Player Matchup

Nu Wa
Nu Wa
Assource
Nu Wa
Level 27
God Stats
104W - 76L
1,515 SR
Queue Stats
543W - 485L
1,446 Elo+
Party 2
Bastet
Bastet
Miyagi-_Sensei
Bastet
Level 39
God Stats
10W - 8L
1,526 SR
Queue Stats
620W - 590L
1,433 Elo+
Party 2
Scylla
Scylla
NinjaXAoshi
Scylla
Level 17
God Stats
5W - 6L
1,361 SR
Queue Stats
21W - 35L
1,246 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SauceBoss1203
Morgan Le Fay
Level 7
God Stats
3W - 4L
1,897 SR
Queue Stats
29W - 30L
1,360 Elo+
Party 2
Fenrir
Fenrir
xJayxSonx
Fenrir
Level 36
God Stats
39W - 23L
1,525 SR
Queue Stats
346W - 300L
1,445 Elo+
Party 2
Team Averages
Level 25
1,565 SR
1,386 Elo+

VS

Team Averages
Level 87
1,609 SR
1,652 Elo+
Gilgamesh
Gilgamesh
Black God119
Gilgamesh
Level 28
God Stats
17W - 3L
1,979 SR
Queue Stats
229W - 81L
1,888 Elo+
Party 1
Janus
Janus
Halomasterliam7
Janus
Level 128
God Stats
14W - 10L
1,524 SR
Queue Stats
810W - 379L
1,692 Elo+
Party 1
Eset
Eset
Pezzy2768
Eset
Level 147
God Stats
8W - 5L
1,790 SR
Queue Stats
195W - 123L
1,694 Elo+
Party 1
Kali
Kali
Seiikitsune
Kali
Level 5
God Stats
1W - 2L
1,254 SR
Queue Stats
15W - 8L
1,352 Elo+
Party 3
Medusa
Medusa
TheWhitesnauzer
Medusa
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 63L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Assource
Nu Wa
17
4 / 15 / 10
11,886
1,189
12,757
20,723
4,231
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 12 / 8
11,676
1,168
11,526
22,794
4,327
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
2 / 7 / 5
10,295
1,030
9,838
16,254
2,939
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
SauceBoss1203
Morgan Le Fay
16
1 / 10 / 7
10,321
1,032
6,368
19,791
4,050
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
xJayxSonx
Fenrir
16
4 / 7 / 6
11,443
1,144
7,830
20,938
8,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Black God119
Gilgamesh
18
10 / 7 / 15
12,328
1,233
15,622
17,641
11,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 2 / 26
12,813
1,281
19,529
6,280
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
20
20 / 5 / 23
14,896
1,490
37,273
13,466
4,725
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 0 / 28
11,920
1,192
3,867
5,129
2,852
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
11 / 1 / 19
13,447
1,345
19,603
10,725
3,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
162
15
Kills
51
51
Deaths
15
36
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Assource
Nu Wa
4
15
10
0.6
W
Gilgamesh
Black God119
Gilgamesh
10
7
15
2.5
W
8
2
26
10.5
L
4
12
8
0.67
L
Scylla
2
7
5
0.64
W
Eset
20
5
23
6.3
L
Morgan Le Fay
SauceBoss1203
Morgan Le Fay
1
10
7
0.45
W
2
0
28
16
W
11
1
19
20.5
L
Fenrir
xJayxSonx
Fenrir
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,319
Damage
95,894
100,500
Taken
53,241
23,722
Mitigated
24,290
3,376
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Assource
Nu Wa
12,757
3,452
94
105
20,723
4,231
0
10,978
9,745
33,391
0
W
Gilgamesh
Black God119
Gilgamesh
15,622
6,142
0
1,833
17,641
11,707
0
10,165
7,476
0
27,973
W
19,529
737
0
360
6,280
1,701
0
3,093
3,187
36,757
0
L
11,526
2,892
0
968
22,794
4,327
0
13,606
9,188
0
24,954
L
Scylla
9,838
1,526
105
247
16,254
2,939
0
10,880
5,374
20,472
0
W
Eset
37,273
1,217
638
3,681
13,466
4,725
0
5,323
8,143
58,967
0
L
Morgan Le Fay
SauceBoss1203
Morgan Le Fay
6,368
327
0
316
19,791
4,050
0
12,902
6,889
23,046
0
W
3,867
659
0
927
5,129
2,852
0
3,768
1,361
0
21,536
W
19,603
9,259
0
1,868
10,725
3,305
0
6,614
4,111
0
40,188
L
Fenrir
xJayxSonx
Fenrir
7,830
1,896
0
1,541
20,938
8,175
0
8,436
12,502
0
15,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,621
Gold Earned
65,404
133
Minions Killed
212
4
Camps Cleared
10
974,295
Distance Traveled
959,238
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,886
1,189
30
3
0
168,111
0
W
Gilgamesh
12,328
1,233
16
2
6
164,093
0
W
Janus
12,813
1,281
51
5
1
180,767
0
L
Bastet
11,676
1,168
29
3
2
210,746
1
L
Scylla
10,295
1,030
26
3
0
179,442
0
W
Eset
14,896
1,490
58
6
2
193,880
3
L
Morgan Le Fay
10,321
1,032
30
3
1
201,879
0
W
Kali
11,920
1,192
34
3
1
219,258
2
W
Medusa
13,447
1,345
53
5
0
201,240
0
L
Fenrir
11,443
1,144
18
2
1
214,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role