Player Matchup

Janus
Janus
JuicyFatBalls
Janus
Level 29
God Stats
8W - 14L
1,481 SR
Queue Stats
35W - 54L
1,371 Elo+
Party 2
Ares
Ares
MiggyTheKing
Ares
Level 105
God Stats
10W - 12L
1,681 SR
Queue Stats
70W - 102L
1,470 Elo+
Party 2
Izanami
Izanami
XwarriorGuy
Izanami
Level 68
God Stats
22W - 25L
1,588 SR
Queue Stats
73W - 110L
1,435 Elo+
Party 2
Team Averages
Level 67
1,583 SR
1,425 Elo+

VS

Team Averages
Level 105
1,708 SR
1,387 Elo+
Chang'e
Chang'e
Augustano
Chang'e
Level 147
God Stats
2W - 1L
1,513 SR
Queue Stats
2W - 7L
1,270 Elo+
Solo
Serqet
Serqet
CjDuSloth
Serqet
Level 82
God Stats
5W - 3L
1,856 SR
Queue Stats
69W - 89L
1,437 Elo+
Party 1
Medusa
Medusa
MutantMonkey163
Medusa
Level 87
God Stats
8W - 2L
1,754 SR
Queue Stats
74W - 89L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 2
7,929
610
7,414
12,659
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 1
8,362
643
3,444
18,480
19,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
XwarriorGuy
Izanami
12
1 / 6 / 0
8,606
662
7,775
11,752
4,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Augustano
Chang'e
15
3 / 1 / 17
10,055
773
7,985
11,261
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
CjDuSloth
Serqet
15
6 / 1 / 15
10,932
841
10,900
11,866
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

17
14 / 0 / 7
11,658
897
18,971
10,450
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
2
Kills
23
23
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Augustano
Chang'e
3
1
17
11.5
W
Serqet
CjDuSloth
Serqet
6
1
15
13.5
L
0
11
2
0.09
L
1
6
1
0.25
W
14
0
7
17.5
L
Izanami
XwarriorGuy
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,633
Damage
37,856
42,891
Taken
33,577
28,227
Mitigated
15,979
2,772
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Augustano
Chang'e
7,985
177
3,484
6,075
11,261
3,733
336
4,632
6,295
36,346
0
W
Serqet
CjDuSloth
Serqet
10,900
2,841
0
4,329
11,866
7,974
539
4,064
7,590
0
22,035
L
7,414
416
0
57
12,659
3,895
0
2,522
9,745
15,953
0
L
3,444
159
247
2,200
18,480
19,426
0
3,152
15,064
15,950
0
W
18,971
11,531
0
4,310
10,450
4,272
1,814
2,219
8,111
0
63,372
L
Izanami
XwarriorGuy
Izanami
7,775
3,748
0
268
11,752
4,906
0
2,481
8,977
0
38,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,897
Gold Earned
32,645
117
Minions Killed
154
3
Camps Cleared
8
654,901
Distance Traveled
770,390
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,055
773
59
5
1
263,846
0
W
Serqet
10,932
841
18
1
0
242,749
2
L
Janus
7,929
610
29
2
0
200,266
1
L
Ares
8,362
643
17
1
1
230,159
3
W
Medusa
11,658
897
77
6
7
263,795
4
L
Izanami
8,606
662
71
5
2
224,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role