Player Matchup

Raijin
Raijin
Evilkazuma
Raijin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 80L
1,645 Elo+
Party 1
Neith
Neith
Mastermal
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 78L
1,613 Elo+
Party 1
Pele
Pele
ShadowBorne
Pele
Level 125
God Stats
5W - 5L
1,454 SR
Queue Stats
147W - 89L
1,635 Elo+
Party 1
Set
Set
Shimorta
Set
Level 108
God Stats
2W - 1L
1,269 SR
Queue Stats
90W - 53L
1,647 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lalib
Morgan Le Fay
Level 68
God Stats
10W - 5L
1,715 SR
Queue Stats
143W - 89L
1,636 Elo+
Party 1
Team Averages
Level 99
1,488 SR
1,635 Elo+

VS

Team Averages
Level 49
1,554 SR
1,442 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SmallAlex
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 18L
1,453 Elo+
Solo
Ne Zha
Ne Zha
Spit Soaked Rat
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,573 Elo+
Solo
Danzaburou
Danzaburou
Volento
Danzaburou
Level 69
God Stats
0W - 1L
1,769 SR
Queue Stats
2W - 5L
1,216 Elo+
Solo
Da Ji
Da Ji
black-yo-eye
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Evilkazuma
Raijin
16
3 / 3 / 13
9,858
758
13,059
8,610
3,027
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Mastermal
Neith
19
7 / 5 / 15
11,662
897
15,401
11,692
4,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
13 / 4 / 14
12,900
992
17,962
15,230
6,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 3 / 18
10,654
820
8,975
11,728
10,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
lalib
Morgan Le Fay
20
8 / 2 / 19
11,537
887
19,530
10,172
4,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
1 / 5 / 6
10,686
822
7,447
11,003
3,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
SmallAlex
Bellona
17
7 / 7 / 5
10,371
798
15,705
24,845
20,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
4 / 10 / 2
10,388
799
5,813
14,619
4,568
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Volento
Danzaburou
17
2 / 6 / 9
10,074
775
11,453
15,885
5,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 9 / 4
8,853
681
8,973
12,946
4,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
43
37
Kills
17
17
Deaths
37
79
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
6
0.8
W
Raijin
Evilkazuma
Raijin
3
3
13
3.17
W
Neith
Mastermal
Neith
7
5
15
2.9
W
13
4
14
5
W
6
3
18
5
L
Bellona
SmallAlex
Bellona
7
7
5
1.36
L
4
10
2
0.5
L
Danzaburou
Volento
Danzaburou
2
6
9
1.08
L
3
9
4
0.56
W
Morgan Le Fay
lalib
Morgan Le Fay
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,927
Damage
49,391
57,432
Taken
79,298
28,981
Mitigated
38,896
21,029
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,447
67
1,270
2,036
11,003
3,980
0
5,321
5,641
38,012
0
W
Raijin
Evilkazuma
Raijin
13,059
1,458
1,508
767
8,610
3,027
892
1,975
6,539
21,028
0
W
Neith
Mastermal
Neith
15,401
6,499
542
2,471
11,692
4,036
2,386
2,122
9,222
0
27,517
W
17,962
2,724
3,164
4,366
15,230
6,735
762
726
14,226
0
47,021
W
8,975
3,456
931
3,674
11,728
10,583
312
926
10,708
0
10,903
L
Bellona
SmallAlex
Bellona
15,705
3,499
407
4,969
24,845
20,753
304
11,715
12,813
0
23,949
L
5,813
1,352
217
1,163
14,619
4,568
0
5,530
8,934
0
11,542
L
Danzaburou
Volento
Danzaburou
11,453
5,174
673
5,205
15,885
5,543
891
5,987
9,699
0
20,678
L
8,973
1,103
628
1,381
12,946
4,052
462
4,036
8,732
0
12,782
W
Morgan Le Fay
lalib
Morgan Le Fay
19,530
1,940
314
3,292
10,172
4,600
938
1,698
8,403
32,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,611
Gold Earned
50,372
148
Minions Killed
136
0
Camps Cleared
0
1,239,659
Distance Traveled
1,084,420
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,686
822
85
7
0
238,754
3
W
Raijin
9,858
758
20
2
0
236,748
0
W
Neith
11,662
897
35
3
0
251,321
0
W
Pele
12,900
992
60
5
0
229,476
1
W
Set
10,654
820
8
1
0
260,345
0
L
Bellona
10,371
798
10
1
0
229,745
0
L
Ne Zha
10,388
799
7
1
0
188,518
0
L
Danzaburou
10,074
775
27
2
0
226,073
0
L
Da Ji
8,853
681
7
1
0
201,330
0
W
Morgan Le Fay
11,537
887
25
2
0
261,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role