Player Matchup

Scylla
Scylla
 
Scylla
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
F4k3-Pr00
Hades
Level 65
God Stats
8W - 8L
1,474 SR
Queue Stats
236W - 273L
1,344 Elo+
Party 2
Cliodhna
Cliodhna
Taddy-GRAXA
Cliodhna
Level 48
God Stats
5W - 8L
1,426 SR
Queue Stats
157W - 188L
1,345 Elo+
Party 2
Apollo
Apollo
braiancronos
Apollo
Level 128
God Stats
3W - 2L
1,905 SR
Queue Stats
30W - 7L
1,845 Elo+
Party 1
Ne Zha
Ne Zha
zzekk97
Ne Zha
Level 47
God Stats
24W - 12L
1,884 SR
Queue Stats
238W - 141L
1,646 Elo+
Party 1
Team Averages
Level 84
1,638 SR
1,536 Elo+

VS

Team Averages
Level 99
1,601 SR
1,579 Elo+
Tyr
Tyr
ByBruce11
Tyr
Level 143
God Stats
7W - 3L
1,701 SR
Queue Stats
23W - 9L
1,674 Elo+
Party 3
Hera
Hera
Darksks
Hera
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,590 Elo+
Party 3
Bastet
Bastet
INaxoI
Bastet
Level 152
God Stats
3W - 0L
1,817 SR
Queue Stats
55W - 33L
1,634 Elo+
Party 3
Ganesha
Ganesha
JuliiCAT5
Ganesha
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 11L
1,616 Elo+
Party 3
Medusa
Medusa
nicolas1436
Medusa
Level 61
God Stats
3W - 4L
1,488 SR
Queue Stats
263W - 221L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 5 / 1
4,795
480
3,419
5,481
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
F4k3-Pr00
Hades
7
0 / 2 / 3
4,902
490
3,252
6,312
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Taddy-GRAXA
Cliodhna
8
2 / 4 / 0
5,211
521
1,631
7,467
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
11
3 / 2 / 1
6,315
632
3,738
6,101
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
zzekk97
Ne Zha
7
1 / 1 / 1
5,132
513
2,390
7,513
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 2
6,112
611
3,342
8,376
4,431
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
Darksks
Hera
10
4 / 1 / 3
5,779
578
5,348
4,063
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
INaxoI
Bastet
10
3 / 2 / 5
5,788
579
5,650
6,648
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
JuliiCAT5
Ganesha
8
0 / 2 / 4
4,928
493
2,227
4,772
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
9
1 / 0 / 0
5,094
509
3,799
4,559
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
14
14
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
W
6
1
2
7
W
Hera
Darksks
Hera
4
1
3
5.5
L
Hades
F4k3-Pr00
Hades
0
2
3
0.75
W
Bastet
INaxoI
Bastet
3
2
5
2.75
W
Ganesha
JuliiCAT5
Ganesha
0
2
4
1
L
Cliodhna
Taddy-GRAXA
Cliodhna
2
4
0
0.5
L
Apollo
3
2
1
1.75
W
Medusa
1
0
0
1
L
Ne Zha
zzekk97
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,430
Damage
20,366
32,874
Taken
28,418
9,948
Mitigated
11,719
9,400
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,419
934
0
1,080
5,481
1,133
0
0
5,481
19,395
0
W
3,342
241
0
2,683
8,376
4,431
0
2,403
5,803
0
22,033
W
Hera
Darksks
Hera
5,348
1,477
0
250
4,063
1,295
104
1,680
2,383
27,823
0
L
Hades
F4k3-Pr00
Hades
3,252
377
177
2,302
6,312
2,542
111
2,970
3,342
16,973
0
W
Bastet
INaxoI
Bastet
5,650
2,119
0
1,449
6,648
2,002
0
1,615
4,877
0
34,158
W
Ganesha
JuliiCAT5
Ganesha
2,227
313
0
1,343
4,772
2,818
0
0
4,772
10,601
0
L
Cliodhna
Taddy-GRAXA
Cliodhna
1,631
107
0
1,689
7,467
2,062
0
1,394
6,073
0
22,312
L
Apollo
3,738
3,193
0
2,055
6,101
1,413
0
2,284
3,817
0
38,524
W
Medusa
3,799
1,608
0
2,055
4,559
1,173
0
607
3,912
0
35,945
L
Ne Zha
zzekk97
Ne Zha
2,390
408
194
1,903
7,513
2,798
0
927
6,586
0
19,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
27,701
235
Minions Killed
241
0
Camps Cleared
0
937,201
Distance Traveled
1,031,456
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,795
480
36
4
0
165,538
4
W
Tyr
6,112
611
49
5
0
219,819
4
W
Hera
5,779
578
55
6
0
194,959
4
L
Hades
4,902
490
42
4
0
188,931
2
W
Bastet
5,788
579
60
6
0
234,704
2
W
Ganesha
4,928
493
2
0
0
199,391
4
L
Cliodhna
5,211
521
47
5
0
209,683
0
L
Apollo
6,315
632
76
8
0
196,307
2
W
Medusa
5,094
509
75
8
0
182,583
5
L
Ne Zha
5,132
513
34
3
0
176,742
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role