoeKingYou
Tiamat
9,597
657
0
2,648
10,122
5,122
249
5,820
4,170
29,154
0
W
King Arthur
KHAOCELOT
King Arthur
11,201
889
303
2,221
14,089
12,945
99
7,595
6,183
0
44,057
W
Izanami
Mocemenyo
Izanami
8,343
4,482
0
1,803
8,017
3,156
789
4,586
3,198
0
36,179
W
Janus
SOLUTlONN
Janus
11,723
336
51
2,654
9,683
3,114
126
3,235
6,280
40,820
0
L
Kuzenbo
ol Funky lo
Kuzenbo
9,348
2,225
0
1,362
16,065
22,538
85
7,221
8,533
28,941
0
L
Mercury
xd Sweezy
Mercury
3,653
683
0
372
13,166
6,701
0
3,786
9,016
0
17,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,175
Gold Earned
52,104
262
Minions Killed
270
0
Camps Cleared
0
1,443,719
Distance Traveled
1,557,488
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,503
634
58
4
0
265,429
0
W
Ymir
10,082
672
50
3
0
296,466
1
W
Ah Puch
9,950
663
35
2
0
297,932
2
L
Anhur
10,406
694
76
5
0
281,303
2
L
Tiamat
9,985
666
69
5
0
292,470
2
W
King Arthur
10,831
722
58
4
0
379,835
3
W
Izanami
10,611
707
75
5
0
303,250
3
W
Janus
10,630
709
52
3
0
280,005
4
L
Kuzenbo
10,714
714
39
3
0
272,398
1
L
Mercury
9,567
638
20
1
0
332,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role