Player Matchup

Danzaburou
Danzaburou
Bcortez11
Danzaburou
Level 67
God Stats
3W - 1L
1,143 SR
Queue Stats
89W - 146L
1,262 Elo+
Party 1
Bacchus
Bacchus
ZombieSmurf_76
Bacchus
Level 43
God Stats
3W - 3L
1,717 SR
Queue Stats
90W - 134L
1,274 Elo+
Party 1
Artemis
Artemis
jlafauce
Artemis
Level 68
God Stats
10W - 14L
1,494 SR
Queue Stats
35W - 60L
1,325 Elo+
Solo
Team Averages
Level 59
1,451 SR
1,287 Elo+

VS

Team Averages
Level 112
1,421 SR
1,312 Elo+
Merlin
Merlin
LORD x OMEGA
Merlin
Level 120
God Stats
20W - 25L
1,440 SR
Queue Stats
128W - 154L
1,344 Elo+
Solo
Skadi
Skadi
RaaidM1981
Skadi
Level 158
God Stats
94W - 113L
1,448 SR
Queue Stats
922W - 1,355L
1,339 Elo+
Solo
Cu Chulainn
Cu Chulainn
a4lil4white4kid
Cu Chulainn
Level 58
God Stats
4W - 3L
1,374 SR
Queue Stats
63W - 111L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bcortez11
Danzaburou
16
5 / 9 / 11
12,559
785
7,545
17,085
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 8 / 11
10,879
680
8,905
20,823
13,583
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
jlafauce
Artemis
18
9 / 3 / 5
12,741
796
18,068
14,439
6,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
9 / 3 / 8
13,123
820
15,145
9,267
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
18
7 / 4 / 12
13,013
813
20,032
10,812
3,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
a4lil4white4kid
Cu Chulainn
16
4 / 9 / 9
12,309
769
8,347
20,746
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
16
Kills
20
20
Deaths
16
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bcortez11
Danzaburou
5
9
11
1.17
W
Merlin
9
3
8
4.33
W
Skadi
7
4
12
3.25
L
2
8
11
0.94
W
Cu Chulainn
a4lil4white4kid
Cu Chulainn
4
9
9
0.94
L
Artemis
jlafauce
Artemis
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,518
Damage
43,524
52,347
Taken
40,825
26,755
Mitigated
21,216
3,948
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bcortez11
Danzaburou
7,545
3,659
0
1,067
17,085
6,857
942
6,087
10,473
0
36,297
W
Merlin
15,145
201
0
730
9,267
2,986
498
1,660
7,607
43,591
0
W
Skadi
20,032
8,736
0
1,394
10,812
3,655
2,176
2,665
8,147
0
50,829
L
8,905
1,005
511
1,698
20,823
13,583
467
5,069
15,379
35,624
0
W
Cu Chulainn
a4lil4white4kid
Cu Chulainn
8,347
2,604
379
4,062
20,746
14,575
0
4,906
15,840
0
24,789
L
Artemis
jlafauce
Artemis
18,068
6,930
0
672
14,439
6,315
360
3,471
10,830
0
53,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,179
Gold Earned
38,445
170
Minions Killed
172
7
Camps Cleared
5
738,576
Distance Traveled
785,947
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,559
785
54
3
1
231,088
1
W
Merlin
13,123
820
70
4
2
280,493
1
W
Skadi
13,013
813
77
5
1
250,787
1
L
Bacchus
10,879
680
48
3
3
267,765
3
W
Cu Chulainn
12,309
769
25
2
2
254,667
4
L
Artemis
12,741
796
68
4
3
239,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role