Player Matchup

Ah Puch
Ah Puch
EcesfirO-
Ah Puch
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
513W - 458L
1,527 Elo+
Party 1
Bakasura
Bakasura
HelpStepBroh
Bakasura
Level 35
God Stats
16W - 14L
1,225 SR
Queue Stats
190W - 179L
1,524 Elo+
Party 2
Cliodhna
Cliodhna
K1dneyst0nes
Cliodhna
Level 120
God Stats
7W - 2L
1,577 SR
Queue Stats
200W - 177L
1,591 Elo+
Party 2
Neith
Neith
Otavio_Morais
Neith
Level 148
God Stats
11W - 11L
1,672 SR
Queue Stats
74W - 77L
1,519 Elo+
Party 1
Yemoja
Yemoja
Victor_Uchiha170
Yemoja
Level 41
God Stats
9W - 3L
1,696 SR
Queue Stats
35W - 22L
1,726 Elo+
Party 1
Team Averages
Level 98
1,534 SR
1,578 Elo+

VS

Team Averages
Level 90
1,627 SR
1,496 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
 
Zeus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TOXICxFL1GHT
Danzaburou
Level 64
God Stats
12W - 15L
1,669 SR
Queue Stats
16W - 17L
1,501 Elo+
Party 3
Baron Samedi
Baron Samedi
TOXICxST1NG
Baron Samedi
Level 18
God Stats
1W - 3L
1,793 SR
Queue Stats
11W - 22L
1,445 Elo+
Party 3
Athena
Athena
TOXICxZAGEN
Athena
Level 125
God Stats
6W - 6L
1,674 SR
Queue Stats
95W - 104L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EcesfirO-
Ah Puch
9
3 / 0 / 0
5,310
664
4,083
3,558
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
HelpStepBroh
Bakasura
8
2 / 2 / 1
4,983
623
2,110
5,702
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
K1dneyst0nes
Cliodhna
9
3 / 2 / 0
5,771
721
2,622
5,794
1,782
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 1
4,799
600
3,861
3,446
1,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 2
4,867
608
1,112
4,318
1,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 0 / 0
4,344
543
2,119
3,484
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zeus
 
Zeus
3
0 / 3 / 0
3,207
401
394
1,747
424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
TOXICxFL1GHT
Danzaburou
8
1 / 1 / 2
4,417
552
2,906
5,541
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
TOXICxST1NG
Baron Samedi
7
1 / 4 / 0
4,129
516
1,891
4,468
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
7
1 / 1 / 2
4,668
584
2,177
5,401
2,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
9
Kills
4
5
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
0
1
L
Zeus
 
Zeus
0
3
0
0
W
Ah Puch
EcesfirO-
Ah Puch
3
0
0
3
W
Bakasura
HelpStepBroh
Bakasura
2
2
1
1.25
W
Cliodhna
K1dneyst0nes
Cliodhna
3
2
0
1.5
W
0
0
1
0.5
L
Danzaburou
TOXICxFL1GHT
Danzaburou
1
1
2
2
L
Baron Samedi
TOXICxST1NG
Baron Samedi
1
4
0
0.25
L
Athena
1
1
2
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,788
Damage
9,487
22,818
Taken
20,641
6,868
Mitigated
6,652
8,954
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,119
1,208
0
1,696
3,484
791
0
220
3,264
0
23,754
L
Zeus
 
Zeus
394
164
0
40
1,747
424
0
0
1,747
2,445
161
W
Ah Puch
EcesfirO-
Ah Puch
4,083
275
0
1,650
3,558
927
592
403
3,155
28,201
0
W
Bakasura
HelpStepBroh
Bakasura
2,110
1,658
0
1,629
5,702
1,528
0
827
4,875
0
19,763
W
Cliodhna
K1dneyst0nes
Cliodhna
2,622
288
0
1,548
5,794
1,782
422
645
5,149
0
29,758
W
3,861
1,630
1
1,433
3,446
1,043
156
1,128
2,318
0
30,348
L
Danzaburou
TOXICxFL1GHT
Danzaburou
2,906
513
0
2,476
5,541
1,558
0
2,093
3,428
0
22,563
L
Baron Samedi
TOXICxST1NG
Baron Samedi
1,891
140
157
953
4,468
1,727
0
2,164
2,043
16,022
0
L
Athena
2,177
988
0
2,413
5,401
2,152
0
718
4,683
10,089
0
W
1,112
473
810
1,883
4,318
1,588
94
1,401
2,917
7,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
20,765
268
Minions Killed
145
0
Camps Cleared
0
744,123
Distance Traveled
698,534
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,344
543
57
7
0
151,422
0
L
Zeus
3,207
401
4
1
0
58,849
1
W
Ah Puch
5,310
664
59
7
0
149,258
1
W
Bakasura
4,983
623
58
7
0
162,775
1
W
Cliodhna
5,771
721
83
10
0
155,983
3
W
Neith
4,799
600
57
7
0
138,630
4
L
Danzaburou
4,417
552
46
6
0
163,820
1
L
Baron Samedi
4,129
516
30
4
0
151,413
1
L
Athena
4,668
584
8
1
0
173,030
2
W
Yemoja
4,867
608
11
1
0
137,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role