Player Matchup

Athena
Athena
AldaBoy
Athena
Level 155
God Stats
3W - 2L
1,284 SR
Queue Stats
256W - 214L
1,562 Elo+
Party 1
Thor
Thor
Russlal
Thor
Level 131
God Stats
3W - 1L
1,597 SR
Queue Stats
108W - 82L
1,560 Elo+
Party 1
Scylla
Scylla
XElPapirrukiX
Scylla
Level 126
God Stats
2W - 2L
1,353 SR
Queue Stats
333W - 283L
1,542 Elo+
Party 1
Anhur
Anhur
Zn0batV2
Anhur
Level 154
God Stats
12W - 10L
1,576 SR
Queue Stats
264W - 234L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
xXTremeFalconXx
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,387 Elo+
Party 1
Team Averages
Level 134
1,462 SR
1,505 Elo+

VS

Team Averages
Level 122
1,493 SR
1,524 Elo+
Artemis
Artemis
Beyond_Distinct
Artemis
Level 59
God Stats
20W - 25L
1,489 SR
Queue Stats
92W - 104L
1,469 Elo+
Solo
King Arthur
King Arthur
Bullet_Clip__
King Arthur
Level 149
God Stats
2W - 8L
1,190 SR
Queue Stats
264W - 262L
1,556 Elo+
Party 2
Ah Puch
Ah Puch
PapaVoodoo313
Ah Puch
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 143L
1,505 Elo+
Party 2
Xing Tian
Xing Tian
SideWASZthinker
Xing Tian
Level 121
God Stats
15W - 9L
1,792 SR
Queue Stats
137W - 167L
1,523 Elo+
Party 2
Bastet
Bastet
Vyko Edwards
Bastet
Level 121
God Stats
7W - 6L
1,494 SR
Queue Stats
265W - 244L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AldaBoy
Athena
16
4 / 4 / 13
10,854
434
12,895
27,851
33,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Russlal
Thor
19
4 / 5 / 5
11,943
478
13,167
22,983
9,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 3 / 7
11,041
442
12,367
12,676
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Zn0batV2
Anhur
18
7 / 4 / 8
12,674
507
11,161
20,256
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
xXTremeFalconXx
Sun Wukong
18
3 / 2 / 6
11,797
472
9,873
16,192
20,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,796
392
11,208
17,880
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Bullet_Clip__
King Arthur
19
3 / 2 / 6
12,206
488
15,837
19,793
25,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
19
8 / 4 / 7
12,928
517
25,757
12,894
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
SideWASZthinker
Xing Tian
16
1 / 1 / 4
10,693
428
5,277
19,032
23,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
16
5 / 5 / 1
11,068
443
11,487
20,176
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
20
Kills
18
18
Deaths
20
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
AldaBoy
Athena
4
4
13
2.63
L
1
8
3
0.31
L
King Arthur
Bullet_Clip__
King Arthur
3
2
6
3
L
Ah Puch
8
4
7
2.88
W
Thor
Russlal
Thor
4
5
5
1.3
L
Xing Tian
SideWASZthinker
Xing Tian
1
1
4
3
L
Bastet
5
5
1
1.1
W
2
3
7
1.83
W
Anhur
Zn0batV2
Anhur
7
4
8
2.75
W
Sun Wukong
xXTremeFalconXx
Sun Wukong
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,463
Damage
69,566
99,958
Taken
89,775
73,394
Mitigated
64,622
25,456
Healing
19,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AldaBoy
Athena
12,895
3,028
0
5,400
27,851
33,353
161
7,867
19,984
42,055
0
L
11,208
5,829
0
4,193
17,880
5,632
2,505
5,781
12,099
0
60,248
L
King Arthur
Bullet_Clip__
King Arthur
15,837
1,797
0
850
19,793
25,300
395
5,034
14,759
0
87,797
L
Ah Puch
25,757
485
176
3,017
12,894
4,005
2,120
6,223
6,671
102,854
0
W
Thor
Russlal
Thor
13,167
2,856
0
7,068
22,983
9,436
666
7,376
15,607
0
86,579
L
Xing Tian
SideWASZthinker
Xing Tian
5,277
628
638
2,537
19,032
23,050
274
4,087
14,945
35,279
0
L
Bastet
11,487
2,648
0
8,292
20,176
6,635
0
4,175
16,001
0
79,820
W
12,367
994
117
1,741
12,676
3,989
246
4,905
7,771
80,895
0
W
Anhur
Zn0batV2
Anhur
11,161
6,438
0
7,772
20,256
6,460
1,550
7,810
12,446
0
79,666
W
Sun Wukong
xXTremeFalconXx
Sun Wukong
9,873
1,421
0
3,358
16,192
20,156
265
3,076
13,116
38
78,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,309
Gold Earned
56,691
603
Minions Killed
532
0
Camps Cleared
0
2,287,701
Distance Traveled
2,323,955
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,854
434
49
2
0
433,707
13
L
Artemis
9,796
392
67
3
0
384,784
6
L
King Arthur
12,206
488
148
6
0
477,678
4
L
Ah Puch
12,928
517
167
7
0
453,630
5
W
Thor
11,943
478
136
5
0
489,743
0
L
Xing Tian
10,693
428
47
2
0
496,193
6
L
Bastet
11,068
443
103
4
0
511,670
5
W
Scylla
11,041
442
136
5
0
492,764
3
W
Anhur
12,674
507
129
5
0
434,236
6
W
Sun Wukong
11,797
472
153
6
0
437,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role