Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
GuerilloWarfare
Athena
Level 29
God Stats
23W - 8L
1,616 SR
Queue Stats
37W - 17L
1,583 Elo+
Party 3
Osiris
Osiris
IOOOB1RDS
Osiris
Level 52
God Stats
5W - 5L
1,525 SR
Queue Stats
191W - 144L
1,540 Elo+
Party 3
Poseidon
Poseidon
Orbox
Poseidon
Level 157
God Stats
8W - 2L
1,832 SR
Queue Stats
202W - 167L
1,641 Elo+
Party 3
Izanami
Izanami
SpaceNinjaYoshi
Izanami
Level 157
God Stats
31W - 26L
1,524 SR
Queue Stats
108W - 114L
1,497 Elo+
Party 2
Team Averages
Level 109
1,599 SR
1,552 Elo+

VS

Team Averages
Level 65
1,658 SR
1,551 Elo+
Bacchus
Bacchus
LichKing07
Bacchus
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,537 Elo+
Party 1
Neith
Neith
Sanflu
Neith
Level 3
God Stats
3W - 3L
1,614 SR
Queue Stats
3W - 3L
1,537 Elo+
Party 1
Ra
Ra
SettlingShark39
Ra
Level 42
God Stats
2W - 2L
1,621 SR
Queue Stats
80W - 90L
1,573 Elo+
Solo
Vamana
Vamana
misael1-3-2
Vamana
Level 134
God Stats
1W - 1L
1,672 SR
Queue Stats
83W - 71L
1,538 Elo+
Party 1
Nemesis
Nemesis
xGreydan
Nemesis
Level 142
God Stats
6W - 2L
1,886 SR
Queue Stats
185W - 171L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 1 / 6
9,531
530
4,373
13,111
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 0 / 8
9,094
505
1,225
5,953
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
IOOOB1RDS
Osiris
18
2 / 1 / 2
10,984
610
13,794
16,299
17,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Orbox
Poseidon
20
13 / 2 / 2
12,131
674
17,211
9,812
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 2 / 1
10,462
581
4,669
8,402
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LichKing07
Bacchus
11
0 / 1 / 0
6,984
388
1,706
7,185
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Sanflu
Neith
14
0 / 4 / 2
8,202
456
4,709
9,451
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 8 / 0
7,594
422
1,620
10,655
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
15
0 / 3 / 0
9,111
506
9,966
17,773
13,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
xGreydan
Nemesis
15
6 / 5 / 0
9,565
531
8,636
15,124
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
21
Kills
6
6
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
6
5
W
1
0
8
5
W
Osiris
IOOOB1RDS
Osiris
2
1
2
3
L
Bacchus
LichKing07
Bacchus
0
1
0
0
W
Poseidon
Orbox
Poseidon
13
2
2
7
L
Neith
Sanflu
Neith
0
4
2
0.25
L
0
8
0
0
W
3
2
1
1.75
L
Vamana
0
3
0
0
L
Nemesis
xGreydan
Nemesis
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
26,637
53,577
Taken
60,188
33,140
Mitigated
30,968
17,952
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,373
2,966
0
4,465
13,111
4,514
64
942
12,151
0
55,167
W
1,225
347
0
964
5,953
5,539
42
957
4,970
16,344
0
W
Osiris
IOOOB1RDS
Osiris
13,794
6,295
0
6,899
16,299
17,560
0
2,588
13,711
0
90,998
L
Bacchus
LichKing07
Bacchus
1,706
70
0
1,408
7,185
5,108
0
2,440
4,745
14,300
0
W
Poseidon
Orbox
Poseidon
17,211
3,061
0
1,230
9,812
2,963
59
1,231
8,467
113,058
0
L
Neith
Sanflu
Neith
4,709
1,974
0
2,921
9,451
2,584
450
2,899
6,552
0
57,667
L
1,620
116
59
1,961
10,655
3,706
224
5,948
4,707
47,867
0
W
4,669
2,643
0
4,394
8,402
2,564
284
297
8,105
0
86,867
L
Vamana
9,966
2,641
0
5,566
17,773
13,723
912
1,159
16,614
9,093
64,624
L
Nemesis
xGreydan
Nemesis
8,636
3,014
0
1,297
15,124
5,847
0
5,990
9,134
0
60,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,202
Gold Earned
41,456
648
Minions Killed
491
0
Camps Cleared
0
1,837,381
Distance Traveled
1,727,878
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,531
530
91
5
0
415,743
7
W
Athena
9,094
505
26
1
0
358,269
1
W
Osiris
10,984
610
187
10
0
335,456
4
L
Bacchus
6,984
388
23
1
0
389,178
2
W
Poseidon
12,131
674
192
11
0
380,133
1
L
Neith
8,202
456
118
7
0
313,507
0
L
Ra
7,594
422
102
6
0
306,404
5
W
Izanami
10,462
581
152
8
0
347,780
2
L
Vamana
9,111
506
142
8
0
345,061
2
L
Nemesis
9,565
531
106
6
0
373,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role