Player Matchup

Mulan
Mulan
Silver IV
Silphas
Mulan
Silver IV
Level 56
God Stats
8W - 6L
1,409 SR
Queue Stats
22W - 37L
1,026 MMR
Party 1
Geb
Geb
Silver IV
SitOnMyTwitter
Geb
Silver IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 67L
730 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
drkleo
Morgan Le Fay
Silver IV
Level 54
God Stats
8W - 11L
1,481 SR
Queue Stats
22W - 37L
1,026 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 59
1,464 SR
928 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,496 SR
952 MMR
Neith
Neith
Silver I
Bobotte_Qc
Neith
Silver I
Level 160
God Stats
101W - 112L
1,491 SR
Queue Stats
302W - 370L
1,049 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
Ceviche02jun
Gilgamesh
Bronze IV
Level 48
God Stats
1W - 1L
1,617 SR
Queue Stats
10W - 24L
1,087 MMR
Solo
Vulcan
Vulcan
Silver V
Mue777
Vulcan
Silver V
Level 146
God Stats
121W - 147L
1,381 SR
Queue Stats
505W - 622L
719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Silphas
Mulan
19
3 / 4 / 9
13,827
658
11,152
28,469
35,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
5 / 2 / 7
15,558
741
16,698
31,687
43,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
drkleo
Morgan Le Fay
20
4 / 3 / 7
14,378
685
23,083
18,557
8,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetCabrakanThothHerculesAh Muzen Cab

VS

Bans
KuzenboPersephoneCernunnosSolKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 4 / 5
14,159
674
19,775
17,778
5,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Ceviche02jun
Gilgamesh
19
3 / 4 / 4
13,478
642
12,948
26,686
20,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Mue777
Vulcan
17
2 / 4 / 4
13,080
623
31,652
12,664
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
12
Kills
9
9
Deaths
12
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
4
4
5
1.63
L
Gilgamesh
Ceviche02jun
Gilgamesh
3
4
4
1.25
L
Vulcan
Mue777
Vulcan
2
4
4
1
W
Mulan
Silphas
Mulan
3
4
9
1.88
W
5
2
7
4.25
W
Morgan Le Fay
drkleo
Morgan Le Fay
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,933
Damage
64,375
78,713
Taken
57,128
87,455
Mitigated
29,580
22,618
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
19,775
7,482
0
4,408
17,778
5,686
164
10,538
6,838
0
59,549
L
Gilgamesh
Ceviche02jun
Gilgamesh
12,948
3,188
460
5,525
26,686
20,038
716
19,121
7,110
410
44,859
L
Vulcan
Mue777
Vulcan
31,652
18,382
677
3,107
12,664
3,856
198
10,188
2,407
76,436
0
W
Mulan
Silphas
Mulan
11,152
662
747
5,476
28,469
35,903
229
11,269
16,850
0
48,162
W
16,698
1,101
794
9,251
31,687
43,244
738
10,949
20,302
45,592
0
W
Morgan Le Fay
drkleo
Morgan Le Fay
23,083
1,018
0
6,350
18,557
8,308
2,135
8,812
9,275
98,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,763
Gold Earned
40,717
279
Minions Killed
237
9
Camps Cleared
8
1,149,454
Distance Traveled
1,125,322
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,159
674
81
4
0
361,495
9
L
Gilgamesh
13,478
642
54
3
3
387,622
4
L
Vulcan
13,080
623
102
5
5
376,205
1
W
Mulan
13,827
658
82
4
2
369,677
0
W
Geb
15,558
741
36
2
4
409,469
0
W
Morgan Le Fay
14,378
685
161
8
3
370,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role