Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DABIGWANG13
Agni
Level 84
God Stats
3W - 7L
1,370 SR
Queue Stats
6W - 17L
1,275 Elo+
Party 1
Amaterasu
Amaterasu
ThatGuyAgain1111
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 1
Ymir
Ymir
TheRival89
Ymir
Level 68
God Stats
6W - 7L
1,352 SR
Queue Stats
97W - 85L
1,462 Elo+
Solo
Loki
Loki
littleguy63
Loki
Level 60
God Stats
3W - 4L
1,246 SR
Queue Stats
29W - 40L
1,332 Elo+
Solo
Team Averages
Level 89
1,394 SR
1,367 Elo+

VS

Team Averages
Level 122
1,607 SR
1,671 Elo+
Bastet
Bastet
KryptonicDrone
Bastet
Level 160
God Stats
4W - 4L
1,548 SR
Queue Stats
264W - 131L
1,740 Elo+
Party 2
Janus
Janus
XavierS1423
Janus
Level 26
God Stats
5W - 2L
1,895 SR
Queue Stats
222W - 102L
1,774 Elo+
Party 2
Baron Samedi
Baron Samedi
gtlow
Baron Samedi
Level 154
God Stats
11W - 15L
1,414 SR
Queue Stats
472W - 575L
1,406 Elo+
Solo
Ullr
Ullr
poultrydish
Ullr
Level 154
God Stats
1W - 0L
1,546 SR
Queue Stats
273W - 150L
1,711 Elo+
Party 2
Kuzenbo
Kuzenbo
redsterpog
Kuzenbo
Level 115
God Stats
11W - 3L
1,634 SR
Queue Stats
162W - 56L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 4 / 0
5,624
511
3,465
6,512
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,038
458
2,567
5,866
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
10
0 / 1 / 0
5,432
494
2,904
6,936
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 5 / 0
4,847
441
3,373
13,369
6,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
0 / 5 / 0
5,170
470
1,615
8,380
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 3
7,178
653
7,983
7,080
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 0 / 5
6,861
624
3,264
3,781
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
gtlow
Baron Samedi
11
0 / 0 / 0
6,194
563
3,451
4,465
5,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 0 / 3
7,174
652
6,693
5,781
1,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
redsterpog
Kuzenbo
11
5 / 0 / 8
6,634
603
6,019
8,926
11,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
20
20
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
L
0
5
0
0
W
9
0
3
10.5
L
Amaterasu
0
1
0
0
L
0
5
0
0
W
2
0
5
4.5
W
Baron Samedi
gtlow
Baron Samedi
0
0
0
0
L
0
5
0
0
W
4
0
3
5.5
W
Kuzenbo
redsterpog
Kuzenbo
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,924
Damage
27,410
41,063
Taken
30,033
15,529
Mitigated
21,616
10,869
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,465
2,774
0
1,602
6,512
1,538
34
660
5,852
0
45,710
L
2,567
0
0
500
5,866
1,367
0
2,223
3,643
26,513
0
W
7,983
1,841
0
4,378
7,080
2,558
17
1,111
5,969
0
37,006
L
Amaterasu
2,904
822
0
2,234
6,936
4,342
0
3,584
3,352
0
24,185
L
3,373
1,051
829
3,622
13,369
6,372
0
3,725
9,644
15,933
0
W
3,264
84
0
1,197
3,781
1,153
0
1,469
2,312
52,104
0
W
Baron Samedi
gtlow
Baron Samedi
3,451
403
0
2,917
4,465
5,161
0
0
4,465
33,130
0
L
1,615
313
0
2,082
8,380
1,910
0
1,454
6,926
0
28,509
W
6,693
2,951
0
1,745
5,781
1,724
0
1,566
4,215
0
49,568
W
Kuzenbo
redsterpog
Kuzenbo
6,019
2,740
273
3,128
8,926
11,020
92
1,794
7,132
12,851
5,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
34,041
299
Minions Killed
361
0
Camps Cleared
0
932,081
Distance Traveled
1,098,482
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,624
511
94
9
0
176,076
1
L
Agni
5,038
458
53
5
0
178,570
3
W
Bastet
7,178
653
70
6
0
243,355
3
L
Amaterasu
5,432
494
65
6
0
180,781
0
L
Ymir
4,847
441
18
2
0
185,048
6
W
Janus
6,861
624
104
9
0
219,897
2
W
Baron Samedi
6,194
563
60
5
0
178,283
0
L
Loki
5,170
470
69
6
0
211,606
0
W
Ullr
7,174
652
100
9
0
213,380
3
W
Kuzenbo
6,634
603
27
2
0
243,567
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role