Player Matchup

Ra
Ra
OhMySmiteGod
Ra
Level 121
God Stats
1W - 1L
1,490 SR
Queue Stats
84W - 62L
1,645 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RarestBBQSauce
Kumbhakarna
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,379 Elo+
Party 1
Loki
Loki
babybauti
Loki
Level 69
God Stats
6W - 12L
1,647 SR
Queue Stats
110W - 80L
1,665 Elo+
Party 1
Team Averages
Level 73
1,546 SR
1,563 Elo+

VS

Team Averages
Level 86
1,558 SR
1,509 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Quismo123
Hades
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 90L
1,492 Elo+
Party 2
Bastet
Bastet
TheZannik
Bastet
Level 45
God Stats
20W - 22L
1,673 SR
Queue Stats
172W - 217L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 4
11,088
853
11,398
11,289
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
RarestBBQSauce
Kumbhakarna
14
0 / 4 / 11
9,195
707
6,354
15,376
14,359
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
15
6 / 5 / 6
10,184
783
13,103
11,667
4,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 6 / 10
9,813
755
6,709
17,533
21,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Quismo123
Hades
14
3 / 4 / 8
9,647
742
10,411
11,214
6,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
TheZannik
Bastet
14
8 / 3 / 4
10,288
791
13,129
9,707
3,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
13
Kills
13
13
Deaths
13
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
10
1.17
W
7
4
4
2.25
L
Hades
Quismo123
Hades
3
4
8
1.75
W
Kumbhakarna
RarestBBQSauce
Kumbhakarna
0
4
11
1.38
L
Bastet
TheZannik
Bastet
8
3
4
3.33
W
Loki
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,855
Damage
30,249
38,332
Taken
38,454
22,868
Mitigated
30,980
10,660
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,709
1,802
0
1,712
17,533
21,493
300
6,610
10,675
15,258
0
W
11,398
846
2,573
3,862
11,289
4,214
799
5,966
5,323
48,377
0
L
Hades
Quismo123
Hades
10,411
976
1,080
3,468
11,214
6,205
555
6,891
4,079
40,697
0
W
Kumbhakarna
RarestBBQSauce
Kumbhakarna
6,354
1,545
158
2,504
15,376
14,359
880
6,925
8,451
11,798
0
L
Bastet
TheZannik
Bastet
13,129
2,938
0
1,292
9,707
3,282
860
4,032
5,581
0
33,559
W
Loki
13,103
5,605
0
1,563
11,667
4,295
260
4,727
6,940
0
42,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,467
Gold Earned
29,748
159
Minions Killed
122
5
Camps Cleared
8
711,697
Distance Traveled
665,888
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,813
755
10
1
0
202,723
2
W
Ra
11,088
853
91
7
4
243,854
4
L
Hades
9,647
742
71
5
3
195,570
4
W
Kumbhakarna
9,195
707
26
2
0
221,347
1
L
Bastet
10,288
791
41
3
5
267,595
5
W
Loki
10,184
783
42
3
1
246,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role