Player Matchup

Scylla
Scylla
EX1LEDxDARKNESS
Scylla
Level 76
God Stats
0W - 1L
1,716 SR
Queue Stats
116W - 105L
1,445 Elo+
Party 1
Fenrir
Fenrir
NrocinuAi
Fenrir
Level 60
God Stats
27W - 23L
1,532 SR
Queue Stats
41W - 50L
1,385 Elo+
Party 3
Xing Tian
Xing Tian
SPELLVOID
Xing Tian
Level 149
God Stats
3W - 1L
1,285 SR
Queue Stats
238W - 225L
1,462 Elo+
Party 1
Chaac
Chaac
SnortinProtein
Chaac
Level 89
God Stats
1W - 3L
1,529 SR
Queue Stats
149W - 115L
1,518 Elo+
Solo
Zeus
Zeus
WOOD Eternal
Zeus
Level 76
God Stats
55W - 39L
1,561 SR
Queue Stats
68W - 62L
1,451 Elo+
Party 3
Team Averages
Level 90
1,524 SR
1,452 Elo+

VS

Team Averages
Level 93
1,530 SR
1,481 Elo+
Gilgamesh
Gilgamesh
Raxeldor23
Gilgamesh
Level 126
God Stats
8W - 3L
1,584 SR
Queue Stats
62W - 64L
1,560 Elo+
Solo
Skadi
Skadi
drxwbz
Skadi
Level 23
God Stats
4W - 6L
1,368 SR
Queue Stats
4W - 7L
1,336 Elo+
Party 2
Bacchus
Bacchus
ghostitude
Bacchus
Level 61
God Stats
3W - 3L
1,531 SR
Queue Stats
98W - 102L
1,460 Elo+
Party 2
Bellona
Bellona
iiNinjutsu
Bellona
Level 158
God Stats
7W - 1L
1,715 SR
Queue Stats
102W - 97L
1,558 Elo+
Party 2
Scylla
Scylla
kidvaine10
Scylla
Level 97
God Stats
1W - 3L
1,451 SR
Queue Stats
39W - 33L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,201
432
5,887
8,804
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
NrocinuAi
Fenrir
13
5 / 5 / 3
9,156
482
4,751
13,800
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
SPELLVOID
Xing Tian
16
7 / 5 / 3
10,400
547
7,415
15,603
13,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 3 / 2
9,340
492
10,295
15,630
17,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 5 / 8
9,415
496
17,476
8,489
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Raxeldor23
Gilgamesh
16
5 / 3 / 10
10,282
541
8,570
15,434
14,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
drxwbz
Skadi
17
2 / 5 / 4
10,326
543
5,385
12,092
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ghostitude
Bacchus
14
4 / 4 / 10
9,898
521
5,930
16,326
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
iiNinjutsu
Bellona
17
7 / 3 / 5
10,727
565
14,645
17,894
21,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
kidvaine10
Scylla
16
5 / 3 / 5
10,109
532
9,597
5,264
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
18
Kills
23
23
Deaths
18
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Fenrir
NrocinuAi
Fenrir
5
5
3
1.3
W
Gilgamesh
Raxeldor23
Gilgamesh
5
3
10
3.33
L
Xing Tian
SPELLVOID
Xing Tian
7
5
3
1.7
L
1
3
2
0.67
L
3
5
8
1.4
W
Skadi
drxwbz
Skadi
2
5
4
0.8
W
Bacchus
ghostitude
Bacchus
4
4
10
2.25
W
Bellona
iiNinjutsu
Bellona
7
3
5
3.17
W
Scylla
kidvaine10
Scylla
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,824
Damage
44,127
62,326
Taken
67,010
44,506
Mitigated
60,073
9,211
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,887
0
0
750
8,804
2,866
0
3,161
5,505
36,603
0
L
Fenrir
NrocinuAi
Fenrir
4,751
1,034
377
2,249
13,800
7,583
617
3,493
10,213
0
25,636
W
Gilgamesh
Raxeldor23
Gilgamesh
8,570
2,238
0
3,843
15,434
14,632
0
6,887
8,337
0
61,077
L
Xing Tian
SPELLVOID
Xing Tian
7,415
492
0
311
15,603
13,951
0
5,665
9,774
49,060
0
L
10,295
2,238
0
4,666
15,630
17,028
0
1,051
14,573
0
64,290
L
17,476
979
0
858
8,489
3,078
478
1,735
6,734
63,139
0
W
Skadi
drxwbz
Skadi
5,385
2,901
0
3,855
12,092
4,131
2,488
6,231
5,813
0
75,828
W
Bacchus
ghostitude
Bacchus
5,930
136
0
3,171
16,326
17,658
195
8,696
7,595
22,436
0
W
Bellona
iiNinjutsu
Bellona
14,645
6,438
0
5,409
17,894
21,889
43
5,051
12,799
0
74,552
W
Scylla
kidvaine10
Scylla
9,597
301
0
1,284
5,264
1,763
1,127
3,392
1,688
52,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,512
Gold Earned
51,342
391
Minions Killed
477
0
Camps Cleared
0
1,762,755
Distance Traveled
1,870,251
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,201
432
58
3
0
326,791
2
L
Fenrir
9,156
482
41
2
0
391,569
2
W
Gilgamesh
10,282
541
97
5
0
417,037
2
L
Xing Tian
10,400
547
69
4
0
359,108
1
L
Chaac
9,340
492
123
6
0
335,092
6
L
Zeus
9,415
496
100
5
0
350,195
3
W
Skadi
10,326
543
141
7
0
355,858
7
W
Bacchus
9,898
521
25
1
0
394,790
5
W
Bellona
10,727
565
127
7
0
355,869
3
W
Scylla
10,109
532
87
5
0
346,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role