Player Matchup

Sobek
Sobek
BabaYagaYeetYert
Sobek
Level 95
God Stats
3W - 4L
1,485 SR
Queue Stats
205W - 241L
1,433 Elo+
Party 1
Sol
Sol
LBFI20
Sol
Level 105
God Stats
25W - 22L
1,552 SR
Queue Stats
188W - 210L
1,446 Elo+
Party 2
Loki
Loki
Shink70
Loki
Level 69
God Stats
8W - 9L
1,409 SR
Queue Stats
33W - 49L
1,432 Elo+
Party 1
Skadi
Skadi
SmoothBrainD
Skadi
Level 69
God Stats
8W - 1L
1,516 SR
Queue Stats
183W - 225L
1,423 Elo+
Party 1
Artio
Artio
jcwdozer66
Artio
Level 136
God Stats
1W - 2L
1,295 SR
Queue Stats
217W - 253L
1,459 Elo+
Party 2
Team Averages
Level 95
1,452 SR
1,439 Elo+

VS

Team Averages
Level 115
1,520 SR
1,452 Elo+
Terra
Terra
HawluchaTaquero
Terra
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
214W - 243L
1,418 Elo+
Party 3
Thanatos
Thanatos
ScizorElMorido
Thanatos
Level 96
God Stats
8W - 11L
1,422 SR
Queue Stats
270W - 313L
1,481 Elo+
Party 3
Charybdis
Charybdis
TaraFulcrumTTV
Charybdis
Level 86
God Stats
10W - 15L
1,463 SR
Queue Stats
425W - 451L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gabolol1
Morgan Le Fay
Level 153
God Stats
1W - 1L
1,724 SR
Queue Stats
31W - 40L
1,485 Elo+
Solo
Artemis
Artemis
mcloko
Artemis
Level 113
God Stats
10W - 11L
1,490 SR
Queue Stats
133W - 146L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
4,387
548
2,285
5,685
3,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
LBFI20
Sol
10
3 / 2 / 2
5,879
735
4,436
4,728
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Shink70
Loki
9
3 / 1 / 1
5,595
699
3,207
4,201
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
4,105
513
4,347
4,975
909
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
8
0 / 2 / 0
4,573
572
1,424
5,457
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 3
5,295
662
2,788
7,684
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
9
1 / 1 / 1
5,186
648
1,221
4,866
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
TaraFulcrumTTV
Charybdis
8
4 / 2 / 4
5,183
648
6,047
6,534
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
gabolol1
Morgan Le Fay
2
0 / 1 / 0
3,297
412
412
673
160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
mcloko
Artemis
10
2 / 1 / 1
5,437
680
3,672
4,631
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
11
11
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
4
1
3
5.5
W
Sol
LBFI20
Sol
3
2
2
2
L
Thanatos
1
1
1
1.5
W
Loki
Shink70
Loki
3
1
1
3.5
W
0
4
0
0
L
Charybdis
TaraFulcrumTTV
Charybdis
4
2
4
3
L
Morgan Le Fay
gabolol1
Morgan Le Fay
0
1
0
0
W
Artio
0
2
0
0
L
Artemis
mcloko
Artemis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,699
Damage
14,140
25,046
Taken
24,388
11,092
Mitigated
8,931
7,974
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,285
227
235
1,949
5,685
3,985
240
1,102
4,583
9,761
0
L
2,788
790
758
2,691
7,684
4,360
0
2,679
5,005
12,807
0
W
Sol
LBFI20
Sol
4,436
1,623
0
2,038
4,728
1,632
1,374
940
3,756
25,630
4,112
L
Thanatos
1,221
161
0
4,795
4,866
1,500
0
753
4,065
0
23,362
W
Loki
Shink70
Loki
3,207
443
0
1,652
4,201
1,104
0
34
4,167
0
21,536
W
4,347
1,979
0
134
4,975
909
331
1,092
3,883
0
21,195
L
Charybdis
TaraFulcrumTTV
Charybdis
6,047
3,025
0
2,612
6,534
1,825
0
2,854
3,680
0
25,150
L
Morgan Le Fay
gabolol1
Morgan Le Fay
412
228
0
5
673
160
0
222
451
2,999
0
W
Artio
1,424
115
0
1,966
5,457
3,462
0
0
5,457
18,271
0
L
Artemis
mcloko
Artemis
3,672
1,546
0
1,768
4,631
1,086
437
982
3,435
0
26,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
24,398
191
Minions Killed
196
0
Camps Cleared
0
824,255
Distance Traveled
702,229
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,387
548
12
2
0
177,936
1
L
Terra
5,295
662
26
3
0
170,553
3
W
Sol
5,879
735
56
7
0
149,375
0
L
Thanatos
5,186
648
62
8
0
206,745
0
W
Loki
5,595
699
48
6
0
194,711
2
W
Skadi
4,105
513
39
5
0
144,423
0
L
Charybdis
5,183
648
49
6
0
147,013
1
L
Morgan Le Fay
3,297
412
5
1
0
32,358
0
W
Artio
4,573
572
36
5
0
157,810
0
L
Artemis
5,437
680
54
7
0
145,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role