Player Matchup

Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Danzul212
Rama
Level 109
God Stats
2W - 1L
1,749 SR
Queue Stats
131W - 131L
1,309 Elo+
Solo
Cthulhu
Cthulhu
Kaeso8
Cthulhu
Level 129
God Stats
1W - 1L
1,756 SR
Queue Stats
187W - 170L
1,569 Elo+
Party 1
Olorun
Olorun
eljhosuas
Olorun
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 251L
1,529 Elo+
Solo
Ganesha
Ganesha
milady4919
Ganesha
Level 140
God Stats
10W - 9L
1,449 SR
Queue Stats
64W - 61L
1,535 Elo+
Party 1
Team Averages
Level 107
1,591 SR
1,488 Elo+

VS

Team Averages
Level 84
1,519 SR
1,523 Elo+
Medusa
Medusa
Enzo69er
Medusa
Level 62
God Stats
1W - 2L
1,298 SR
Queue Stats
81W - 91L
1,521 Elo+
Party 2
Bellona
Bellona
Oblitiator
Bellona
Level 64
God Stats
25W - 19L
1,762 SR
Queue Stats
259W - 251L
1,566 Elo+
Solo
Pele
Pele
SmoothiniHoudini
Pele
Level 86
God Stats
33W - 23L
1,631 SR
Queue Stats
141W - 134L
1,538 Elo+
Party 2
Agni
Agni
TheNmesis29
Agni
Level 139
God Stats
2W - 1L
1,285 SR
Queue Stats
17W - 19L
1,506 Elo+
Solo
Fafnir
Fafnir
rBison
Fafnir
Level 69
God Stats
19W - 9L
1,618 SR
Queue Stats
201W - 200L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 7 / 0
6,786
522
4,149
10,040
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
13
4 / 2 / 0
7,537
580
5,956
8,662
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Kaeso8
Cthulhu
11
0 / 5 / 0
6,024
463
5,523
10,775
8,403
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
eljhosuas
Olorun
12
3 / 5 / 2
7,554
581
6,025
10,573
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
milady4919
Ganesha
10
0 / 0 / 3
6,381
491
2,499
6,266
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Enzo69er
Medusa
11
1 / 4 / 1
6,471
498
5,659
8,538
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Oblitiator
Bellona
14
6 / 0 / 0
8,402
646
8,498
11,323
8,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
11 / 2 / 2
8,904
685
7,808
7,741
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 6 / 8
7,444
573
7,768
8,568
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
rBison
Fafnir
10
0 / 0 / 7
6,215
478
1,690
4,652
4,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
11
Kills
19
19
Deaths
12
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
7
0
0.57
L
Rama
4
2
0
2
W
Medusa
Enzo69er
Medusa
1
4
1
0.38
L
Cthulhu
Kaeso8
Cthulhu
0
5
0
0
W
Bellona
Oblitiator
Bellona
6
0
0
6
W
11
2
2
6
W
1
6
8
0.83
L
Olorun
eljhosuas
Olorun
3
5
2
0.8
L
Ganesha
milady4919
Ganesha
0
0
3
1.5
W
Fafnir
rBison
Fafnir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,152
Damage
31,423
46,316
Taken
40,822
22,192
Mitigated
21,523
11,374
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,149
1,343
0
352
10,040
2,897
0
1,177
8,863
0
31,141
L
Rama
5,956
4,497
0
3,876
8,662
2,300
961
75
8,587
0
46,731
W
Medusa
Enzo69er
Medusa
5,659
1,927
0
2,160
8,538
2,181
418
844
7,694
0
34,078
L
Cthulhu
Kaeso8
Cthulhu
5,523
604
220
2,624
10,775
8,403
0
266
10,509
32,853
0
W
Bellona
Oblitiator
Bellona
8,498
3,677
0
5,149
11,323
8,615
0
5,502
5,821
0
55,519
W
7,808
2,717
0
4,568
7,741
3,142
0
1,445
6,296
0
50,166
W
7,768
205
0
1,710
8,568
2,977
0
3,883
4,685
49,623
0
L
Olorun
eljhosuas
Olorun
6,025
2,288
74
2,996
10,573
3,288
0
6,560
4,013
42,341
5,274
L
Ganesha
milady4919
Ganesha
2,499
399
0
1,232
6,266
5,304
0
1,380
4,886
20,294
0
W
Fafnir
rBison
Fafnir
1,690
153
269
964
4,652
4,608
0
1,749
2,903
16,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
37,436
357
Minions Killed
402
0
Camps Cleared
0
1,188,206
Distance Traveled
1,298,576
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,786
522
63
5
0
259,877
2
L
Rama
7,537
580
113
9
0
211,409
1
W
Medusa
6,471
498
63
5
0
215,630
5
L
Cthulhu
6,024
463
70
5
0
231,156
3
W
Bellona
8,402
646
124
10
0
279,505
0
W
Pele
8,904
685
105
8
0
306,421
0
W
Agni
7,444
573
92
7
0
241,514
4
L
Olorun
7,554
581
104
8
0
229,224
4
L
Ganesha
6,381
491
7
1
0
256,540
8
W
Fafnir
6,215
478
18
1
0
255,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role