Player Matchup

Guan Yu
Guan Yu
Borb
Guan Yu
Level 23
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 2
Yemoja
Yemoja
Erosly
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,564 Elo+
Party 2
Chang'e
Chang'e
Faelnirv
Chang'e
Level 56
God Stats
1W - 2L
1,488 SR
Queue Stats
21W - 17L
1,564 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kyemo
Tsukuyomi
Level 14
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 6L
1,320 Elo+
Party 2
Osiris
Osiris
habitual-boom0
Osiris
Level 43
God Stats
2W - 1L
1,729 SR
Queue Stats
52W - 95L
1,258 Elo+
Solo
Team Averages
Level 31
1,539 SR
1,436 Elo+

VS

Team Averages
Level 101
1,501 SR
1,456 Elo+
Mulan
Mulan
Hype_Dot_EXE
Mulan
Level 139
God Stats
9W - 9L
1,489 SR
Queue Stats
81W - 89L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NoxiousVermin
Kukulkan
Level 101
God Stats
2W - 3L
1,510 SR
Queue Stats
20W - 24L
1,448 Elo+
Party 1
Ah Puch
Ah Puch
PatrickKun
Ah Puch
Level 115
God Stats
8W - 7L
1,511 SR
Queue Stats
37W - 38L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
STIMY_1836
Sylvanus
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 44L
1,385 Elo+
Party 1
Arachne
Arachne
mavrik303
Arachne
Level 127
God Stats
32W - 34L
1,495 SR
Queue Stats
604W - 647L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Borb
Guan Yu
17
0 / 6 / 3
11,664
833
8,148
19,429
26,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
Erosly
Yemoja
17
1 / 5 / 2
12,094
864
14,119
29,017
39,927
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Faelnirv
Chang'e
17
1 / 6 / 2
12,346
882
17,135
23,519
6,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Kyemo
Tsukuyomi
17
0 / 4 / 1
11,280
806
3,718
10,411
3,403
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 5 / 2
11,996
857
9,823
21,113
19,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 14
14,460
1,033
14,657
13,606
19,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
NoxiousVermin
Kukulkan
20
2 / 0 / 16
13,140
939
20,008
6,835
5,313
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
PatrickKun
Ah Puch
20
8 / 0 / 15
14,907
1,065
41,127
7,478
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
STIMY_1836
Sylvanus
20
2 / 2 / 18
12,887
921
5,561
13,666
14,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
mavrik303
Arachne
20
6 / 0 / 18
14,715
1,051
13,461
16,652
18,032
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
107
3
Kills
26
26
Deaths
3
10
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Borb
Guan Yu
0
6
3
0.25
L
Yemoja
Erosly
Yemoja
1
5
2
0.4
L
Chang'e
Faelnirv
Chang'e
1
6
2
0.33
W
8
1
14
15
L
Tsukuyomi
Kyemo
Tsukuyomi
0
4
1
0.13
W
Kukulkan
NoxiousVermin
Kukulkan
2
0
16
10
W
Ah Puch
PatrickKun
Ah Puch
8
0
15
15.5
W
Sylvanus
STIMY_1836
Sylvanus
2
2
18
5.5
L
1
5
2
0.4
W
Arachne
mavrik303
Arachne
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,943
Damage
94,814
103,489
Taken
58,237
96,258
Mitigated
60,928
15,539
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Borb
Guan Yu
8,148
1,028
2,258
1,908
19,429
26,499
0
10,889
8,540
0
22,797
L
Yemoja
Erosly
Yemoja
14,119
942
1,389
31
29,017
39,927
0
18,794
10,223
31,340
0
L
Chang'e
Faelnirv
Chang'e
17,135
1,272
3,348
4,355
23,519
6,597
0
16,872
6,647
73,272
0
W
14,657
2,587
0
3,138
13,606
19,340
0
5,887
7,719
0
31,368
L
Tsukuyomi
Kyemo
Tsukuyomi
3,718
848
0
460
10,411
3,403
0
6,692
3,719
0
11,140
W
Kukulkan
NoxiousVermin
Kukulkan
20,008
2,931
0
0
6,835
5,313
0
3,198
3,637
40,724
0
W
Ah Puch
PatrickKun
Ah Puch
41,127
115
0
2,366
7,478
3,641
0
4,782
2,696
104,275
0
W
Sylvanus
STIMY_1836
Sylvanus
5,561
1,716
3,715
2,161
13,666
14,602
0
9,620
4,046
10,879
0
L
9,823
2,864
108
1,682
21,113
19,832
0
13,449
7,664
0
29,907
W
Arachne
mavrik303
Arachne
13,461
10,681
885
3,598
16,652
18,032
0
7,767
8,885
0
24,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,380
Gold Earned
70,109
299
Minions Killed
276
4
Camps Cleared
9
1,088,446
Distance Traveled
1,280,967
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,664
833
43
3
0
207,414
0
L
Yemoja
12,094
864
46
3
0
230,439
0
L
Chang'e
12,346
882
163
12
3
258,300
0
W
Mulan
14,460
1,033
25
2
5
210,072
0
L
Tsukuyomi
11,280
806
9
1
1
136,004
0
W
Kukulkan
13,140
939
63
5
0
253,762
0
W
Ah Puch
14,907
1,065
146
10
1
293,678
0
W
Sylvanus
12,887
921
12
1
0
232,692
0
L
Osiris
11,996
857
38
3
0
256,289
2
W
Arachne
14,715
1,051
30
2
3
290,763
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role