Player Matchup

Chang'e
Chang'e
DeadByDuke
Chang'e
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 31L
1,736 Elo+
Party 1
Apollo
Apollo
GooDViBe5
Apollo
Level 29
God Stats
2W - 0L
1,603 SR
Queue Stats
37W - 19L
1,782 Elo+
Party 1
Gilgamesh
Gilgamesh
etsizzle
Gilgamesh
Level 31
God Stats
8W - 6L
1,581 SR
Queue Stats
39W - 39L
1,661 Elo+
Solo
Team Averages
Level 58
1,561 SR
1,727 Elo+

VS

Team Averages
Level 81
1,599 SR
1,608 Elo+
Baron Samedi
Baron Samedi
Necko0
Baron Samedi
Level 147
God Stats
5W - 6L
1,609 SR
Queue Stats
91W - 84L
1,644 Elo+
Solo
Artio
Artio
RarestBBQSauce
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 2
Loki
Loki
babybauti
Loki
Level 69
God Stats
6W - 12L
1,687 SR
Queue Stats
110W - 80L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeadByDuke
Chang'e
18
6 / 6 / 10
12,574
740
11,902
11,364
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
GooDViBe5
Apollo
17
6 / 6 / 12
13,223
778
14,972
16,371
5,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
etsizzle
Gilgamesh
17
7 / 4 / 10
12,323
725
11,744
17,017
17,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Necko0
Baron Samedi
18
10 / 7 / 5
13,044
767
17,161
15,769
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 12
11,453
674
6,741
18,920
21,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
17
3 / 7 / 10
11,344
667
12,455
16,230
6,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
19
Kills
16
16
Deaths
19
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DeadByDuke
Chang'e
6
6
10
1.83
W
Apollo
GooDViBe5
Apollo
6
6
12
2
L
Baron Samedi
Necko0
Baron Samedi
10
7
5
1.79
L
3
5
12
1.8
L
Loki
3
7
10
1.14
W
Gilgamesh
etsizzle
Gilgamesh
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,618
Damage
36,357
44,752
Taken
50,919
26,492
Mitigated
34,995
11,862
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DeadByDuke
Chang'e
11,902
844
2,630
2,772
11,364
4,252
952
7,121
4,243
37,966
0
W
Apollo
GooDViBe5
Apollo
14,972
9,117
0
3,035
16,371
5,199
1,305
9,557
6,814
0
45,080
L
Baron Samedi
Necko0
Baron Samedi
17,161
335
1,856
3,399
15,769
7,176
1,233
2,949
12,571
55,562
0
L
6,741
903
1,191
3,120
18,920
21,664
454
5,416
13,218
13,505
0
L
Loki
12,455
3,069
0
1,707
16,230
6,155
454
4,469
11,645
0
52,608
W
Gilgamesh
etsizzle
Gilgamesh
11,744
2,691
0
3,425
17,017
17,041
957
7,713
9,304
283
32,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
35,841
167
Minions Killed
163
7
Camps Cleared
7
831,574
Distance Traveled
795,132
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,574
740
61
4
3
265,893
3
W
Apollo
13,223
778
80
5
2
260,274
7
L
Baron Samedi
13,044
767
79
5
4
256,240
3
L
Artio
11,453
674
15
1
0
269,653
4
L
Loki
11,344
667
69
4
3
269,239
1
W
Gilgamesh
12,323
725
26
2
2
305,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role