Player Matchup

Loki
Loki
Balance Dez
Loki
Level 80
God Stats
11W - 12L
1,673 SR
Queue Stats
29W - 32L
1,497 Elo+
Party 2
Bellona
Bellona
HULK_1973_GR
Bellona
Level 153
God Stats
4W - 7L
1,559 SR
Queue Stats
640W - 689L
1,366 Elo+
Solo
Bacchus
Bacchus
Mistak3z666
Bacchus
Level 137
God Stats
4W - 1L
1,744 SR
Queue Stats
189W - 203L
1,409 Elo+
Party 2
Atlas
Atlas
Playmaker49bandy
Atlas
Level 28
God Stats
2W - 4L
1,302 SR
Queue Stats
4W - 9L
1,028 Elo+
Party 1
Danzaburou
Danzaburou
jjok08_13
Danzaburou
Level 64
God Stats
6W - 6L
1,302 SR
Queue Stats
50W - 38L
1,380 Elo+
Party 1
Team Averages
Level 92
1,516 SR
1,336 Elo+

VS

Team Averages
Level 42
1,562 SR
1,367 Elo+
Bastet
Bastet
C-A-B-L-E-_-
Bastet
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 108L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
OdysseyNth
Sun Wukong
Level 84
God Stats
82W - 56L
1,821 SR
Queue Stats
363W - 321L
1,523 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
SweatyTTV_JoePR
Morgan Le Fay
Level 49
God Stats
1W - 2L
1,264 SR
Queue Stats
79W - 86L
1,107 Elo+
Party 3
Hou Yi
Hou Yi
SweatyTTV_Killer
Hou Yi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,175 Elo+
Party 3
Bacchus
Bacchus
V1N1G38
Bacchus
Level 26
God Stats
2W - 0L
1,725 SR
Queue Stats
38W - 29L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 4
8,415
468
6,382
11,156
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
HULK_1973_GR
Bellona
7
0 / 3 / 0
5,911
328
1,568
5,436
4,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Mistak3z666
Bacchus
12
4 / 3 / 9
8,048
447
9,687
12,611
7,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 8
7,494
416
4,967
13,612
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
jjok08_13
Danzaburou
13
8 / 4 / 3
8,578
477
12,182
12,991
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 3 / 5
9,936
552
7,526
13,193
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
OdysseyNth
Sun Wukong
16
8 / 2 / 5
10,232
568
11,987
12,414
10,984
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
SweatyTTV_JoePR
Morgan Le Fay
12
0 / 6 / 7
7,719
429
5,915
9,135
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 3
8,145
453
9,602
10,646
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
V1N1G38
Bacchus
12
1 / 4 / 8
8,083
449
6,401
15,970
15,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
18
Kills
16
16
Deaths
19
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
3
4
2.67
W
Bastet
4
3
5
2.17
L
Bellona
HULK_1973_GR
Bellona
0
3
0
0
L
Bacchus
Mistak3z666
Bacchus
4
3
9
2.83
W
Sun Wukong
OdysseyNth
Sun Wukong
8
2
5
5.25
L
0
3
8
1.33
W
Morgan Le Fay
SweatyTTV_JoePR
Morgan Le Fay
0
6
7
0.58
W
3
4
3
1.13
W
Bacchus
V1N1G38
Bacchus
1
4
8
1.25
L
Danzaburou
jjok08_13
Danzaburou
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,786
Damage
41,431
55,806
Taken
61,358
30,642
Mitigated
35,054
13,419
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,382
894
0
3,092
11,156
3,441
0
2,327
8,829
0
47,994
W
Bastet
7,526
2,274
0
4,367
13,193
3,462
0
3,728
9,465
0
52,763
L
Bellona
HULK_1973_GR
Bellona
1,568
524
0
1,671
5,436
4,000
0
0
5,436
0
15,557
L
Bacchus
Mistak3z666
Bacchus
9,687
489
0
3,312
12,611
7,044
0
2,559
10,052
30,282
0
W
Sun Wukong
OdysseyNth
Sun Wukong
11,987
2,437
469
4,045
12,414
10,984
1,366
1,713
10,701
0
58,056
L
4,967
1,941
0
2,008
13,612
11,740
219
3,266
10,346
19,995
0
W
Morgan Le Fay
SweatyTTV_JoePR
Morgan Le Fay
5,915
387
0
341
9,135
2,868
917
2,767
6,368
35,898
0
W
9,602
4,238
0
3,522
10,646
2,474
3,988
2,865
7,781
0
43,640
W
Bacchus
V1N1G38
Bacchus
6,401
649
580
1,513
15,970
15,266
417
3,581
12,389
27,688
0
L
Danzaburou
jjok08_13
Danzaburou
12,182
5,826
0
3,336
12,991
4,417
923
4,164
8,827
0
44,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,446
Gold Earned
44,115
268
Minions Killed
377
0
Camps Cleared
0
1,440,644
Distance Traveled
1,709,426
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,415
468
79
4
0
329,054
8
W
Bastet
9,936
552
85
5
0
409,854
0
L
Bellona
5,911
328
37
2
0
127,182
0
L
Bacchus
8,048
447
48
3
0
332,194
1
W
Sun Wukong
10,232
568
110
6
0
359,188
3
L
Atlas
7,494
416
23
1
0
334,040
1
W
Morgan Le Fay
7,719
429
61
3
0
308,682
4
W
Hou Yi
8,145
453
79
4
0
288,078
1
W
Bacchus
8,083
449
42
2
0
343,624
3
L
Danzaburou
8,578
477
81
5
0
318,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role