Player Matchup

Shiva
Shiva
AintNoNextTime
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,624 Elo+
Party 2
Merlin
Merlin
Archersa
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,333 Elo+
Party 3
Anubis
Anubis
KyalRL
Anubis
Level 27
God Stats
2W - 2L
1,292 SR
Queue Stats
7W - 9L
1,528 Elo+
Party 3
Hun Batz
Hun Batz
WardNextTime
Hun Batz
Level 149
God Stats
0W - 1L
1,850 SR
Queue Stats
27W - 28L
1,500 Elo+
Party 2
Chiron
Chiron
finglelpuppl
Chiron
Level 68
God Stats
4W - 11L
1,567 SR
Queue Stats
39W - 49L
1,486 Elo+
Party 3
Team Averages
Level 67
1,542 SR
1,494 Elo+

VS

Team Averages
Level 117
1,543 SR
1,465 Elo+
Cthulhu
Cthulhu
Addendum21
Cthulhu
Level 122
God Stats
11W - 8L
1,260 SR
Queue Stats
72W - 102L
1,455 Elo+
Party 1
Fafnir
Fafnir
BaitBiscuit
Fafnir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 52L
1,465 Elo+
Party 1
Mercury
Mercury
PremiereGladI
Mercury
Level 139
God Stats
10W - 6L
1,652 SR
Queue Stats
77W - 107L
1,466 Elo+
Party 1
Charybdis
Charybdis
TrollToll87
Charybdis
Level 110
God Stats
1W - 1L
1,294 SR
Queue Stats
114W - 108L
1,452 Elo+
Solo
Chaac
Chaac
WearyColt221088
Chaac
Level 105
God Stats
3W - 1L
2,009 SR
Queue Stats
35W - 46L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 9
12,692
453
22,598
34,986
41,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Archersa
Merlin
18
3 / 6 / 10
11,556
413
18,094
17,542
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
KyalRL
Anubis
17
2 / 7 / 8
11,231
401
17,253
25,213
11,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
WardNextTime
Hun Batz
20
6 / 6 / 10
13,458
481
22,654
24,234
11,404
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
19
14 / 7 / 3
12,954
463
20,943
26,086
9,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Addendum21
Cthulhu
20
11 / 7 / 12
16,232
580
28,053
30,967
14,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
19
4 / 4 / 21
15,161
541
10,731
28,769
40,109
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
20
9 / 5 / 9
15,888
567
21,960
25,126
11,617
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
TrollToll87
Charybdis
20
5 / 9 / 6
14,385
514
18,798
23,692
6,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 7 / 17
15,000
536
24,119
37,566
43,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
99
31
Kills
34
34
Deaths
32
40
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Addendum21
Cthulhu
11
7
12
2.43
L
6
8
9
1.31
L
Merlin
Archersa
Merlin
3
6
10
1.33
W
Fafnir
4
4
21
3.63
L
Anubis
KyalRL
Anubis
2
7
8
0.86
W
Mercury
9
5
9
2.7
W
Charybdis
TrollToll87
Charybdis
5
9
6
0.89
L
Hun Batz
WardNextTime
Hun Batz
6
6
10
1.83
W
5
7
17
1.93
L
Chiron
14
7
3
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,542
Damage
103,661
128,061
Taken
146,120
80,146
Mitigated
117,311
38,903
Healing
48,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Addendum21
Cthulhu
28,053
837
4,402
9,439
30,967
14,645
2,065
11,439
19,031
117,183
0
L
22,598
3,566
1,449
12,597
34,986
41,238
0
8,938
26,048
0
81,342
L
Merlin
Archersa
Merlin
18,094
1,972
0
1,564
17,542
5,958
268
8,042
9,500
53,094
0
W
Fafnir
10,731
2,117
0
7,189
28,769
40,109
882
8,319
19,959
32,394
3,957
L
Anubis
KyalRL
Anubis
17,253
921
966
9,301
25,213
11,917
275
8,231
16,982
68,447
0
W
Mercury
21,960
12,973
0
3,954
25,126
11,617
5,941
4,283
20,843
0
141,122
W
Charybdis
TrollToll87
Charybdis
18,798
8,243
0
7,417
23,692
6,950
1,843
3,252
20,155
0
99,716
L
Hun Batz
WardNextTime
Hun Batz
22,654
5,478
0
4,812
24,234
11,404
260
7,102
17,132
0
103,143
W
24,119
4,469
0
15,712
37,566
43,990
2,363
8,054
29,512
0
96,427
L
Chiron
20,943
9,386
963
7,251
26,086
9,629
981
6,589
19,497
0
63,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,891
Gold Earned
76,666
512
Minions Killed
660
0
Camps Cleared
0
2,425,774
Distance Traveled
2,597,995
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,232
580
162
6
0
519,187
1
L
Shiva
12,692
453
133
5
0
467,555
4
L
Merlin
11,556
413
71
3
0
518,813
4
W
Fafnir
15,161
541
38
1
0
524,866
15
L
Anubis
11,231
401
103
4
0
421,962
4
W
Mercury
15,888
567
167
6
0
645,766
2
W
Charybdis
14,385
514
129
5
0
417,791
2
L
Hun Batz
13,458
481
128
5
0
558,147
3
W
Chaac
15,000
536
164
6
0
490,385
4
L
Chiron
12,954
463
77
3
0
459,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role