Player Matchup

Kukulkan
Kukulkan
AborSean
Kukulkan
Level 54
God Stats
20W - 12L
1,723 SR
Queue Stats
26W - 22L
1,594 Elo+
Party 2
Medusa
Medusa
LoganRedding
Medusa
Level 88
God Stats
3W - 3L
1,704 SR
Queue Stats
25W - 20L
1,593 Elo+
Party 2
Ao Kuang
Ao Kuang
MANOSDEMADERA123
Ao Kuang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,493 Elo+
Solo
Khepri
Khepri
MessyBubble4016
Khepri
Level 104
God Stats
6W - 9L
1,531 SR
Queue Stats
27W - 21L
1,601 Elo+
Party 2
Thanatos
Thanatos
coprophagiagod
Thanatos
Level 126
God Stats
6W - 1L
1,916 SR
Queue Stats
29W - 27L
1,584 Elo+
Party 2
Team Averages
Level 99
1,675 SR
1,573 Elo+

VS

Team Averages
Level 137
1,617 SR
1,496 Elo+
Bacchus
Bacchus
Anxietes
Bacchus
Level 149
God Stats
6W - 9L
1,583 SR
Queue Stats
284W - 259L
1,604 Elo+
Solo
Sol
Sol
FrmUndaChez233
Sol
Level 149
God Stats
5W - 2L
1,974 SR
Queue Stats
506W - 525L
1,446 Elo+
Party 1
Thor
Thor
GONNAR6
Thor
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 126L
1,492 Elo+
Party 1
King Arthur
King Arthur
Innergie23
King Arthur
Level 123
God Stats
13W - 16L
1,426 SR
Queue Stats
364W - 385L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
NASA_icewell
Danzaburou
Level 140
God Stats
20W - 27L
1,603 SR
Queue Stats
51W - 55L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AborSean
Kukulkan
18
0 / 4 / 9
11,395
712
10,579
12,948
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
19
4 / 7 / 5
11,645
728
20,695
16,554
6,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 3
10,858
679
8,780
13,104
9,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 9
10,117
632
3,607
15,177
20,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
18
8 / 8 / 4
12,015
751
18,803
18,600
10,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anxietes
Bacchus
18
3 / 3 / 9
11,593
725
10,838
15,774
24,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 4 / 7
13,288
831
20,775
17,961
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
GONNAR6
Thor
19
5 / 1 / 8
11,983
749
13,304
14,682
9,610
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Innergie23
King Arthur
19
5 / 5 / 9
12,071
754
10,261
21,328
24,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
NASA_icewell
Danzaburou
19
4 / 3 / 8
12,242
765
9,812
15,445
10,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
65
16
Kills
24
24
Deaths
16
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AborSean
Kukulkan
0
4
9
1.13
W
Bacchus
Anxietes
Bacchus
3
3
9
2.5
W
7
4
7
2.63
W
Thor
GONNAR6
Thor
5
1
8
9
W
King Arthur
Innergie23
King Arthur
5
5
9
1.9
L
Medusa
4
7
5
0.93
L
4
1
3
5.5
L
0
4
9
1.13
W
Danzaburou
NASA_icewell
Danzaburou
4
3
8
2.67
L
Thanatos
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,464
Damage
64,990
76,383
Taken
85,190
52,381
Mitigated
74,977
15,037
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AborSean
Kukulkan
10,579
1,199
373
2,076
12,948
5,709
1,447
3,550
9,398
57,107
0
W
Bacchus
Anxietes
Bacchus
10,838
1,219
441
1,159
15,774
24,721
52
4,383
11,043
24,161
0
W
20,775
6,450
0
9,211
17,961
5,633
6,124
3,462
14,123
70,708
0
W
Thor
GONNAR6
Thor
13,304
3,121
0
460
14,682
9,610
90
4,434
9,879
0
40,388
W
King Arthur
Innergie23
King Arthur
10,261
413
677
1,105
21,328
24,908
199
6,344
14,678
210
35,451
L
Medusa
20,695
7,018
323
420
16,554
6,959
17
6,371
10,183
0
59,413
L
8,780
1,223
0
2,931
13,104
9,220
0
5,071
8,033
30,879
2,455
L
3,607
409
220
432
15,177
20,440
0
7,870
7,307
11,472
0
W
Danzaburou
NASA_icewell
Danzaburou
9,812
4,230
497
4,347
15,445
10,105
2,401
3,209
11,942
0
53,949
L
Thanatos
18,803
4,106
0
8,262
18,600
10,053
397
8,961
9,639
0
35,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,030
Gold Earned
61,177
311
Minions Killed
307
0
Camps Cleared
0
1,624,094
Distance Traveled
1,621,656
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,395
712
97
6
0
300,486
0
W
Bacchus
11,593
725
26
2
0
333,673
4
W
Sol
13,288
831
112
7
0
291,744
2
W
Thor
11,983
749
59
4
0
327,236
1
W
King Arthur
12,071
754
41
3
0
313,322
0
L
Medusa
11,645
728
94
6
0
300,135
0
L
Ao Kuang
10,858
679
61
4
0
359,846
0
L
Khepri
10,117
632
13
1
0
342,079
2
W
Danzaburou
12,242
765
69
4
0
355,681
4
L
Thanatos
12,015
751
46
3
0
321,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role