Player Matchup

Shiva
Shiva
JohnLakeBR
Shiva
Level 157
God Stats
3W - 4L
1,741 SR
Queue Stats
76W - 55L
1,545 Elo+
Party 1
Mercury
Mercury
Manorex2000
Mercury
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 121L
1,626 Elo+
Party 1
Sobek
Sobek
andr3jr
Sobek
Level 149
God Stats
10W - 6L
1,756 SR
Queue Stats
95W - 63L
1,545 Elo+
Party 1
Olorun
Olorun
joao00gamer
Olorun
Level 138
God Stats
6W - 4L
1,812 SR
Queue Stats
107W - 66L
1,568 Elo+
Party 1
Hel
Hel
kuyse
Hel
Level 12
God Stats
3W - 1L
1,222 SR
Queue Stats
20W - 6L
1,589 Elo+
Party 1
Team Averages
Level 112
1,606 SR
1,575 Elo+

VS

Team Averages
Level 74
1,627 SR
1,482 Elo+
Cliodhna
Cliodhna
CaptainCarson8
Cliodhna
Level 116
God Stats
1W - 2L
1,604 SR
Queue Stats
374W - 325L
1,558 Elo+
Party 3
Cthulhu
Cthulhu
Diegogg4
Cthulhu
Level 100
God Stats
2W - 3L
1,690 SR
Queue Stats
74W - 72L
1,471 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Drush
Ah Muzen Cab
Level 116
God Stats
4W - 4L
1,679 SR
Queue Stats
344W - 298L
1,596 Elo+
Party 3
Ganesha
Ganesha
Kev Schrank
Ganesha
Level 28
God Stats
7W - 9L
1,660 SR
Queue Stats
128W - 114L
1,608 Elo+
Party 3
Tiamat
Tiamat
ViperishMonk60
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
4 / 4 / 18
12,501
568
16,478
25,114
27,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Manorex2000
Mercury
20
18 / 1 / 15
14,449
657
19,400
20,533
8,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
andr3jr
Sobek
17
4 / 1 / 26
12,072
549
10,766
26,990
37,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
19
3 / 1 / 12
12,881
586
7,795
12,805
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hel
kuyse
Hel
19
13 / 2 / 14
13,551
616
15,884
17,064
7,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
1 / 7 / 4
10,021
456
9,584
18,085
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Diegogg4
Cthulhu
17
4 / 6 / 2
11,658
530
20,982
22,155
27,527
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Drush
Ah Muzen Cab
18
3 / 7 / 1
11,273
512
10,270
18,244
7,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Kev Schrank
Ganesha
12
0 / 10 / 4
8,636
393
7,439
21,492
19,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 12 / 2
9,056
412
9,021
16,491
10,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
22
42
Kills
9
9
Deaths
42
85
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
1
7
4
0.43
L
Cthulhu
Diegogg4
Cthulhu
4
6
2
0.83
L
Ah Muzen Cab
Drush
Ah Muzen Cab
3
7
1
0.5
W
Shiva
4
4
18
3.25
L
Ganesha
Kev Schrank
Ganesha
0
10
4
0.2
W
Mercury
Manorex2000
Mercury
18
1
15
25.5
L
1
12
2
0.17
W
Sobek
andr3jr
Sobek
4
1
26
17
W
Olorun
3
1
12
9
W
Hel
kuyse
Hel
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,323
Damage
57,296
102,506
Taken
96,467
87,992
Mitigated
71,747
51,529
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
9,584
457
0
6,340
18,085
6,424
0
6,049
12,036
0
86,351
L
Cthulhu
Diegogg4
Cthulhu
20,982
1,449
850
4,187
22,155
27,527
0
7,231
14,140
78,783
0
L
Ah Muzen Cab
Drush
Ah Muzen Cab
10,270
4,542
0
5,387
18,244
7,619
644
4,867
13,292
0
94,631
W
Shiva
16,478
3,529
560
8,423
25,114
27,925
1,740
12,401
12,713
0
71,566
L
Ganesha
Kev Schrank
Ganesha
7,439
807
0
1,112
21,492
19,952
128
9,421
11,783
29,576
0
W
Mercury
Manorex2000
Mercury
19,400
12,272
0
6,678
20,533
8,536
3,788
7,960
12,299
0
98,710
L
9,021
956
0
1,031
16,491
10,225
940
5,539
10,820
42,106
0
W
Sobek
andr3jr
Sobek
10,766
918
1,126
9,141
26,990
37,741
389
6,066
19,723
35,755
5,467
W
Olorun
7,795
4,851
2,444
6,307
12,805
5,998
1,974
3,164
9,641
92,817
10,616
W
Hel
kuyse
Hel
15,884
601
6,680
10,170
17,064
7,792
1,773
10,851
6,213
70,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,454
Gold Earned
50,644
564
Minions Killed
564
0
Camps Cleared
0
2,266,397
Distance Traveled
1,935,807
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,021
456
140
6
0
426,036
4
L
Cthulhu
11,658
530
154
7
0
382,364
0
L
Ah Muzen Cab
11,273
512
181
8
0
384,648
7
W
Shiva
12,501
568
118
5
0
414,248
4
L
Ganesha
8,636
393
12
1
0
386,269
9
W
Mercury
14,449
657
100
5
0
559,343
2
L
Tiamat
9,056
412
77
4
0
356,490
3
W
Sobek
12,072
549
69
3
0
437,173
10
W
Olorun
12,881
586
164
7
0
410,986
2
W
Hel
13,551
616
113
5
0
444,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role