Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Javi_nacho23
Agni
Level 95
God Stats
6W - 4L
1,622 SR
Queue Stats
182W - 199L
1,607 Elo+
Solo
Poseidon
Poseidon
Kloud92
Poseidon
Level 148
God Stats
17W - 17L
1,326 SR
Queue Stats
821W - 809L
1,596 Elo+
Solo
Set
Set
ThorinOake
Set
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,324 Elo+
Solo
Fenrir
Fenrir
kaguachi
Fenrir
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
212W - 214L
1,596 Elo+
Solo
Team Averages
Level 132
1,489 SR
1,524 Elo+

VS

Team Averages
Level 159
1,661 SR
1,615 Elo+
Anhur
Anhur
MrFifiFTW
Anhur
Level 157
God Stats
3W - 1L
1,911 SR
Queue Stats
141W - 109L
1,617 Elo+
Solo
Cabrakan
Cabrakan
Obey Bucky
Cabrakan
Level 160
God Stats
5W - 1L
1,689 SR
Queue Stats
161W - 114L
1,658 Elo+
Party 1
Agni
Agni
Skrapyfallz
Agni
Level 160
God Stats
1W - 0L
1,618 SR
Queue Stats
66W - 70L
1,578 Elo+
Party 1
Chaac
Chaac
Thorhyde614
Chaac
Level 160
God Stats
7W - 4L
1,538 SR
Queue Stats
742W - 664L
1,614 Elo+
Solo
Rama
Rama
TyrDaddy
Rama
Level 160
God Stats
6W - 6L
1,547 SR
Queue Stats
246W - 219L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 3 / 4
7,058
1,008
5,934
9,657
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 2
5,743
820
3,381
2,628
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Kloud92
Poseidon
11
1 / 5 / 4
6,545
935
6,771
6,032
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 2
6,178
883
4,820
7,686
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
kaguachi
Fenrir
11
3 / 4 / 2
6,594
942
4,588
9,980
8,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MrFifiFTW
Anhur
13
3 / 2 / 9
7,476
1,068
4,594
7,091
2,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Obey Bucky
Cabrakan
12
3 / 2 / 8
7,333
1,048
4,815
8,240
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 2 / 9
6,953
993
7,387
5,933
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 7
7,520
1,074
10,373
9,006
11,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
14
4 / 1 / 9
7,400
1,057
5,746
5,859
2,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
9
Kills
17
17
Deaths
9
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
4
1.67
L
1
2
2
1
L
Poseidon
Kloud92
Poseidon
1
5
4
0.6
W
Anhur
MrFifiFTW
Anhur
3
2
9
3.75
W
Cabrakan
Obey Bucky
Cabrakan
3
2
8
3.5
W
1
2
9
2.75
W
6
2
7
4.75
L
1
3
2
0.67
W
Rama
4
1
9
8.5
L
Fenrir
kaguachi
Fenrir
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,494
Damage
32,915
35,983
Taken
36,129
26,821
Mitigated
30,397
9,539
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,934
438
495
3,180
9,657
11,949
0
3,955
5,614
10,106
0
L
3,381
250
286
147
2,628
951
0
1,144
1,427
6,585
0
L
Poseidon
Kloud92
Poseidon
6,771
1,037
0
326
6,032
2,016
0
1,679
4,187
18,293
0
W
Anhur
MrFifiFTW
Anhur
4,594
1,662
492
1,689
7,091
2,725
692
4,657
2,434
0
12,436
W
Cabrakan
Obey Bucky
Cabrakan
4,815
571
1,031
1,869
8,240
11,059
100
2,876
5,364
5,331
0
W
7,387
151
0
1,013
5,933
2,617
396
1,969
3,964
15,113
0
W
10,373
1,429
784
3,097
9,006
11,514
44
3,272
5,734
0
18,109
L
4,820
1,736
586
1,997
7,686
2,956
0
2,218
5,297
0
11,586
W
Rama
5,746
4,167
865
1,814
5,859
2,482
525
3,312
2,547
0
18,758
L
Fenrir
kaguachi
Fenrir
4,588
822
469
2,053
9,980
8,949
0
3,206
6,452
0
7,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
36,682
64
Minions Killed
82
0
Camps Cleared
0
711,270
Distance Traveled
761,790
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,058
1,008
9
1
0
164,953
1
L
Agni
5,743
820
7
1
0
94,324
1
L
Poseidon
6,545
935
26
4
0
133,745
0
W
Anhur
7,476
1,068
21
3
0
147,007
0
W
Cabrakan
7,333
1,048
0
0
0
136,085
0
W
Agni
6,953
993
22
3
0
146,494
0
W
Chaac
7,520
1,074
11
2
0
161,230
4
L
Set
6,178
883
18
3
0
171,882
0
W
Rama
7,400
1,057
28
4
0
170,974
0
L
Fenrir
6,594
942
4
1
0
146,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role