Player Matchup

Xing Tian
Xing Tian
VraiSavant
Xing Tian
Level 143
God Stats
17W - 5L
2,000 SR
Queue Stats
64W - 25L
1,800 Elo+
Party 1
Mulan
Mulan
XxDEADLYTIG3RxX
Mulan
Level 104
God Stats
12W - 6L
1,855 SR
Queue Stats
104W - 50L
1,807 Elo+
Party 1
Anubis
Anubis
awinston1
Anubis
Level 119
God Stats
2W - 2L
1,662 SR
Queue Stats
120W - 68L
1,790 Elo+
Party 1
Team Averages
Level 122
1,839 SR
1,799 Elo+

VS

Team Averages
Level 105
1,462 SR
1,739 Elo+
Pele
Pele
BeNaps
Pele
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 8L
1,956 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RecklessScythe
Cu Chulainn
Level 115
God Stats
3W - 6L
1,386 SR
Queue Stats
164W - 115L
1,635 Elo+
Party 2
Vulcan
Vulcan
malyduch
Vulcan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 26L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
VraiSavant
Xing Tian
18
6 / 4 / 16
14,234
791
11,660
20,087
20,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
10 / 7 / 15
14,493
805
22,800
25,193
24,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
awinston1
Anubis
19
12 / 4 / 10
14,393
800
18,263
12,224
6,698
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BeNaps
Pele
17
5 / 10 / 5
12,494
694
19,369
23,727
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
RecklessScythe
Cu Chulainn
17
8 / 7 / 6
13,766
765
18,024
25,062
28,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
malyduch
Vulcan
16
2 / 11 / 6
11,762
653
9,952
15,319
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
28
Kills
15
15
Deaths
28
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
BeNaps
Pele
5
10
5
0.75
L
Cu Chulainn
RecklessScythe
Cu Chulainn
8
7
6
1.57
W
Xing Tian
VraiSavant
Xing Tian
6
4
16
3.5
W
10
7
15
2.5
W
Anubis
awinston1
Anubis
12
4
10
4.25
L
Vulcan
malyduch
Vulcan
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,723
Damage
47,345
57,504
Taken
64,108
50,738
Mitigated
41,948
17,425
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BeNaps
Pele
19,369
4,522
0
6,187
23,727
9,264
275
10,103
13,154
0
63,248
L
Cu Chulainn
RecklessScythe
Cu Chulainn
18,024
4,688
330
2,701
25,062
28,102
186
12,654
12,065
0
38,460
W
Xing Tian
VraiSavant
Xing Tian
11,660
1,170
0
1,101
20,087
20,037
367
4,007
15,725
31,744
0
W
22,800
4,602
0
11,685
25,193
24,003
900
5,541
19,245
0
60,814
W
Anubis
awinston1
Anubis
18,263
250
638
4,001
12,224
6,698
1,445
838
11,288
59,516
0
L
Vulcan
malyduch
Vulcan
9,952
3,719
0
124
15,319
4,582
399
7,757
7,199
39,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
38,022
202
Minions Killed
194
9
Camps Cleared
5
921,973
Distance Traveled
851,911
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,494
694
90
5
3
282,640
3
L
Cu Chulainn
13,766
765
37
2
1
305,580
0
W
Xing Tian
14,234
791
35
2
1
346,134
8
W
Mulan
14,493
805
81
5
5
287,204
1
W
Anubis
14,393
800
86
5
3
288,635
2
L
Vulcan
11,762
653
67
4
1
263,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role